howlingwolfpaw wrote:pecelot wrote:In 1v1 you just don't have the eco to waste your cuirs on goons or trade them ineffectively,
@evilcheadar evilcheadar wrote:notification
, don't you get it already?
@howlingwolfpaw howlingwolfpaw wrote:notification
, I know you're a FFA geek, but please refer to the OP or even the topic title (!), which mentions only 1v1 games. And it's not rocket science what you wrote either, it's pretty obvious to anyone who has played this game for a while.
Please dude. Just please.... I mentioned in 1v1 the pressure would be too great to use it. Also withstanding that it is Frances most OP card. (citing my experience with just how good it is)
If the game goes late that is the card that can save the day, making an army of skirms and gends (which is their best combo, you don't even need goons if you use your gends to block cav from hitting your skirms) being able to keep a mass of skirm alive by continuously stay at pop with gends.
You don't need to go policing my post as to whether or not they are relevant. If they are not no one will reply to them. Trying to do so only derails the discussion to meaningless banter. I will share my opinions as I see a need to.
And yeah FFA is the best, funnest (in my humble opinion), the most dynamic way to play the game. Its good the community has the FFA perspective represented. And its a 1v1 and then a 1v1v1v1 sometimes 2,3v1 gauntlet.
lol, what's wrong then with sharing my opinion as well that your voice is useless here? I don't care that much that you spam other threads about
1v1s with your precious FFA experience, just here I wrote strictly which game mode I was referring to. FFA is a completely different thread since you mainly rely on spamming Gendarmes when playing as France, and everyone knows that. It's actually rude you consider me so unfamiliarised with the game mechanics that you decided to write about this, as if I was some sort of a newbie. And it's not that it's a pro tip what you wrote, you basically shouldn't waste your cuirs on goons even if you win the fight, just because you can drown out of resources more quickly.
On topic, though, I think some of you are indeed right, I should reserve a spot for this particular card next to other valuable eco cards in a deck more focused on later stages of the game (for the likes of Texas for instance). It may not be that good economically in comparison, but it's still a nice addition and a discount on cost, which is always nice.