lacers are terrible

Lancers suck

yes
5
7%
no
61
85%
depends on when you send them
6
8%
 
Total votes: 72

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Tuvalu gibson
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lacers are terrible

Post by gibson »

noissance wrote:
gibson wrote:Lancer
Do lancers get bonus vs them?

Coyote runners have some weird tags, but they should definitly be classified as infantry, since they are in fact infantry. So yes, they should have a x3 without the card x4 with.
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New Zealand zoom
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lacers are terrible

Post by zoom »

Coyote Runners lack the "infantry" unit tag' Lancers do no bonus damage to them and cost-effectively lose to Coyote Runners.
Germany PhalluS
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Post by PhalluS »

hussars and other handcav are quasi the counter for lancers (and naginata, sowar etc.) they are a special unit of spain to counter intantry ( like naginata, sowar) and they are actually not the same class like classic handcav.

ps.: coyote runners have their own class, called "light cavalary", but they have the same role like handcav.
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Tuvalu gibson
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lacers are terrible

Post by gibson »

I knew there was something weird about coyote runners..... That's stupid that an infantry unit wouldn't have an infantry tag.....
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India _RDX_
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lacers are terrible

Post by _RDX_ »

mnogud wrote:i dont play spain i just tried it on my friend''s russia... they get blocked by cossacks and RI at the back just killl them :/ when i said lancers i actually meant the shipments.... i feel its wayy better to send 5 huss instead of 4 lancers
Did you make only lancers? You should have included some pikes/muskets to kill the cossacks. Was the RI stretlets? Lancers do wonders against stretlets. For example, it damages 14 strets at a time, if you change the lancers to trample attack. Lancers are easy to micro, if you use them in a right way.
oranges.
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India _RDX_
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Post by _RDX_ »

phallus wrote:hussars and other handcav are quasi the counter for lancers (and naginata, sowar etc.) they are a special unit of spain to counter intantry ( like naginata, sowar) and they are actually not the same class like classic handcav.

ps.: coyote runners have their own class, called "light cavalary", but they have the same role like handcav.
Lol, coyotes are actually medium cavs like cossacks. They kill skirms just like an exact cav. Many think that aztecs has no cavs, it''s really foolishness. Even they have light cavs called eagle runner knight. They do damage against cavalry and coyotes too. But what they look like is an infantry. And coyotes have good speed. Their speed matters than their attack. Only they lack bonus. But they do good.
oranges.
No Flag mnogud
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lacers are terrible

Post by mnogud »

rdx wrote:
mnogud wrote:i dont play spain i just tried it on my friends russia... they get blocked by cossacks and RI at the back just killl them :/ when i said lancers i actually meant the shipments.... i feel its wayy better to send 5 huss instead of 4 lancers
Did you make only lancers? You should have included some pikes/muskets to kill the cossacks. Was the RI stretlets? Lancers do wonders against stretlets. For example, it damages 14 strets at a time, if you change the lancers to trample attack. Lancers are easy to micro, if you use them in a right way.
no i didnt make them, i shipped lancers instead of hussars first and they did nothing. Almost lost me the game but hussars doing well against cossack too was way better
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Post by _RDX_ »

mnogud wrote:
rdx wrote:Did you...........
no i didnt make them, i shipped lancers instead of hussars first and they did nothing. Almost lost me the game but hussars doing well against cossack too was way better
I get the point. When you see cossacks covering stretlets, you have to definitely flee. You didnt do anything wrong with shipping lancers instead of hussars. Cossacks in numbers can defeat hussars too. Before you attack try to scout. You could have already made muskets, cozz you didnt see him spamming cossacks. Lancers arent good always. They have been only one good Anti - infantry. It all matters on when you have to and when you shouldnt. But hussars dont do good as lancers in killing infantry.
oranges.
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India _DB_
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lacers are terrible

Post by _DB_ »

I've saw recs of poisonddu killing veteran jans with lancers lol
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lacers are terrible

Post by Einfein »

