Rules and Tournament Information

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United States of America n0el
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Rules and Tournament Information

Post by n0el »

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Tournament Rules

Map Set:

Round of 8: Kamchatka, Hudson Bay, Arkansas
Round of 4: Florida, Bengal, Manchuria, Mendocino, Baja california
Finals: Fertile Crescent, High Plains, Pampas Sierras, Adirondacks, Arizona

Civilization Rules:
For each series, a team may use a civilization only one time. There are no civilization resets in this tournament.

Example:

Team 1 (Player A,B) vs. Team 2 (Player C,D)
Game 1: player A picks Russia and player B picks France. Player C picks China and player D picks Germany
Game 2: Team 1 cannot select Russia or France, Team 2 cannot select China or Germany. Player 1 selects India, player 2 selects Japan. Player C selects Sioux, Player D selects Aztec.
Game 3: Team 1 cannot select Russia, France, India or Japan. Team 2 cannot select China, Germany, Sioux or Aztec.

Selection order: Civilizations in game 1 will be agreed upon between the teams. If an agreement cannot be reached in a reasonable amount of time (as decided by the casters), the teams will submit blind picks to the casters. After game 1, the winning team will select their civilizations first, lock their choice and then the loser of game 1 will select. For subsequent games, this order will alternate.



Gameplay Rules


1.1 - Every player must respect their opponent, casters and organizers. Misbehavior will result in a warning and can lead into disqualification. Racism and/or insults will not be tolerated.

1.2 - Every game must be recorded.

1.3 - When a player disconnects from the internet BEFORE 2 minutes, the player can (when both agree) restart and replay the game. When the opponent does not agree to restart, the outcome of the game will be determined by the tournament staff.

1.4 - When a player disconnects AFTER 2 minutes, the players can (when both agree) restart and replay the game. When the opponent does not agree to restart, the player who lost connection will be given a loss.

1.5 - Every team may restart a game BEFORE the 2 minute mark when necessary. This is allowed ONCE per map when the game is NOT casted by an official caster. Restarts for CASTED games will be determined by the caster him/herself.

1.6 - The caster is allowed to restart a game as many times as necessary for optimal play.

1.7 - All games must be submitted to the "Tournament Results" forum.

1.8 - Recorded games must be renamed and posted to match the stickied post in the recorded games section.




Casting Rules


2.1 - It is every players responsibility to work with tournament staff for the casting of games.

2.2 - If the players and caster(s) determine that a selected match cannot be streamed due to lag, in order to provide an optimal environment for competitive play, the match may be streamed from the replays instead.

2.3 - Only casters that have been authorized by the tournament staff will be permitted to stream matches.

2.4 - The players in casted matches will be required to schedule their matches with their opponents and with the authorized caster(s).

2.5 - All streamed games must have a time delay of 2 minutes.

2.6 - All tournament streamed matches must be recorded.

2.7 - No additional observers may be present in games.



Disqualification Rules


3.1 - All external exploits and game modification software are forbidden. The tournament administration reserves the right to disqualify a player for use of any exploits to gain an unfair advantage.

3.2 - Exploits include but are not limited to: Map Hacks, Trainers, Explorer Revival Glitch, OOS / Intentional Lag (Stacked downloads or other game crashing exploits), and mods (building rotator, zoom modification).

3.3 - Use of these exploits is grounds for removal from the event.

3.4 - If you suspect your opponent has violated any of the player integrity rules, finish the game and submit it for review with an explanation of why you think the game was unfair. If the tournament staff members find someone to be guilty of cheating, the cheater will be disqualified from the tournament.

3.5 - The registered account name must be the main account of its owner for proper seeding.

3.6 - When a player is disqualified, he/she has no right to claim any prize money.

3.7 - A disqualification may only be committed if all tournament staff agrees.

3.8 - Use of the Chinese monastery tech "Training Reforms" is not allowed in the tournament. This tech is bugged and affects all units in certain circumstances so it has been removed.
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