User avatar
United States of America randerzbobanderz
Crossbow
Posts: 37
ESO: BUGATTIVITTESSE
Location: Sunnyvale Trailer Park

12 Aug 2019, 14:53

They have 50% RR, 140 Siege attack, 3.0 ROF and a saloon is cheaper than the Art. foundry. Especially vs Civs like China where Falcs don't do a whole lot, but you still may need quick siege, they seem like a solid option.
Great Britain Hazza54321
Pro Player
Winter Champion 2020 x2Donator 01
Posts: 6999
ESO: PrinceofBabu

12 Aug 2019, 14:57

They’re basically 300c grens which is already a bad unit
User avatar
Great Britain Method_man714
Lancer
Posts: 586
ESO: Therotivator

12 Aug 2019, 15:04

Because Arsonists often cause the destruction of property or valuable items, which can be upsetting as there is always loss of monetary value.
hazzarov: can u fk off callen
User avatar
Canada dansil92
ESOC Maps Team
Posts: 1267
ESO: dansil92

12 Aug 2019, 15:11

They aren't "terrible" but they are easily kited and not particularly useful in most situations. Like grens they are situational. The only matchup i would use them is as india vs russia, but thats like a pr20 strat not a competitive level one
https://eso-community.net/viewtopic.php?p=441858#p441857
My official maps thread


There is a master sergeant level solution for every PR 40 problem.
-Le Hussard sur le toit
User avatar
Great Britain I_HaRRiiSoN_I
Lancer
Posts: 698
Location: United Kingdom

12 Aug 2019, 15:17

Even if you 'wanted' to use arsonists you cant really due to random nature of mercs available in monastry /saloon, unless i'm missing a way to ship them or ship a card so that they can be trained. I imagine that grens are much more cost effective than arsonists and that the arsonist is definitely a merc which would get shredded and picked off by spies.
Vietnam duckzilla
Lancer
Posts: 844

12 Aug 2019, 15:42

They are just far inferior to grenadiers. A comparison:
Unit: Vet. Grenadier / Arsonist
Cost: 120f 60c / 300 c
HP: 240 / 250
RR: .5 / .5
Dmg: 19.2 / 25
Siege: 64 / 140

Already here, we can see that the Arsonist is worse due to costing twice as much as a simple Grenadier. But in my opinion the biggest flaw of Arsonsists is that they don't profit from the Incendiary Grenades tech in arsenal which gives a whopping + 30% dmg and an additional +1 on splash damage.

Also note that some civs have upgrade cards which affect Grenadiers but not Arsonsists (famously the British, but also Ottomans).


edit: vet gren siege dmg was corrected
"To counter the pike-boom, you must become the pike-boom." - Karl V. (HRE)
User avatar
Great Britain I_HaRRiiSoN_I
Lancer
Posts: 698
Location: United Kingdom

12 Aug 2019, 16:08

Also very low hp and regular given their cost. Siege damage is decent but is less important than their lack of HP
User avatar
France Kaiserklein
Pro Player
Posts: 8581
Location: Paris
GameRanger ID: 5529322

12 Aug 2019, 16:16

They're just garbage. Bad stats, super expensive, and trash kind of unit (grenadier). Also happens to be bugged on RE, not affected by the improved mercs card. Not much to add
Can sirmusket calculate 5x - x??
[Armag] diarouga wrote:Playing Aztec is a 10% handicap

LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Netherlands dietschlander
Lancer
Posts: 917
Location: Dietschland

12 Aug 2019, 16:37

Hi Randy
Theres going to be a dam, the great dam and we'll let the beavers pay for it - Edeholland 2016
Anyway, nuancing isn't your forte, so I'll agree with you like I would with a 8 year old: violence is bad, don't do hard drugs and stay in school Benj98
User avatar
Germany yemshi
Jaeger
Posts: 2287
ESO: yemshi
Location: Germany

