EE2 Thread.

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Czech Republic Googol
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EE2 Thread.

Post by Googol »

Hi, if anybody played Empire Earth 2 or still plays it from time to time. Me, @tedere12 and the legendary Vane still plays it on the fan patch server which there exists a small community of players, if someone wishes to give the game a try pm me or one of the people mentioned on how to acess the fan patch servers.

The game itself is also an RTS but it differs alot from aoe3 it is heavily based on the one´s mechanics rather than BO or Decision making, in addition there is implemented an epoch system that goes from 1-15 (1. Stone Age .... 15 Synthetic Age)
The base vanilla game Contains 14 civ, whilst AOS expansion adds another 4 new civs + the ability to create custom civs (eg. Vanedonia).

I would like to thank @analworsher9 for introducing me into this game and @edvardteatx id like to thank for no reason, but i think its nice to thank him anyways.
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Armenia Sargsyan
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Re: EE2 Thread.

Post by Sargsyan »

krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
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Re: EE2 Thread.

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Post by Sargsyan »

butifle and tedere inviting others to play EE2
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krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
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Re: EE2 Thread.

Post by tedere12 »

yeah if anyone wants to come and play with us it'd be cool since the game is dead pretty much, I can share the game to anyone that's willing to try it out.
Czech Republic Googol
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Re: EE2 Thread.

Post by Googol »

Sargsyan wrote:butifle and tedere inviting others to play EE2
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Great Britain Riotcoke
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Re: EE2 Thread.

Post by Riotcoke »

Only noobs play other games than aoe3
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twitch.tv/stangoesdeepTV
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Netherlands Goodspeed
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Re: EE2 Thread.

Post by Goodspeed »

I've always wondered: Does "high level" EE ever go to the later ages? It always seemed like a major design flaw to me that most of the ages would likely never be reached in a real game.
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Re: EE2 Thread.

Post by sebnan12 »

is it better than aoe3?
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Sweden Zutazuta
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Re: EE2 Thread.

Post by Zutazuta »

I used to love that game. Haven’t played in years. What do I need to set it up?
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Re: EE2 Thread.

Post by Sargsyan »

Zutazuta wrote:I used to love that game. Haven’t played in years. What do I need to set it up?
@Victor_swe 's blessings
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
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Re: EE2 Thread.

Post by amiggo1999 »

dafuq is this
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Austria supahons
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Re: EE2 Thread.

Post by supahons »

Goodspeed wrote:I've always wondered: Does "high level" EE ever go to the later ages? It always seemed like a major design flaw to me that most of the ages would likely never be reached in a real game.
I only played EE1, but it's already too imbalanced with 2-3 ages difference. Then there is the aircraft problem - eg. you rush successfully and boom to ageX (aircrafts) vs age VIII (boat antiair, nothing on landmaps). You can decide the starting and end epoch in the settings to avoid this, but i think most long EE1 games ended at this point.
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Re: EE2 Thread.

Post by Googol »

Zutazuta wrote:I used to love that game. Haven’t played in years. What do I need to set it up?
Well, obviously you need to have the game installed itself, the vanilla version will do. And then you need to download the fan patch which is downloadable here https://www.ee2.eu/patch/
Czech Republic Googol
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Re: EE2 Thread.

Post by Googol »

Goodspeed wrote:I've always wondered: Does "high level" EE ever go to the later ages? It always seemed like a major design flaw to me that most of the ages would likely never be reached in a real game.
It depends, on the starting epoch imo, if the both players are around the same level rushes usually wont work and the game can drag on. Tech advantage is always very nice.
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Re: EE2 Thread.

Post by Googol »

supahons wrote:
Goodspeed wrote:I've always wondered: Does "high level" EE ever go to the later ages? It always seemed like a major design flaw to me that most of the ages would likely never be reached in a real game.
I only played EE1, but it's already too imbalanced with 2-3 ages difference. Then there is the aircraft problem - eg. you rush successfully and boom to ageX (aircrafts) vs age VIII (boat antiair, nothing on landmaps). You can decide the starting and end epoch in the settings to avoid this, but i think most long EE1 games ended at this point.
2-3 ages difference too unbalanced? Yeah maybe but it is important which. If its in the last epochs its very significant, 13th epoch gives you ability to build nuclear ICBM silos, and boy when they explode they are huge, in order combat this you need anti missile systems and no, you cant build them in 10th epoch which is like ww1 era
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Re: EE2 Thread.

Post by Googol »

sebnan12 wrote:is it better than aoe3?
for me, yes
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Re: EE2 Thread.

Post by tedere12 »

The wide epoch range is there to add variety to the game rather than having any strategic value. Tech advantage is indeed an issue in this game and very unaesthetic (bows vs tanks), but locking epoch ranges fixes that.
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Re: EE2 Thread.

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Post by Googol »

tedere12 wrote:The wide epoch range is there to add variety to the game rather than having any strategic value. Tech advantage is indeed an issue in this game and very unaesthetic (bows vs tanks), but locking epoch ranges fixes that.
I once dropped a nuclear ICBM on Vanes crossbowmen
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Re: EE2 Thread.

Post by tedere12 »

Googol wrote:
tedere12 wrote:The wide epoch range is there to add variety to the game rather than having any strategic value. Tech advantage is indeed an issue in this game and very unaesthetic (bows vs tanks), but locking epoch ranges fixes that.
I once dropped a nuclear ICBM on Vanes crossbowmen
how dare you disrespect the Tsar like that :mad:
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Re: EE2 Thread.

Post by Sargsyan »

tedere12 wrote:
Googol wrote:
tedere12 wrote:The wide epoch range is there to add variety to the game rather than having any strategic value. Tech advantage is indeed an issue in this game and very unaesthetic (bows vs tanks), but locking epoch ranges fixes that.
I once dropped a nuclear ICBM on Vanes crossbowmen
how dare you disrespect the Tsar like that :mad:
GAS HIM
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
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Switzerland sebnan12
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Re: EE2 Thread.

Post by sebnan12 »

well easy question. is cheating a thing in ee2?
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Czech Republic Googol
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Re: EE2 Thread.

Post by Googol »

sebnan12 wrote:well easy question. is cheating a thing in ee2?
No,
Only cheat i know is Vanedonia, OP civ.
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Netherlands Mr_Bramboy
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Re: EE2 Thread.

Post by Mr_Bramboy »

Ceasefire monkaS
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Netherlands Goodspeed
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Re: EE2 Thread.

Post by Goodspeed »

You play FFAs?
I played a decent amount of EE1 back in the day. Never multiplayer, I didn't think that game would work in multiplayer because of the many ages.
Might give this a try.

One of you guys is going to have to do a sales pitch, in which at least all of the following subjects are addressed:
- Build order variety
- Strategic depth
- Unit counter system
- Importance of economy management
- RNG factor
- Lag in multiplayer

Also:
- What is the average age a typical 1v1 game ends in?
- Where's the community?
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Switzerland sebnan12
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Re: EE2 Thread.

Post by sebnan12 »

go make ur own damn research.. god these millennials
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