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Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 20:30
by fightinfrenchman
So last night the Basement finally played another full length treaty game after a long time. I'm going to do a full write up on how the game went soon, but I came up with an idea for a very fun Basement game: an AoE 3 drinking game.

So far my ideas are mainly for treaty but I'm open to suggestions for how rush could be incorporated with this as well.

So far I'm thinking you do a shot (or half shot depending on your preferences) whenever you:

- Age up (double up if you're the first to Age 5)
- "Bust" a factory
- Get your factory busted
- The first player gets spies
- You realize you've sent in your advanced arsenal card but forgot to actually purchase the upgrades
- You train your first culverins (reluctantly)

Any other ideas?

Re: Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 20:42
by yoqpasa
Do treaty players drink?

Re: Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 20:53
by Gendarme
Take a shot when a unit dies.

Re: Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 20:59
by fightinfrenchman
yoqpasa wrote:Do treaty players drink?


Yesh

Re: Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 21:14
by martinspjuth
fightinfrenchman wrote:So last night the Basement finally played another full length treaty game after a long time. I'm going to do a full write up on how the game went soon, but I came up with an idea for a very fun Basement game: an AoE 3 drinking game.

So far my ideas are mainly for treaty but I'm open to suggestions for how rush could be incorporated with this as well.

So far I'm thinking you do a shot (or half shot depending on your preferences) whenever you:

- Age up (double up if you're the first to Age 5)
- "Bust" a factory
- Get your factory busted
- The first player gets spies
- You realize you've sent in your advanced arsenal card but forgot to actually purchase the upgrades
- You train your first culverins (reluctantly)

Any other ideas?


Also mostly for treaty:
1 shot:
- There is disagreement of where HM is
- Rehost because water Andes
- Complained about hunt/mines
- Did other things while booming and found 10+ vills idle when you came back
- Your explorer is trapped
5 shots:
- Enemy army is in your eco and it is 40:00
- You tell everyone it’s lagging, as if they didn’t notice already
- Get your factory/wonder busted by a monitor.
The bottle:
- You’ve just boomed for 40/55min and you get OOS
- You are clearly winning and suddenly your opponent has a freak accident and is lag freezing the game

Re: Ideas for an AoE 3 drinking game

Posted: 16 Sep 2018, 21:47
by Vinyanyérë
yoqpasa wrote:Do treaty players drink?


High IQ is correlated with alcoholism

Re: Ideas for an AoE 3 drinking game

Posted: 17 Sep 2018, 00:55
by deleted_user
When I was in the throes I was going to do a "shot for every lost villager" stream but I didn't because I guess I can't even be bad very good.

Re: Ideas for an AoE 3 drinking game

Posted: 17 Sep 2018, 00:57
by fightinfrenchman
deleted_user wrote:When I was in the throes I was going to do a "shot for every lost villager" stream but I didn't because I guess I can't even be bad very good.


This post made me sigh

Re: Ideas for an AoE 3 drinking game

Posted: 17 Sep 2018, 16:50
by pecelot
I have another suggestion: a segment called “the FBI has to be called on thish” — each time you use a heavy cannon in action against units you have to prank call FBI reporting on mass murder of people :ear:

Re: Ideas for an AoE 3 drinking game

Posted: 24 Sep 2018, 15:42
by TNT333
When u get hit by a tower