Smackdown #4 Double Shipments

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Re: Smackdown #4 Double Shipments

Post by edeholland »

Yeah just like a normal market, the trade values become less efficient as you use them more. But because it starts out very low you can get an insane economy. I think banning it would be better because there it at least some economy in the game that way.

Russia should have their two OP cards banned for sure.

Brits can have instant manors (so without walking to the foundation) but that's fine because of the limit and cost.

Ottoman are just very fast and thus very strong.

Good faith agreements isn't super OP.

Sioux have teepees costing 20w and with 1200 hp (same as normal house). Those teepees are quite strong, you can build 30 of them.
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

Interjection wrote:So to be clear, it works to begin with but tapers off? Should I consider banning it?


definitely ban it imo. and also ban russia lol
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Re: Smackdown #4 Double Shipments

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Post by edeholland »

If you wanna see advanced hero (times 7 against treasure guardians), advanced market, instant/free priets and instant walls:

https://www.youtube.com/watch?v=Yv7_Xc4 ... e=youtu.be

It was recorded in 1080p, quality should increase soon.
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Re: Smackdown #4 Double Shipments

Post by Aykin Haraka »

well I am free this weekend
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Re: Smackdown #4 Double Shipments

Post by Aykin Haraka »

if needed
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Re: Smackdown #4 Double Shipments

Post by Imperial Noob »

Any civ with stonemasons should be able to construct buildings immediately
Confucius' Gift is wonderful now... you lay a trap and suddenly send something like 18 iron troops, 16 iron flails and 6 crows for 2000f 1000c immediately
Aztec Skull Knight temple shipment should give them 4 splash range xD
get 4 factories <3
Elephants cost -2 pop to build. 4 pop Howdah finally viable lol
and German uhlans can reach 110 attack
not to mention Old Han reforms...

all our dreams come true

RIP Solingen Steel dopp speed though xD
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Re: Smackdown #4 Double Shipments

Post by SoldieR »

Instant building without needing a vil seems ridiculous lol
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

It is. Its breezebrothers wet dream. And its unbeatable lol. U just wall the entire map
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Re: Smackdown #4 Double Shipments

Post by dansil92 »

Imperial Noob wrote:Any civ with stonemasons should be able to construct buildings immediately
Confucius' Gift is wonderful now... you lay a trap and suddenly send something like 18 iron troops, 16 iron flails and 6 crows for 2000f 1000c immediately
Aztec Skull Knight temple shipment should give them 4 splash range xD
get 4 factories <3
Elephants cost -2 pop to build. 4 pop Howdah finally viable lol
and German uhlans can reach 110 attack
not to mention Old Han reforms...

all our dreams come true

RIP Solingen Steel dopp speed though xD


if You make it to age 4 lol

Would the dopps have literally 0 speed tho?
Confucius gift is already a stupid good shipment but 56 instant rattans with 60% boost and 20% speed potential... would anything really counter them at that point?
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Re: Smackdown #4 Double Shipments

Post by Mitoe »

Where are you getting the 60% boost from?
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Re: Smackdown #4 Double Shipments

Post by gibson »

IAmSoldieR wrote:Instant building without needing a vil seems ridiculous lol

You can already do that by stacking the brit fast house card, the China fast house card and maybe one other card, I don't remember
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

Mitoe wrote:Where are you getting the 60% boost from?


native warrior hp is 30% hp + 10% speed. and then double
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Re: Smackdown #4 Double Shipments

Post by P i k i l i c »

what about Inca warriors boosted by Iroquois cards then :hehe:
Consider not the one who speaks the truth, but the truth that is said

:hmm: AoE logic :hmm:
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

are they any good?
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Re: Smackdown #4 Double Shipments

Post by zoom »

Tonite, let's all be Japs in London!
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Re: Smackdown #4 Double Shipments

Post by bwinner »

germany are pretty strong on this patch : shipped merc combat and full merc cards are insane
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Re: Smackdown #4 Double Shipments

Post by WickedCossack »

You can get 100 vil pop as port in just over 6mins, tested it out a couple of times. Was raking in the resources.
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Re: Smackdown #4 Double Shipments

Post by noissance »

Japan seems pretty cool with double shipments able to be sent twice, and heavenly kami negating the need for early consulate. Double sevastapol means instant blockhouse and walls i guess, and germany's settler wagons are cool as well. do germans get 2x uhlans from shipments?
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Re: Smackdown #4 Double Shipments

Post by bwinner »

WickedCossack wrote:You can get 100 vil pop as port in just over 6mins, tested it out a couple of times. Was raking in the resources.

What's your build ?
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Re: Smackdown #4 Double Shipments

Post by WickedCossack »

bwinner1 wrote:
WickedCossack wrote:You can get 100 vil pop as port in just over 6mins, tested it out a couple of times. Was raking in the resources.

What's your build ?


Schooners -> Advanced dock -> 1400w

Schooners produces 30w boats because of the way EP makes the wood deduction.

Guess I meant to say eco pop as vil pop is maybe misleading. But tbh at 6 mins 99 cheap fishing ships cleaning in the ocean easily pays off despite you neededing to deleted 75 of them shortly after. :P
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Re: Smackdown #4 Double Shipments

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Post by momuuu »

If everything seems OP, nothing is OP right?
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Re: Smackdown #4 Double Shipments

Post by Jaeger »

WickedCossack wrote:You can get 100 vil pop as port in just over 6mins, tested it out a couple of times. Was raking in the resources.

Ohh you mean with boats too. At first I thought u did it just with medicine card.
last time i cryed was because i stood on Lego
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Re: Smackdown #4 Double Shipments

Post by musketeer925 »

momuuu wrote:If everything seems OP, nothing is OP right?

Literally the WoL design philosophy
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

WickedCossack wrote:
bwinner1 wrote:
WickedCossack wrote:You can get 100 vil pop as port in just over 6mins, tested it out a couple of times. Was raking in the resources.

What's your build ?


Schooners -> Advanced dock -> 1400w

Schooners produces 30w boats because of the way EP makes the wood deduction.

Guess I meant to say eco pop as vil pop is maybe misleading. But tbh at 6 mins 99 cheap fishing ships cleaning in the ocean easily pays off despite you neededing to deleted 75 of them shortly after. :P


I tried to calculate optimal number of fishing boats assuming res interest rate at 1.007/s and res limited to 9000 but I couldn't finish cause I suck and now my brain is stuck. Thanks a lot.
(without limit of fishboats)
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Re: Smackdown #4 Double Shipments

Post by deleted_user0 »

https://eso-community.net/viewtopic.php?f=315&t=16359

Just left it there if somebody wants to solve it

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