The logic is that, except for Germany, we just gave a food+wood start to all civs (coin+wood is like food+wood for Dutch tbh). So if a MU was balanced with random crates (including with food+wood crates), it should be balanced now.kevinitalien wrote:I totally disagree, when you decide to nerf or buff a civ you took into account the random crates, you did not take into account the fixed crates, and in no case am I saying that india was unbalanced with a gold or wood start, which is also false since the other civs with a gold start also suddenly, I really do not understand this logic sincerely[Armag] diarouga wrote:If you think the game was balanced with random crates, then it is balanced with fixed crates assuming we give all civs the same crates. For instance, if you think that EP India isn't balanced with a wood start, then it means that it was shit on coin starts and op on wood starts, which is now fixed.Show hidden quotes
The only civ that didn't get "normal" fixed crates is Germany, because Germany on wood start would simply be too strong (and that's because Germany random crates were broken as fuck). You can see that as a nerf we tried to compensate by reverting another nerf.
If it's not enough, Germany will be buffed more, but claiming that the game is unbalanced because of fixed crates is just plain wrong.
In reality, many civs were very strong on some starts and too weak on some others, which is why we implemented fixed crates.
Now for Germany, we knew that Germany with a wood start would need more nerfs, and it was decided to give Germany a food+coin start AND revert a nerf, instead of giving them food+wood and add nerfs (and Mitoe and kaiser were fine with it, so it's not the anti ger lobby).
Keep in mind that EP9 is just a beta atm, and if people show that Germany is too weak, it will be adjusted, but so far I've only heard complaints and watched a game of Mitoe where Germany looked quite strong. Of course, I can't make conclusions out of one game, but I don't see balance issues with Germany yet.