Not playing to win in FFA games, whether it's AoE3, Risk or any other dudes on a map (board) game, is generally considered bad manners for the reason I explained. Other people do want to actually play the game, and you are not just ruining your own chances but theirs too. If your goal is to test cheese strategies, just play an unrated 1v1. It's not like you're learning anything from rushing an unsuspecting FFA player who is unlikely to be prepared anyway.scarm wrote:The goal is to have fun in an ffa. I am playing the game to have fun, first and foremost. Usually that includes winning, yes. But there are plenty of people out there who have fun not playing competitively, i.e. not trying to win hard. If i play FFA i do that to casually have fun and try some cheese strategies that are not viable in 1v1.
There's certainly no law against it, but there's always that pesky sportsmanship. Again, have you played Risk? Can you imagine the scenario I described? Would that be a fun game to you?There is literally nothing forcing me to tryhard and try to win a 3h treaty FFA by booming and turtling.
Uh huh, I call bullshit. It's the main thing you're going for. If it wasn't, you wouldn't be playing FFA. You would be playing unrated 1v1s.The salt is just a nice sideeffect of that.
There's a lot between mutual destruction and full boom. Early raids to punish full booms are strong, for example, and early coordinated efforts can be a good way to mitigate differences in player strength and civ strength. For example if you pick France in any FFA I'm in, you can be sure I'm going to train some cav to raid you and attempt to convince others to join me because I don't want to be fighting FU Gendarmes later, and neither does anyone else probably.If you don't want to be attacked early, why not just play an actual treaty FFA?
Also, treaty doesn't allow you to build far from your TC. Taking as much map control as you can is a core part of FFAs, as well.