Hi everyone, I am new and I wanted to ask something. I tried to search an issue about this but I couldn't find anything. So ... Am I going crazy or this issue has never been spotted?
Rice Paddies gather coin at 0.31 instead of 0.34. I ran some test like many people here has tried for Mills and Plantations, but I did it for Rice Paddies. Everything is in single player.
10 vills on RP on food: ~0.507
10 vill on Mill: ~0.466
10 vills on RP on coin: ~0.310
10 vills on Plantation: ~0.357
1 vill on RP on coin: ~0.306
1 vill on Plantation: ~0.377
(I wouldn't trust the third decimal though)
I don't want to begin to ask if it's fair or not, or if it should be changed ... That could be another conversation. For now, I just want to know if someone has found the same or if someone could test it.
The only thing I think could explain this is the following line in the protoy.xml file:
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<Rate type ='ypRicePaddy' resource ='Gold'>[b]0.31[/b]0000</Rate>
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<Unit id ='1304' name ='ypHCChineseFarmer'>
<Unit id ='1305' name ='ypHCChineseMan'>
<Unit id ='1306' name ='ypHCChineseMonk'>
<Unit id ='1307' name ='ypHCChineseNobleman'>
<Unit id ='1308' name ='ypHCChineseNoblewoman'>
<Unit id ='1309' name ='ypHCChineseWoman'>
<Unit id ='1310' name ='ypHCChineseStreetPerformer'>
<Unit id ='1311' name ='ypHCJapaneseStreetPerformer'>
And this line:
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<Rate type ='ypRicePaddy' resource ='Gold'>[b]0.34[/b]0000</Rate>
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<Unit id ='284' name ='Settler'>
<Unit id ='721' name ='SettlerNative'>
<Unit id ='928' name ='ypSettlerAsian'>
<Unit id ='1047' name ='ypSettlerIndian'>
<Unit id ='1130' name ='ypSettlerJapanese'>
<Unit id ='1461' name ='ypSettlerIceCream'>
If the post belongs in other are please move it