China late game
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- ESOC Pro Team
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Re: China late game
Poll inspired by that Deccan 3v3 that went on forever with you as China? Late game potential really depends on the deck, given a roughly equal amount of late-game cards for everyone, the hierarchy is pretty much the same as treaty. China definitely loses cowing potential and most likely the vill overpop too though, so they're knocked down a bit, definitely worse than Japan but probably still better than India. And Russia is still overrated IMO, people are just lazy wallers.
Re: China late game
China is pretty strong late game until they run out of wood or they face up against spainish lancers or a cheeky elmeti spam
Re: China late game
The eco isn't all that strong in sup, but the units are very cost effective.
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- Pro Player
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Re: China late game
I disagree, eco is insane in sup , 3 trickles tower factory and the ability to have many mill/plantation upgrades in deck
Re: China late game
They have a 3 vill a card and can train vills during age ups. Each wonder is worth a number of vill by producing units or resources. German consulate adds 3 trickles in late game and they have one factory with the Russian cons.
Eco is pretty much as strong as those of euro civs.
Eco is pretty much as strong as those of euro civs.
- gamevideo113
- Howdah
- Posts: 1899
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Re: China late game
If you are playing a "relaxed game" and manage to get all the upgrades for iron flails and arquebusiers, the imperial army is a really good option. In a serious game though you shouldn't consider anything other than reformed old han.
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019
Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
Re: China late game
Boom is an important thing of the serious game
Re: China late game
late game if u can send mongolian scourge then standard army can also become makeshift opri raiders
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