RAGEQUITTING AOE3
Re: RAGEQUITTING AOE3
And once they realised how good cheaper TPs were, it was like heroin. They couldn't stop wanting more of anything that speeds up shipments, aging, resources. It's like people have conflicting wishes: on one hand they want to be able to speed up the pace of the game in a way that gives them an advantage (and build strats around this), on the other hand now they think everything is too build-order-centric and boring. Well, that's what you wanted, lol. It's a consequence of your wish to have a TP-focused game.
- vividlyplain
- Lancer
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- ESO: vividlyplain
Re: RAGEQUITTING AOE3
there's honestly no point to making maps for this community or donating time to help run events, etciNcog wrote:You could probably make more aggressive metas with maps too. but when we get those people complain
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- Dragoon
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Re: RAGEQUITTING AOE3
Its aoe 3 how can u have many possible strategys
Its aoe3 ofc always will be lame stuffs in this game
Thats why game has 200 300 regular player
De and aoe 4 are hopes
Its aoe3 ofc always will be lame stuffs in this game
Thats why game has 200 300 regular player
De and aoe 4 are hopes
- aligator92
- Howdah
- Posts: 1519
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- ESO: aligator92
Re: RAGEQUITTING AOE3
A couple of weeks ago I won 4 games in a row, without ESO going down and still somehow none of them were recorded by the system @Qosashvili93 still owes me ELOP i k i l i c wrote:Also about ragequit, when I lose games they are always recorded, but when I win I sometimes lose my connection to eso during the game. Just why ? But then I remember it's just a game and it's not really important ^^
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Re: RAGEQUITTING AOE3
As if EP was a worse game than RE. This propaganda is stupid. EP is way better, it's not even closeRefluxSemantic wrote:It's probably an accumilation of all the small changes from RE to EP that have made the game a little bit worse over and over again. That's what I think at least. People will slowly start to realize that they didn't realize what made aoe3 fun in the first place.chronique wrote:I don't understand why peaple complaining about meta where the meta is not so different. I don't see so many meta change (ofc atp is better but it affect only spain/porto). Maybe some bo are abusif and not fun to play against (majority of otto strat, revo, full retard atp etc...), maybe we are all old and no one can adapt .
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
Re: RAGEQUITTING AOE3
Depends what you mean by better. Better in terms of being more balanced sure, but better =/= more fun
Re: RAGEQUITTING AOE3
Ure saying Re is more fun than EP?gibson wrote:Depends what you mean by better. Better in terms of being more balanced sure, but better =/= more fun
Re: RAGEQUITTING AOE3
RE is definitely not fun for the vast majority of players, at least in 1v1. I read a lot of feedback from people in the fre community at mid/noob level and they dont bother try 1v1 cause the design is just terrible and frustrating for almost everyone. I guess thats why 90% of the games hosted are team games on RE.
The only reason some player have fun experience i can think of is on QS where the very trash level of the player base make the experience funny from time to time cause it is trolling/noobashing and lame strat but it has nothing to do with the patch imo, just you can afford to do rdm and funny games because of the very low level. so thats definitely more chill.
Also clicking on Quicksearch is definitely more interesting than a game lobby system to find a game.
The only reason some player have fun experience i can think of is on QS where the very trash level of the player base make the experience funny from time to time cause it is trolling/noobashing and lame strat but it has nothing to do with the patch imo, just you can afford to do rdm and funny games because of the very low level. so thats definitely more chill.
Also clicking on Quicksearch is definitely more interesting than a game lobby system to find a game.
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- ESOC Pro Team
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Re: RAGEQUITTING AOE3
Yeah Flontier said it perfectly. Ever wonder why 3v3 Deccan is by far the most popular mode of play? It's not because people like the fun challenge of having zero resources.
Re: RAGEQUITTING AOE3
whyvividlyplain wrote:there's honestly no point to making maps for this community or donating time to help run events, etciNcog wrote:You could probably make more aggressive metas with maps too. but when we get those people complain
Re: RAGEQUITTING AOE3
@thread
It's probably better for all of us to cool down and relax a bit, then come back to the game in a little bit. DE is around the corner, AOE3 is in a superb spot compared to where it's been before. I frankly think that drama and negativity have a much bigger role in this than TPs. So let's just get along. Been saying it for a bit now
It's probably better for all of us to cool down and relax a bit, then come back to the game in a little bit. DE is around the corner, AOE3 is in a superb spot compared to where it's been before. I frankly think that drama and negativity have a much bigger role in this than TPs. So let's just get along. Been saying it for a bit now
Re: RAGEQUITTING AOE3
Well ep killed quicksearch, but a few years ago quicksearch was actually fun and you could consistently get good games from it with interesting players.
Re: RAGEQUITTING AOE3
I wondered about an idea where you could only get ranked games on EP through quicksearch, but I don't think it's a good idea.
DE will doubtlessly change a lot of that up.
DE will doubtlessly change a lot of that up.
