Thrar wrote:In terms of cost-effectiveness and assuming not much micro, would this example be about even, slightly in favor of the jans, or strongly in their favor?
Assuming no market upgrades (hunt = 0.84 food/sec, wood = 0.5/sec, coin = 0.6/sec), an RE patch janissary takes approximately 161 vill seconds to train, while a crossbowman takes 127. It takes 7 shots for a janissary to kill an xbow, and 12 shots for a TAD xbow to kill a janissary. If the xbows don't kite (they will in a real game but still), it will take an xbow 12/7th's as long for an xbow to kill a jan vs the jan killing the xbow. 127 vill seconds* 12/7 = about 218. If jans cost 218 vill seconds, the in-range cost-effectivity would be equal, if it were any more then it would be in the favor of the xbows.