Export Generation

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Great Britain Riotcoke
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Export Generation

Post by Riotcoke »

I've been getting into Asian civs recently and have been wondering how export generation works. I already know that export is generated by default at 0.3/s per non idle vill. However i was wondering what the negative to export generation, or is it just free resources for Asian civs that has no negative?
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Holy See Imperial Noob
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Re: Export Generation

Post by Imperial Noob »

China lacks strong villager shipments or any villager-related bonus, Indians have to chop wood, Japanese have to gather berries...

TAD civs have more options / nuances, but are not economically stronger. It is their militaries that are OP.
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United States of America n0el
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Re: Export Generation

Post by n0el »

It is a free resource but it takes a 200w slow constructing building to use.
mad cuz bad
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Re: Export Generation

Post by deleted_user »

Correct above. Also, recall consulate replaces the arsenal (as the firepit does for TWC civs). Export greatly diminishes in value as game goes on.
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Tuvalu gibson
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Re: Export Generation

Post by gibson »

deleted_user wrote:Correct above. Also, recall consulate replaces the arsenal (as the firepit does for TWC civs). Export greatly diminishes in value as game goes on.

You've clearly ever played vs my build where I use the convert gold to export cards Japan and spam hatamotos
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Canada dansil92
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Re: Export Generation

Post by dansil92 »

Export roughly equals 2 res per export eg. 400 export gets you around 800 res of units, like 4 grens or whatever

300 export = 600 res shipment

It trickles in such a slow rate it makes your vills worth like 1.01 vills or less

If you stack France consulate with the "5%" option you will generate export at a significantly higher rate with essentially no penalty, which is the only reasonable way to make export more than a passive bonus of like 5 musks or a couple of crates in a normal game
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