zoom wrote:It's specifically intended to be a unique unit, available only from the home city. It's in the description. It should be less unviable, though!
Such a weak argument, are we limited to original game descriptions? That ship has long sailed. (eepee). Mahout lancer is even stronger unit than spahi but you can them, why? Bcz TAD dev didn't give a fuck about previous editions and did why they want. India also has urumi infinite shipment on top of that but they also have sacred fields to make up for that.
I think nobody here is opposing to an infinite spahi shipment. Making them trainable from stable just makes little sense though, imo.
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
gamevideo113 wrote:I think nobody here is opposing to an infinite spahi shipment. Making them trainable from stable just makes little sense though, imo.
zoom wrote:It's specifically intended to be a unique unit, available only from the home city. It's in the description. It should be less unviable, though!
Such a weak argument, are we limited to original game descriptions? That ship has long sailed. (eepee). Mahout lancer is even stronger unit than spahi but you can them, why? Bcz TAD dev didn't give a fuck about previous editions and did why they want. India also has urumi infinite shipment on top of that but they also have sacred fields to make up for that.
I mean, Ottomans have free trickling vils and Abus Guns, so the comparison is kindof wonk
duckzilla wrote:I would like Ottomans to have a special Revolution politician giving TCs a free trickle of Spahis every 45 seconds.
The point of the revolution is that you cut ties with your homecity though xD
[Some people aspire to be pr30+, some people aspire to have fun, and some people aspire to play 3v3 Deccan.] - vividlyplain - 2019Who (nationality) rape ?
stupid logic. noob players can say op?
toxic, Insult, Racism ?
gamevideo113 wrote:I think nobody here is opposing to an infinite spahi shipment. Making them trainable from stable just makes little sense though, imo.
And with that u dont need abus , make it 500 food each and takes 1min to train
randerzbobanderz wrote:That would be changing the game too much IMO. Changing stats for balance I can get, but adding trainable units isnt even a patch, its just a mod.
u right, soon they will ask to train explorers in the TC
sebnan12 wrote:wait mahout lancer is stronger than spahi? are u fuking with me
How are they not?
Well, they are less pop efficient and far worse against any unit that is not a skirm. Spahis even have a larger splash area.
You are mistaken, the only thing bad about them is pop which also can be reduced by a card. In later game they have much more hp and more attack than Spahi , and x2 against ranged inf to boost, too much siege and 30% rr.
sebnan12 wrote:wait mahout lancer is stronger than spahi? are u fuking with me
How are they not?
Well, they are less pop efficient and far worse against any unit that is not a skirm. Spahis even have a larger splash area.
You are mistaken, the only thing bad about them is pop which also can be reduced by a card. In later game they have much more hp and more attack than Spahi , and x2 against ranged inf to boost, too much siege and 30% rr.
No u
Mahout still cost 6 pop with that card and have a lower base attack (28 vs 35). Their siege does not matter, since they have the worst siege animation in the game and it is nearly impossible to get multiple elephants to properly siege something together. Their HP + RR is the only thing that is in their favor, and it is not twice as good as having a spahi. If you have the choice between 2 spahi (6 pop) and 1 mahout (6 pop), the spahi will always dominate.
@topic: spahis should be able to produce further spahis like daimyos.
Whatever is written above: this is no financial advice.
sebnan12 wrote:wait mahout lancer is stronger than spahi? are u fuking with me
How are they not?
Well, they are less pop efficient and far worse against any unit that is not a skirm. Spahis even have a larger splash area.
You are mistaken, the only thing bad about them is pop which also can be reduced by a card. In later game they have much more hp and more attack than Spahi , and x2 against ranged inf to boost, too much siege and 30% rr.
No u
Mahout still cost 6 pop with that card and have a lower base attack (28 vs 35). Their siege does not matter, since they have the worst siege animation in the game and it is nearly impossible to get multiple elephants to properly siege something together. Their HP + RR is the only thing that is in their favor, and it is not twice as good as having a spahi. If you have the choice between 2 spahi (6 pop) and 1 mahout (6 pop), the spahi will always dominate.
@topic: spahis should be able to produce further spahis like daimyos.
Mahout lancer is very strong with cards and mansabdar and monks. Check it out.
Mahout is not even a "good" unit with all cards sent, no matter whether you count the 13 pop mansabdar into it. I checked it out, multiple times, and... it's crap.
Indian cavalry in general is only good because of the quantity of choices. Every single cavalry unit by itself is worse than its competitors (hussar/cuir/spahi).
Whatever is written above: this is no financial advice.
Training Spahi from the stables is grossly overpowered. The AI can do it and it get's boring watching them slaughter everything with 1500? HP or something absurd.
TAD AI Reference Guide "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln
aqwer wrote:It is very frustrating that Ottoman can't train their special unit "spahi" but all other civs can e.g. dog soldier for Sioux, cuir for French, mahot lancer for India and urumi infinite shipment, skull knight for Aztec. It would make their late game a bit fun which is so bad right now. Comments plz.
P.S. ofc you can remove auto upgrade, heal abilities and adjust the cost by stats.
I don't think so, they're so good because you can't train them
Lol it crossed my mind to have them train in the factory, but then I was like "Wtf? Are you building 17th century robo-horses? Why would Spahi come from the factory?" I mean, gameplay-wise that would probably be fine, but the idea of it is so silly. But tbh I don't really see the need for Otto to train Spahi. Is anyone complaining about Dutch not being able to train Stadhouders?
The real urgent change is to give ninjas the smoke-screen ability that Japanese monks have.