Construction Time of Settlers (wonders, buildings)
Construction Time of Settlers (wonders, buildings)
Okay I haven't found it anywhere before, I didn't know how to waste my time any better and I always wanted to know (exactly) how construction times work
#1 Wonders
I have tested the Age up times of Wonders with 0 up to 8 Settlers, trying to figure out at which point it's not worth to send another settler. I have noticed, that the time it takes to build the wonder decreases by 1/12 (8,3%) for every additional Settler until you have 4 settlers building. With any additional settler (from 5-8) the construction time decreases by an additional 1/24 (4.17%).
You see at the Chart that aging up to Colonial takes 2min (120 sec) without a settler building, 1min 50s (110 sec) with 1 settler, etc.
After the 4th settler however, the time only decreases by 5 seconds for each additional settler.
Question / Discussion with the good players who actually play those civs: I see many players aging up to 3rd or 4th age building the wonder with 6-8 Settlers. Do you still think it's worth putting more than 4 after seeing this chart? (Age up time with 4 Settlers to age3 : 1min 40 seconds (100 sec) vs. Age up time with 6 Settlers to age3: 1min 30 Seconds (90 sec) or 8 Settlers = 1min 20 sec (80 sec).
Some more comparison for age3 wonder: If you build your wonder with 4 settlers, you're losing 400 settler seconds (100 Sec construction time x 4 settlers). If you build it with 8 Settlers you're losing 640 Settler Seconds (80 sec construction time x 8 settlers), however finishing the Wonder 20 seconds quicker. In other words, you are paying 240 food / or 120 wood for 20 second less aging time.
#2 Settlers and Settler Wagons
Second part is construction time of normal buildings using Settlers (1-4) and Settler Wagons (1-4)
I have tested Houses, Barracks, Stable and Market place.
All seem to have the same building rate so i assume it's the same for every building.
1 Settler having the construction time of 100%, 2nd Settler lowers it by 25% (75%), 3rd settler lowers it by another 15% (60%) and 4th settlers lowers it by another 10% (50%). So basically, 4 settlers build twice as fast as 1 single settler.
A barracks or a Stable take 30 seconds of building time. If you wanna do some kind of 2 rax rush, it's much better to build the barracks with 1 Settler each (30 seconds) than building the first with 2 (22.5 seconds), then the second with 2 (another 22.5 seconds, adding up to 45 seconds total building time).
1 SW builds at the rate of 4 regular settlers (twice as fast, not 4 times faster), every additional Settler Wagon decreases construction time by the same rate (-25%, then -15%, then -10%).
#1 Wonders
I have tested the Age up times of Wonders with 0 up to 8 Settlers, trying to figure out at which point it's not worth to send another settler. I have noticed, that the time it takes to build the wonder decreases by 1/12 (8,3%) for every additional Settler until you have 4 settlers building. With any additional settler (from 5-8) the construction time decreases by an additional 1/24 (4.17%).
You see at the Chart that aging up to Colonial takes 2min (120 sec) without a settler building, 1min 50s (110 sec) with 1 settler, etc.
After the 4th settler however, the time only decreases by 5 seconds for each additional settler.
Question / Discussion with the good players who actually play those civs: I see many players aging up to 3rd or 4th age building the wonder with 6-8 Settlers. Do you still think it's worth putting more than 4 after seeing this chart? (Age up time with 4 Settlers to age3 : 1min 40 seconds (100 sec) vs. Age up time with 6 Settlers to age3: 1min 30 Seconds (90 sec) or 8 Settlers = 1min 20 sec (80 sec).
Some more comparison for age3 wonder: If you build your wonder with 4 settlers, you're losing 400 settler seconds (100 Sec construction time x 4 settlers). If you build it with 8 Settlers you're losing 640 Settler Seconds (80 sec construction time x 8 settlers), however finishing the Wonder 20 seconds quicker. In other words, you are paying 240 food / or 120 wood for 20 second less aging time.
#2 Settlers and Settler Wagons
Second part is construction time of normal buildings using Settlers (1-4) and Settler Wagons (1-4)
I have tested Houses, Barracks, Stable and Market place.
All seem to have the same building rate so i assume it's the same for every building.
1 Settler having the construction time of 100%, 2nd Settler lowers it by 25% (75%), 3rd settler lowers it by another 15% (60%) and 4th settlers lowers it by another 10% (50%). So basically, 4 settlers build twice as fast as 1 single settler.
A barracks or a Stable take 30 seconds of building time. If you wanna do some kind of 2 rax rush, it's much better to build the barracks with 1 Settler each (30 seconds) than building the first with 2 (22.5 seconds), then the second with 2 (another 22.5 seconds, adding up to 45 seconds total building time).
1 SW builds at the rate of 4 regular settlers (twice as fast, not 4 times faster), every additional Settler Wagon decreases construction time by the same rate (-25%, then -15%, then -10%).
- Kazamkikaz
- Dragoon
- Posts: 306
- Joined: Dec 27, 2017
- ESO: Kazamkikaz
- Location: Braga
Re: Construction Time of Settlers (wonders, buildings)
when you age to industrial or fortress with 6 to 8 vills in wonder you want reach that age fast to send a shipment, make a timing etc ASAP, it is not about wasting or not VS, any seconds you gain matter.