I have to completely disagree with the idea that lancers are terrible. They are a phenomenal cavalry unit when it comes to engaging any type of infrantry (infantry as defined by the game). With the caballeros card they are brutal. I would much rather run into 40 musk with 20 lancer then I would with 20 hussar. Sure lancers are situational, but if you play spain you will get a lot of use out of them. Raiding with them can also work well if your opponent is defending with inf such as musk or pike (perhaps he is stuck in age 2 vs a spain FF etc.) so the lancers can sometimes stand and fight the defensive units, then go right back to attacking vills. I've mixed lancers with hus before and have liked the results. When its time for a fight I just micro them onto the units they counter, otherwise its just a large ball of cav.

If you're still not convinced, try sending 10 missionaries with your lancers (with missionary card ofc) and watch the fire works. The damage output at that point is just incredible.
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lacers are terrible

Post by Metis »

In treaty games, fully-upgraded and unctioned lancers have 71 attack, not including any bonuses. The Church hackapels are simply silly, at nearly 200 attack each.

A single missionary with the unction card adds 1 absolute damage (6.3%). Make ten missionaries and it's like getting five damage cards for one shipment used.
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Post by _RDX_ »

metis wrote:In treaty games, fully-upgraded and unctioned lancers have 71 attack, not including any bonuses. The Church hackapels are simply silly, at nearly 200 attack each.

A single missionary with the unction card adds 1 absolute damage (6.3%). Make ten missionaries and it''s like getting five damage cards for one shipment used.
Nope, they have 121 attack (may reach 200+ with the aura of missionaries). The 71 attack for lancers includes also another cav shipment. Yeah it''s right they have 6.3. It''s worthy that only spain has missionaries. Even japan has 2 missionaries shipment but they don''t have unction card to possess the aura of the attack.
oranges.
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Post by Hazza54321 »

Yes they lose cav vs cav but they have rods for that, rods and lancers both counter 2 unit types (lancer counters hi and ri whilst rod counters cav and goons with a good surround) backed up by skrims and 2falcs and your good to go
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Post by _RDX_ »

hazza54321 wrote:Yes they lose cav vs cav but they have rods for that, rods and lancers both counter 2 unit types (lancer counters hi and ri whilst rod counters cav and goons with a good surround) backed up by skrims and 2falcs and your good to go
Really lancers don''t counter HI much. But they do damage only against LI. And they get hurted by HI a lot. Rods are good units. I like their speed, they may have less attack. but after it becomes a royal guard, It is really powerful. Really Spanish pikes are really worthy than their rods. Of course, skirms and 2 falcs give good support to lancers and rods. And lancers have no bonus against HI
oranges.
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lacers are terrible

Post by Garja »

Lancers have bonus vs all infantry, which makes them a pretty good unit.
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Post by Papist »

Keep in mind that any decent Spain player isn't going to go full lancer against musk/cav. He's going to have skirms, rods and 2 cannons as well.
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Post by PhalluS »

rdx wrote:
phallus wrote:hussars and other handcav are quasi the counter for lancers (and naginata, sowar etc.) they are a special unit of spain to counter intantry ( like naginata, sowar) and they are actually not the same class like classic handcav.

ps.: coyote runners have their own class, called "light cavalary", but they have the same role like handcav.
Lol, coyotes are actually medium cavs like cossacks. They kill skirms just like an exact cav. Many think that aztecs has no cavs, its really foolishness. Even they have light cavs called eagle runner knight. They do damage against cavalry and coyotes too. But what they look like is an infantry. And coyotes have good speed. Their speed matters than their attack. Only they lack bonus. But they do good.
you have read my post exactly? i have wrote this corresponding.
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Post by _RDX_ »

phallus wrote:
rdx wrote:Lol, coyotes are actually medium cavs like cossacks.........
you have read my post exactly? i have wrote this corresponding.
Yeah I did it read it. You wrote that coyotes are light cavalry, which is wrong. Light cavalries are those which kill heavy cavalry(hand cavalry) and artillery (Dragoons, Ruyters) . Not like what you meant. What would you name for a skirmisher? Heavy Infantry? Nope. You could call eagle runners a light cavalry as they kill cavalry. Coyotes are medium.
oranges.
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lacers are terrible

