I'm not quite sure what the tracker counts as APM. The bad thing about APM/EPM is that there is no clear definition. My APM in the tool seems to fluctuate between 90 and 120, though I don't feel like I'm necessarily playing faster in some games than others.
What is interesting here is how the BANG engine handles repeated clicks, especially for the work command (i.e move/attack units). If the BANG engine discards a work command if the same click has been made within a second. The reason here is to reduce network bandwidth and the improve performance.