If you were to design the Aoe3 while in development, what would you change? You can answer in terms of things you like or dislike as well. Please do not mention specific balance changes. I would:
-add more eco options in the market and in general for early game
-add TC techs in order to decide between vill production vs. tech, like vil melee resist, bonus vil speed, building hp, explorer buff etc.
-make cards more tech-based instead of creates and unit shipments. Maybe would put a limitiation of each thing like 3 creates, 3 units, 3 techs.
-make military card techs, more unique altering unit speed, rof, range, multiplier.
-make walls a barricade, slowing infantry and disallowing cav to pass. barricade can be upgraded to walls like before.
-make each map for TP and natives, making them a part of game like hunts.
-building TC's be more common in age3.
-change mills and plantations but i dont know how.
Share your opinions! @ESOCThinkTank
Aoe3 Design
- harcha
- Gendarme
- Posts: 5141
- Joined: Jul 2, 2015
- ESO: hatamoto_samurai
Re: Aoe3 Design
I would make the game.. uhh... more interesting?HUMMAN wrote:If you were to design the Aoe3 while in development, what would you change? ... Please do not mention specific balance changes.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
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- Lancer
- Posts: 914
- Joined: Mar 1, 2015
Re: Aoe3 Design
I think it would be interesting to see the game if u were only able to que one unit at The time. Donno if it w o ild be better or worse. I always felt that and no gsther point is The big gest difference from other aoe games. Well and shipments i guess.
Dead hunts cant walk....
BrookG - "There is a G in everyone"
BrookG - "There is a G in everyone"
Re: Aoe3 Design
i would make the Squamiger civ. All units would have a tiny picture of my face pasted on their heads, and would use audio recordings of me saying "whats up?" "ya", " Ok ill do it", "attack!". All buildings would also have larger images of my face painted on them. When you build plantations, it would be a weed farm. all units would smoke blunts
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- Ninja
- Posts: 14364
- Joined: Mar 26, 2015
Re: Aoe3 Design
There is a third trade route upgrade that is only cosmetic -- the train becomes Thomas the Tank Engine complete with theme song and voice lines.
doot doot doot dooot doot doot doot doot doot doot dooot doot doot doot
doot doot doot dooot doot doot doot doot doot doot dooot doot doot doot
Re: Aoe3 Design
deleted_user wrote:There is a third trade route upgrade that is cosmetic in nature -- the train becomes Thomas the Tank Engine complete with theme song and voice lines.
doot doot doot doot doot doot doot doot doot doot dooot doot doot doot
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