Post by Wuangaga »

rdx wrote:
phallus wrote:you have read my post exactly? i have wrote this corresponding.
Yeah I did it read it. You wrote that coyotes are light cavalry, which is wrong. Light cavalries are those which kill heavy cavalry(hand cavalry) and artillery (Dragoons, Ruyters) . Not like what you meant. What would you name for a skirmisher? Heavy Infantry? Nope. You could call eagle runners a light cavalry as they kill cavalry. Coyotes are medium.
Does medium cav even exist?
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Post by evilcheadar »

Lancers are just not that viable of a unit. To even have access to them you need to get to the fortress without dying as Spain which can be challenging in and of itself.
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Post by _RDX_ »

wuangaga wrote:
rdx wrote:Yeah I did it read it. You wrote that coyotes are light cavalry, which is wrong. Light cavalries are those which kill heavy cavalry(hand cavalry) and artillery (Dragoons, Ruyters) . Not like what you meant. What would you name for a skirmisher? Heavy Infantry? Nope. You could call eagle runners a light cavalry as they kill cavalry. Coyotes are medium.
Does medium cav even exist?
Probably cossacks should be arranged in heavy cavs. But that means they cant defeat cuirs and mahouts lol. They have great tankiness they cant be compared with cossacks as heavy cavs. Will you do so? Thats why they are considered to be medium cavs. Uhlans, cossacks, coyotes etc., include in this list.
oranges.
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Post by _RDX_ »

evilcheadar wrote:Lancers are just not that viable of a unit. To even have access to them you need to get to the fortress without dying as Spain which can be challenging in and of itself.
Always a good spain does FF really hard (they don''t have fast age 3 politician). They settle comfortably in age 3. You don''t need to spend 200 w and 200 g like upgrading hussars. Hussars do good work. Lancers do good work against only skirm and bow type of units. Lancers cost almost the same like hussars. Lancers = 90 f and 110 g = 200 res, hussars = 120 f and 80 g = same 200 res. Lancers have lot of weakness too. They really don''t raid well like hussars. They are viable when times they see LI. It ties between hussars and lancers, upon the timing of lancers. They aren''t the best than hussars. But they are the best in killing light infantry than hussars.
oranges.
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No Flag Wuangaga
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Post by Wuangaga »

rdx wrote:
wuangaga wrote:Does medium cav even exist?
Probably cossacks should be arranged in heavy cavs. But that means they cant defeat cuirs and mahouts lol. They have great tankiness they cant be compared with cossacks as heavy cavs. Will you do so? Thats why they are considered to be medium cavs. Uhlans, cossacks, coyotes etc., include in this list.
I mean the word medium cav, uhlans, cossacks usw. get tagged as hand cav and normal cav iirc. The tag medium cav doesnt exist.
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Post by _RDX_ »

wuangaga wrote:
rdx wrote:Probably cossacks should be arranged in heavy cavs. But that means they cant defeat cuirs and mahouts lol. They have great tankiness they cant be compared with cossacks as heavy cavs. Will you do so? Thats why they are considered to be medium cavs. Uhlans, cossacks, coyotes etc., include in this list.
I mean the word medium cav, uhlans, cossacks usw. get tagged as hand cav and normal cav iirc. The tag medium cav doesnt exist.
even cuirs and mahouts are hand cavs, but they arent like these ones. Maybe normal cav. Medium = normal looks like having same meanings. Whatever its your wish calling them according to your perfect opinion.
oranges.
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Post by Papist »

Ono, you can divide cavalry into light (ranged anticav), medium (basic units like Huss and uhlan), heavy (elite late game units like cuirs and spahi), and mercenaries (units like Mamelukes and stradiots are difficult to classify).
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