Mr_Bramboy wrote:I wonder what the thought process was behind the age up politicians. Did the developers really think aging with a few sheep would be a viable alternative? Did they playtest any of this?
I think they anticipated the game being a lot more similar to AoE2, where there is a little pressure in the early game, followed by a big late game fight -- just look at how much time and effort they spent designing the indus/imp techs, units, etc.. If you view the game through that lens, the sheep from the ageup don't look terrible at first glance -- if you're walling up and booming, you're getting 1200 food from your colonial aguep, right?
Unfortunately, AoE3 has small maps, weak buildings, expensive ageups, and huge amounts of natural resources that make the game way more fast paced than AoE2. Therefore, the sheep never pay off.