Re: Construction Time of Settlers (wonders, buildings)
Pretty sure it doesn't matter anymore
Pay more attention to detail.
Re: Construction Time of Settlers (wonders, buildings)
remember not to construct buildings with both settlers and settler wagons, as the former nullify the bonus of the latter
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: Construction Time of Settlers (wonders, buildings)
For me its either 0, 4 or 8.
As for your question, yes, its worth it to do 8 instead of 4 to age3 or age4z as pointed out you can send the shipment earlier. But also, if you age tower, the tower starts gathering 20 sec earlier, making up for the 4 vils you put on the wonder. And if you age with army wonder, you want tempo in general, so you want your units quickly to apply pressure or to defend. You also get to upgrade units faster. 20 seconds can make or break your game. Its the same with spain ff in some mus.
As for your question, yes, its worth it to do 8 instead of 4 to age3 or age4z as pointed out you can send the shipment earlier. But also, if you age tower, the tower starts gathering 20 sec earlier, making up for the 4 vils you put on the wonder. And if you age with army wonder, you want tempo in general, so you want your units quickly to apply pressure or to defend. You also get to upgrade units faster. 20 seconds can make or break your game. Its the same with spain ff in some mus.
Re: Construction Time of Settlers (wonders, buildings)
Time build
Ex.
1 vill build rax 30 s
2 vill 24s
3 vill 20s
4 vill 17.14
Time build
2 vill = 30/1.25
3 vill = 30/1.5
4 = 30/1.75
Ex.
1 vill build rax 30 s
2 vill 24s
3 vill 20s
4 vill 17.14
Time build
2 vill = 30/1.25
3 vill = 30/1.5
4 = 30/1.75
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- lemmings121
- Jaeger
- Posts: 2673
- Joined: Mar 15, 2015
- ESO: lemmings121
Re: Construction Time of Settlers (wonders, buildings)
ChewSick wrote:Some more comparison for age3 wonder: If you build your wonder with 4 settlers, you're losing 400 settler seconds (100 Sec construction time x 4 settlers). If you build it with 8 Settlers you're losing 640 Settler Seconds (80 sec construction time x 8 settlers), however finishing the Wonder 20 seconds quicker. In other words, you are paying 240 food / or 120 wood for 20 second less aging time.
expanding the math for china porcelain tower age up:
you spend 240 VS more to make the tower with 8 vills instead of 4, and you have the tower producing wood 20s earlier, at 4w/s
20*4 = 80w
80w*0,5 = 160 VS
You are efectivelly only investing 80VS to age up 20s earlier. A good deal in most cases.
Re: Construction Time of Settlers (wonders, buildings)
500000vnd wrote:Time build
Ex.
1 vill build rax 30 s
2 vill 24s
3 vill 20s
4 vill 17.14
Time build
2 vill = 30/1.25
3 vill = 30/1.5
4 = 30/1.75
be careful. you need to calculate like that:
1 vill 30sec
2 vills 30 * 0.75 = 22.5 sec
3 vills 30 * 0.6 = 18 sec
4 vills 30 * 0.5 = 15 sec
Re: Construction Time of Settlers (wonders, buildings)
ChewSick wrote:500000vnd wrote:Time build
Ex.
1 vill build rax 30 s
2 vill 24s
3 vill 20s
4 vill 17.14
Time build
2 vill = 30/1.25
3 vill = 30/1.5
4 = 30/1.75
be careful. you need to calculate like that:
1 vill 30sec
2 vills 30 * 0.75 = 22.5 sec
3 vills 30 * 0.6 = 18 sec
4 vills 30 * 0.5 = 15 sec
Taunt 2
1 vill 30sec
2 vill 30÷1.25=24
3 vill 30÷1.5=20
4 vill 30 ÷ 1.75=17.14
1 Sw 30÷2=15
1 Cdb 30 ÷1.2=25
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Re: Construction Time of Settlers (wonders, buildings)
Sorry
Time build tp
1vill 72
2 vill 72 ÷1.25
3 vill 72 ÷1.5
4 vill 72÷ 1.75
Sw 72÷2=36 sec
2sw 72÷2÷1.25=28.8 sec
1 cdb 72÷1.2=60
2 cdb 72÷1.2÷1.25=40 sec
1 explorer 24 sec
2 explorer (asian) 24÷1.25=19.2 sec
Time build town center 60sec
1 vill 60= 1 explorer
2 vill 60÷1.25
3 vill 60÷ 1.5
.
.
Wagontowncenter 30sec
Time build tp
1vill 72
2 vill 72 ÷1.25
3 vill 72 ÷1.5
4 vill 72÷ 1.75
Sw 72÷2=36 sec
2sw 72÷2÷1.25=28.8 sec
1 cdb 72÷1.2=60
2 cdb 72÷1.2÷1.25=40 sec
1 explorer 24 sec
2 explorer (asian) 24÷1.25=19.2 sec
Time build town center 60sec
1 vill 60= 1 explorer
2 vill 60÷1.25
3 vill 60÷ 1.5
.
.
Wagontowncenter 30sec
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