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Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 17:32
by britrouga
Garja wrote:You keep giving for granted that a) you're going to get all 3 TPs up

Yes. As I said, that's the only issue with the build. If you can get 3 TPs up then it's miles better than the other Port builds.

and b) that you have resources to stagecoach them plus getting units out to defend them.

Which is a fair assomption

First of all, the vill going for the 3rd TP will be late and if you bump on Sioux TP you're probably going to get beaten on time for the 4th one.

No, because you build your TPs while aging, while the Sioux builds his 2nd TP from 400w.

Then good luck stagecoacing the line for the opponent.

You have 3 TPs, he has 1, it's totally fine.

Second, no Ports don't hold the cetan rush or any infantry heavy rush that easy. In fact even basic stuff like a 2x xbow rush is going to beat you if you don't react properly.

It's really no big deal with Ports lol.

With a card spent on ATP and with TPs miles away from your base you're simply not going to old a well executed rush. Especially if you make musks(???) which get countered super hard by cetans. That's one way to punish the ATP play.

You definitely hold the rush :hehe:

Another way is to just kill 1 TP and be tied 2-2. At that point Port wasted a card and spent 400 res for your benefit.

As I said, it's a huge investment to kill one TP, you really have to commit.

Your judgement on "big investment" in colonial units is somewhat misplaced. Colonial units are never wasted. Whoever age ups with more colonial units has basically the upped hand, to the point that is in fact smarter for the Port player to just contest the TP line with commitment (once ATP has been sent) or just give it up without using ATP.
And no you don't need 700w as Sioux because you buy all the wood you need for WH and axe up, which is more efficient than sending a specific card or moving vills across resources.
700w is more interesting than buying wood if you need more than 500w, and you do.

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 17:59
by Garja
If you go for the wrong TP with the vill (the one Sioux is building/already built) on Arizona the vill will probably won't be in time for the 4th TP. Not to mention Sioux could decide to just go straight for 2nd TP skipping market and then it's granted 2-2 because Port only have 13v and they have to send 2v to midmap to execute the strat.
Please note that pretty much any semi FF civ can decide to go for 2 TPs in transition.
As for the rest it's simply not true, not much to discuss.

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 18:42
by lemmings121
lemmings121 wrote:Garja vs rouga bo99 confirmed?


stop dodging :hmm:

You both are so sure that each civ is heavilly favored, that those games shall be rly good. :P

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 18:56
by Hazza54321
dodgerouga new esoc acc

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 22:18
by Garja
lemmings121 wrote:
lemmings121 wrote:Garja vs rouga bo99 confirmed?


stop dodging :hmm:

You both are so sure that each civ is heavilly favored, that those games shall be rly good. :P

Not at all. I'm not even sure Sioux can win this.
I'm just saying ATP is overrated.
Among all the MU of the week this is the one I'm least keen to test.

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 05 Mar 2018, 22:21
by spanky4ever
would like you 2 do it though @Garja could b that making lots of cetans early on, could B good? Just saying, Im noob. but then again, not in a box :cry:

Re: MU of the week: Sioux versus Portuguese on Arizona

Posted: 06 Mar 2018, 00:25
by macacoalbino
Hazza54321 wrote:dodgerouga new esoc acc

ATProuga inc