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- Ninja
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Re: RAGEQUITTING AOE3
This is true if you played quicksearch civs like japan, ottoman, aztec, iro, india, sioux, or even germany. Dutch could be alright but they are trash tier. But the horrendous balance and the frequency of getting trash maps ruined the experience. EP killed RE quicksearch because no one wants to go back to quicksearch because it's on a bad patch on bad maps.
EP quicksearch could be great if it were actually populated by players of a variety of skill. Sometimes I just want to play someone that I don't know personally. Tbh we'll just have to wait for DE.
EP quicksearch could be great if it were actually populated by players of a variety of skill. Sometimes I just want to play someone that I don't know personally. Tbh we'll just have to wait for DE.
Re: RAGEQUITTING AOE3
Honestly sometimes smurfing feels good because you can just avoid the human interactions and focus on the games.
Re: RAGEQUITTING AOE3
Is there a way to implement random ep maps on ep qs?
Tbh we could just ask some players on ep to queue up in qs and have some fun games. Would be fun I think, especially now past tourney where games will become more casual again since you dont need to practice a specific Mu on a specific map.
Tbh we could just ask some players on ep to queue up in qs and have some fun games. Would be fun I think, especially now past tourney where games will become more casual again since you dont need to practice a specific Mu on a specific map.
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Re: RAGEQUITTING AOE3
That honestly never was the case. Sure there were decent players but it wasn't "fun". You get garbage maps and everyone is laming. I know balance =/= fun, but when it's as imba as RE, it does kill the fun.gibson wrote:Well ep killed quicksearch, but a few years ago quicksearch was actually fun and you could consistently get good games from it with interesting players.
I think you have more fun on RE because you troll in qs. I also had more fun trolling in qs than playing any game on EP tbh. But that's not inherent to EP, it's just that on RE you find games easily and the level is lower so you can troll a ton
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
- harcha
- Gendarme
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Re: RAGEQUITTING AOE3
yeah i can agree with above. balance is not always more fun but RE is definitely less fun for me (even while not being familiar with most EP maps).
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
Re: RAGEQUITTING AOE3
Already works I thinkLukas_L99 wrote:Is there a way to implement random ep maps on ep qs?
mad cuz bad
Re: RAGEQUITTING AOE3
Nah I'm talking about a few years ago when I was actively trying my best to improve. QS could be incredibly frustrating when you get a terrible mu and are missing a mine but it could also be far more rewarding than ep and resulted in a lot of different non meta playstyles and scrappy games.Kaiserklein wrote:That honestly never was the case. Sure there were decent players but it wasn't "fun". You get garbage maps and everyone is laming. I know balance =/= fun, but when it's as imba as RE, it does kill the fun.gibson wrote:Well ep killed quicksearch, but a few years ago quicksearch was actually fun and you could consistently get good games from it with interesting players.
I think you have more fun on RE because you troll in qs. I also had more fun trolling in qs than playing any game on EP tbh. But that's not inherent to EP, it's just that on RE you find games easily and the level is lower so you can troll a ton
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- Gendarme
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Re: RAGEQUITTING AOE3
RE has fun gameplay though. It just sucks that over half of the time you don't have a hunt or you're playing some ridiculously broken match up. But honestly I prefer the generic gameplay of RE. There's just more action and it feels less repetitive.
Basically RE has 3 shit games for every 1 good game, but when things come together its a really good game. EP has 4 average games, but sometimes average just isn't good enough. That's how I experience it at least.
Basically RE has 3 shit games for every 1 good game, but when things come together its a really good game. EP has 4 average games, but sometimes average just isn't good enough. That's how I experience it at least.
- harcha
- Gendarme
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Re: RAGEQUITTING AOE3
i feel like you should blame players for doing meta builds in EP and all of the maps being TR10, instead of the actual patch balanceRefluxSemantic wrote:RE has fun gameplay though. It just sucks that over half of the time you don't have a hunt or you're playing some ridiculously broken match up. But honestly I prefer the generic gameplay of RE. There's just more action and it feels less repetitive.
Basically RE has 3 shit games for every 1 good game, but when things come together its a really good game. EP has 4 average games, but sometimes average just isn't good enough. That's how I experience it at least.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
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- Gendarme
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Re: RAGEQUITTING AOE3
That seems somewhat unreasonable given the history of EP changes.harcha wrote:i feel like you should blame players for doing meta builds in EP and all of the maps being TR10, instead of the actual patch balanceRefluxSemantic wrote:RE has fun gameplay though. It just sucks that over half of the time you don't have a hunt or you're playing some ridiculously broken match up. But honestly I prefer the generic gameplay of RE. There's just more action and it feels less repetitive.
Basically RE has 3 shit games for every 1 good game, but when things come together its a really good game. EP has 4 average games, but sometimes average just isn't good enough. That's how I experience it at least.
But I blame maps just as much. Or rather, I think EP should've tried to compensate for the fact that maps cause nr10.
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- Ninja
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Re: RAGEQUITTING AOE3
I need some help guys so after reading about this "TR 10" on EP I started never making units before 10 minutes on EP and I lose every single game. Can someone please help?
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