12 Aug 2019, 16:39

Waiting for @Dsy to prove us all wrong because arsonists are magically the best unit in the game.
Great Britain Hazza54321
Pro Player
Winter Champion 2020 x2Donator 01
Posts: 6999
ESO: PrinceofBabu

12 Aug 2019, 16:42

Correct maths doesnt lie!
No Flag 5CH3U3R
Crossbow
Posts: 8

12 Aug 2019, 17:13

All mercenaries need changes. ESOC no not do.
Wait Forgothen Empires in Definitive Edition.
User avatar
Canada dansil92
ESOC Maps Team
Posts: 1267
ESO: dansil92

12 Aug 2019, 17:27

Improved mercenaries doesn't affect arsonists??? Ouch
https://eso-community.net/viewtopic.php?p=441858#p441857
My official maps thread


There is a master sergeant level solution for every PR 40 problem.
-Le Hussard sur le toit
No Flag 5CH3U3R
Crossbow
Posts: 8

12 Aug 2019, 17:35

dansil92 wrote:Improved mercenaries doesn't affect arsonists??? Ouch

No have TAG mercenaries.
User avatar
Great Britain Riotcoke
ESOC Media Team
Donator 01
Posts: 2821
ESO: Riotcoke
Location: Dorsetshire

12 Aug 2019, 17:36

5CH3U3R wrote:
dansil92 wrote:Improved mercenaries doesn't affect arsonists??? Ouch

No have TAG mercenaries.

On EP they do, so they're effected by improved mercs.
Image
User avatar
Canada dansil92
ESOC Maps Team
Posts: 1267
ESO: dansil92

12 Aug 2019, 17:43

I think the primary concern with arsonists will always be the low hp. Regular grenadiers, should you choose to invest in them, are absolute tanks and genuinely pretty powerful once they actually start throwing those bombs (i believe the above statistic for the siege damage above is incorrect for a vet gren, it should be around 64 iirc)

Arsonists are basically a glass cannon siege unit that is far too expensive and not nearly as effective as they need to be vs basically anything that moves. The ONLY units they are good against are poorly microed xbows, poorly microed ruskets, poorly microed longbows and vills all bunched up on a coin mine. Not great for a 300 coin unit- even the other glass cannon merc (hackapells) at least has mobility and a good attack vs anything they touch
https://eso-community.net/viewtopic.php?p=441858#p441857
My official maps thread


There is a master sergeant level solution for every PR 40 problem.
-Le Hussard sur le toit
Australia Peachrocks
Dragoon
Posts: 240
ESO: Peachrocks

12 Aug 2019, 19:17

Yeah, a better question is why are Grenadiers considered bad and thus why are arsonists worse. I mean there's a lot that work against the unit type in general, but those stats in the case of the arsonist are just dreadful.
User avatar
Canada dansil92
ESOC Maps Team
Posts: 1267
ESO: dansil92

12 Aug 2019, 23:28

Grens are not bad they are difficult to use. In terms of raw stats they are extremely good but the long delay on the throw, combined with their classification as heavy infantry (despite not countering cavalry) and slow speed, aggravated by the need for an artillery foundry, compounded against their need to be upgraded to fortress age, and stacked with their 2 population.... they fall into the "non-competitive" class of units.

Ive seen otto players mix a few in even at tournament levels but they already have a foundry so that particular challenge is overcome, making them more accessible
https://eso-community.net/viewtopic.php?p=441858#p441857
My official maps thread


There is a master sergeant level solution for every PR 40 problem.
-Le Hussard sur le toit
User avatar
Tuvalu gibson
Ninja
Posts: 10710
Location: USA

12 Aug 2019, 23:30

I_HaRRiiSoN_I wrote:Even if you 'wanted' to use arsonists you cant really due to random nature of mercs available in monastry /saloon, unless i'm missing a way to ship them or ship a card so that they can be trained. I imagine that grens are much more cost effective than arsonists and that the arsonist is definitely a merc which would get shredded and picked off by spies.
They dont have a merc tag so they actually shit on spies

Forum Info

Return to “Strategy”



Who is online

Users browsing this forum: No registered users and 1 guest