Active Wonder Abilities Information
Active Wonder Abilities Information
For reference. If anyone has a suggestion on where to otherwise post this, please let me know.
Great Buddha (Japanese): Informers: Reveals enemy line-of-sight to allies for ten seconds. Cooldown: 300 seconds.
Temple of Heaven (Chinese): Transcendence: Heals, instantly, all units on the map up to a total of 1000 hitpoints. Cooldown: 216 seconds.
Taj Mahal (Indians): Ceasefire: Prevents all combat for 20 seconds. Cooldown: 450 seconds.
Tower of Victory (Indians): Inspiration: All land units gain 15% attack & hitpoints and 10% speed to base values, for 15 seconds. Cooldown: 450 seconds.
Great Buddha (Japanese): Informers: Reveals enemy line-of-sight to allies for ten seconds. Cooldown: 300 seconds.
Temple of Heaven (Chinese): Transcendence: Heals, instantly, all units on the map up to a total of 1000 hitpoints. Cooldown: 216 seconds.
Taj Mahal (Indians): Ceasefire: Prevents all combat for 20 seconds. Cooldown: 450 seconds.
Tower of Victory (Indians): Inspiration: All land units gain 15% attack & hitpoints and 10% speed to base values, for 15 seconds. Cooldown: 450 seconds.
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Re: Active Wonder Abilities Information
It's very important to pause the game while using the Great Buddha ability by the way.
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- Ninja
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Re: Active Wonder Abilities Information
Should mention that ceasefire time depends on the age. Not sure age of building wonder or current simply age
Re: Active Wonder Abilities Information
That's interesting. Isn't it 20 seconds across the board?
Re: Active Wonder Abilities Information
Eaglemut wrote:surely this has to be the worst wonder power of all, lol
it's insanely bad
[...]
if it healed all units to full it would still be relatively bad
but 1000hp total is a joke, especially since it prioritizes the monks I believe
I tried it like 8 times and monks were always healed first
fun fact:
looks like the power was swapped for this last-minute
the original Good Fortune would be more interesting I think
well, to be honest, anything would be more interesting than the current one, probably
Pay more attention to detail.
- musketeer925
- Retired Contributor
- Posts: 2484
- Joined: Mar 28, 2015
- ESO: musketeer925
Re: Active Wonder Abilities Information
[Armag] diarouga wrote:It's very important to pause the game while using the Great Buddha ability by the way.
Hmm, maybe EP should make it so you can't view map / control units while game paused. I don't think that would be that hard?
Re: Active Wonder Abilities Information
musketeer925 wrote:[Armag] diarouga wrote:It's very important to pause the game while using the Great Buddha ability by the way.
Hmm, maybe EP should make it so you can't view map / control units while game paused. I don't think that would be that hard?
Not a big fan of that, unless it would be only for non-observers in an observed game or something. Also not sure what's the easy solution you have on mind.
Re: Active Wonder Abilities Information
pizza man just arrived Brb 5 minutes[Armag] diarouga wrote:It's very important to pause the game while using the Great Buddha ability by the way.
Re: Active Wonder Abilities Information
Proceeds to command each of the 20 naginatas to a unique settler.
Pay more attention to detail.
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