Efficient Swings to kill a vill
Posted: 20 Jul 2017, 08:54
I was lurking on some old AoE3 forums where I came across this post. This guy has written number of hits required by single cav to kill a village. If you find anything wrong in the figures feel free to correct(no flame pls). So here it goes.
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Many people have been disputing about which cav is best for raiding, so I experimented and came up with this table.
After doing the division for the first 5 units, I decided that making a test scenario would be faster(I am a discrace
to my asian family )
This is with standard, un-upgraded units and un-upgraded settlers, with the exception of Age 3 obtainable units set to veteran/elite/disciplined status:
Heavy Cavalry
I don't really think trample attack is viable here so I did factor in the .20 vill hand armor don't worry.
Hussar - 7 hits to kill villager
Uhlan - 6(very close to 5)
Cossack - 8(very close to 7)
Coyote Runner - 11
Axe Rider - 6
Dog Soldier - 7
Kanya Horseman - 7
Sowar - 10
Naginita - 7
Steppe rider - 13
Age 3 Heavy Cavalry
Veteran Lancer - 10(very close to 9)
Veteran Oprichnik - 4 (very close to 3)
Spahi - 6 (has Splash damage)
Veteran Cuirassier - 7(has splash damage)
Tashunke Prowler - 13(has splash damage) using 12 tashukes - 6
Disciplined Iron Flail - 10
Disciplined Meteor Hammer - 6(because of its range, villagers attack you ranged, though you are meleeing them)
Mamaluke - 6
Elmeti - 5
Stradiot - 4
Hackapell - 2
Light(ranged) Cavalry
Remember, they have a melee attack too
Zamburak - 20
Melee - Villager kills. Without Villager attack - 22
Keshik - 37
Melee - Villager kills. Without Villager attack - 19
Bow Rider - 8
Melee - 4 ( i think this is a mistake lol i'll check )
Age 3 Light Cavalry
Veteran Dragoon - 18
Melee - 18
Veteran Ruyter - 22
Melee - Villager kills. Without Villager attack - 22
Veteran Cavalry Archer - 22
Melee - Villager kills. Without Villager attack - 29
Disciplined Yabusame - 38
Melee - 25
Veteran War Wagon - 8
Melee - 18
Disciplined Howdah - 5
Melee - 12
Eagle Runner Knight - 20
Melee - Villager kills. Without Villager attack - 18
Rifle Rider - 24(can be obtained in age 2 with card)
Melee - 18
Musket Rider - 15
Melee - too much to count (got lazy doing math)
Manchu - 12
Melee - 14
Black Rider - 8
Melee - 30
Ok, so we see that, even though villies have hand armor, but not ranged armor, the .5 multiplier on 90% of Light Cav makes them more inefficient for raiding. We see that putting LC in melee mode does more dammage in some cases, and can block the path for villies, but the villie hand attack is strong enough to kill or severely weaken LC.
---------------------------------------------------------------------------------------
Many people have been disputing about which cav is best for raiding, so I experimented and came up with this table.
After doing the division for the first 5 units, I decided that making a test scenario would be faster(I am a discrace
to my asian family )
This is with standard, un-upgraded units and un-upgraded settlers, with the exception of Age 3 obtainable units set to veteran/elite/disciplined status:
Heavy Cavalry
I don't really think trample attack is viable here so I did factor in the .20 vill hand armor don't worry.
Hussar - 7 hits to kill villager
Uhlan - 6(very close to 5)
Cossack - 8(very close to 7)
Coyote Runner - 11
Axe Rider - 6
Dog Soldier - 7
Kanya Horseman - 7
Sowar - 10
Naginita - 7
Steppe rider - 13
Age 3 Heavy Cavalry
Veteran Lancer - 10(very close to 9)
Veteran Oprichnik - 4 (very close to 3)
Spahi - 6 (has Splash damage)
Veteran Cuirassier - 7(has splash damage)
Tashunke Prowler - 13(has splash damage) using 12 tashukes - 6
Disciplined Iron Flail - 10
Disciplined Meteor Hammer - 6(because of its range, villagers attack you ranged, though you are meleeing them)
Mamaluke - 6
Elmeti - 5
Stradiot - 4
Hackapell - 2
Light(ranged) Cavalry
Remember, they have a melee attack too
Zamburak - 20
Melee - Villager kills. Without Villager attack - 22
Keshik - 37
Melee - Villager kills. Without Villager attack - 19
Bow Rider - 8
Melee - 4 ( i think this is a mistake lol i'll check )
Age 3 Light Cavalry
Veteran Dragoon - 18
Melee - 18
Veteran Ruyter - 22
Melee - Villager kills. Without Villager attack - 22
Veteran Cavalry Archer - 22
Melee - Villager kills. Without Villager attack - 29
Disciplined Yabusame - 38
Melee - 25
Veteran War Wagon - 8
Melee - 18
Disciplined Howdah - 5
Melee - 12
Eagle Runner Knight - 20
Melee - Villager kills. Without Villager attack - 18
Rifle Rider - 24(can be obtained in age 2 with card)
Melee - 18
Musket Rider - 15
Melee - too much to count (got lazy doing math)
Manchu - 12
Melee - 14
Black Rider - 8
Melee - 30
Ok, so we see that, even though villies have hand armor, but not ranged armor, the .5 multiplier on 90% of Light Cav makes them more inefficient for raiding. We see that putting LC in melee mode does more dammage in some cases, and can block the path for villies, but the villie hand attack is strong enough to kill or severely weaken LC.