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No Flag kangcliff
Crossbow
Posts: 2

13 Apr 2017, 16:49

Hello, ESOC guys! We're here to announce our next release v1.5 which will contain the following new patches:

  • Creating custom syscalls: syscalls are functions that can be called directly in XS scripts or UI xmls. Now it's possible to create custom ones based on built-in syscalls, and also using syscalls that are originally in a different scope. For example, calling screenshot() (UI Function) in the AI script.

  • Define new cheats: Allows defining new cheats and code their behavior in C/C++.

  • 2 Team limit: Changes the team limit to 4 with each team having 1 or more players. Both singleplayer and multiplayer (including ES Online and LAN) are supported.

Download latest version from AoE3H

Follow our project on Github

Example code for syscalls and cheats

Skirmish game with 3 teams:
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France Rikikipu
ESOC Dev Team
Posts: 1539
ESO: p-of
Location: In your base

13 Apr 2017, 17:05

That's just insane man, really really good job, my words are not enough to show all the respect that I got for your work. Would you mine to be a bit more in touch with the dev staff in order to see if we can work together ?
No Flag kangcliff
Crossbow
Posts: 2

13 Apr 2017, 17:19

That's just insane man, really really good job, my words are not enough to show all the respect that I got for your work. Would you mine to be a bit more in touch with the dev staff in order to see if we can work together ?


Yeah, no problem, we can definitely work on things together to create a better gameplay experience. And thanks for the kind words. :biggrin:
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Serbia Atomiswave
Lancer
Posts: 780

13 Apr 2017, 18:03

More teams, great work guys! I hope ep team will integrate this awesome patch in the future. Keep up the good work!
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Chile Jutlander
Musketeer
Posts: 69
ESO: ???????
Location: Chile

13 Apr 2017, 18:11

Yay! 2v2v2v2 tourney when?
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United States of America DayoftheNinja
Skirmisher
Posts: 163

13 Apr 2017, 18:12

Glad to see the patch being tested out on Wars of Liberty's next patch (coming soon :biggrin: )! Congratulations and great work to both of you!
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Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 2776
ESO: EAGLEMUT
Location: [WPact]

13 Apr 2017, 18:16

Impressive update to an already super impressive project! I'll look into integrating the team limit patch into EP, that could be very cool to have.

A closer collaboration on changes would be absolutely awesome, on our team we actually have an Assembly programmer who could help out :flowers:
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United States of America musketeer925
Retired Contributor
Donator 01
Posts: 1769
ESO: musketeer925
GameRanger ID: 451878

13 Apr 2017, 19:07

Nice work as always!
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No Flag noissance
Howdah
Donator 01
Posts: 1924
Location: United States

13 Apr 2017, 21:59

This project is so HYPE! Thank you for the work!
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France kami_ryu
Retired Contributor
Posts: 1600
ESO: kami_ryu & incognoto
Location: Denver, CO, USA, Earth, Milky Way, Virgo Supercluster

14 Apr 2017, 01:05

This is amazing.

I wonder if EP could base itself on this work. It would be a great selling point. 2v2v2, extra features, etc.
seed & germination
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United States of America site
Lancer
Donator 01
Posts: 706
ESO: site
Location: Oklahoma, USA

14 Apr 2017, 02:02

Aww man, 2v2v2+2 casters. Gonna be one hype (and lag) tournament.
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Singapore milku3459
Howdah
Posts: 1202
ESO: jamescheif100
Location: in your base, killing your dudes

14 Apr 2017, 04:22

What is this patch about I don't understand... :D
1/5/17
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No Flag noissance
Howdah
Donator 01
Posts: 1924
Location: United States

14 Apr 2017, 05:47

milku3459 wrote:What is this patch about I don't understand... :D

They use an assembler to add functionality to the exe file itself. Really advanced modding basically. It even let's you define cheat codes for game (the ones you type when you check allow cheats). They are literally adding more features previously not thought possible.
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Kiribati SirCallen
Gendarme
Posts: 6522
ESO: KTRAlN
Location: Midwest best west

14 Apr 2017, 05:54

Quite impressive if that's the case. Carry on, advanced modder, carry on.
thank god for threads
and good screws
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Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 2776
ESO: EAGLEMUT
Location: [WPact]

17 Apr 2017, 17:11

#newEP
#hype
#getreadybois


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Thanks @kangcliff for this amazing feature!
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No Flag noissance
Howdah
Donator 01
Posts: 1924
Location: United States

17 Apr 2017, 17:14

This is awesome.
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No Flag Zhanson10
Dragoon
Donator 01
Posts: 421

17 Apr 2017, 17:31

site wrote:Aww man, 2v2v2+2 casters. Gonna be one hype (and lag) tournament.

Site better get ur 2v2 gears rdy I claim u
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Netherlands edeholland
ESOC Community Team
Donator 01
Posts: 3304
ESO: edeholland
Location: Not ede
GameRanger ID: 4053888

18 Apr 2017, 14:33

Awesome job man! I think I underestimate how much work this is and I'm still impressed.
Whiteboards are remarkable
Not living in Ede
--- h2o Rip ---

Jan Siegel wrote:What PR is @XeeleeFlower?
CometK wrote:pr21, but her brother is pr36 (goodspeed)
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No Flag ovi12
Jaeger
Posts: 4113

18 Apr 2017, 14:43

Didn't aizamk also achieve 2v2v2 through his FFA diplomacy mode?
last time i cryed was because i stood on Lego
Germany lordraphael
Jaeger
EWTDonator 01
Posts: 2122

18 Apr 2017, 15:24

ovi12 wrote:Didn't aizamk also achieve 2v2v2 through his FFA diplomacy mode?

which no one uses. I wish aoe 3 was a lot more like aoe 2 in all the unrated game modes. Playing ffa in aoe2 with diplomacy enabled is a lot of fun
breeze wrote:they cant even guess how much f***ing piece of stupid retarded they look they are trying to give lesson to people who are over pr35 and know the best mu. im pretty sure that we need a page that only pr30+ post and then we could have a nice discussins.
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Poland pecelot
Retired Contributor
Donator 03
Posts: 9241
ESO: Pezet
Location: Poland

18 Apr 2017, 20:06

It was limited, just like custom 2v2v2 maps by Riki — TEAM shipments were bugged, Trade Monopoly etc.
:flowers:
India Omkar_Satapathy
Dragoon
Posts: 264

30 May 2017, 17:37

@kangcliff From where can I download version 1.5?
By the way you have done a great job till now. :-D
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Brazil danielpereira
Crossbow
Posts: 11

02 Jul 2017, 14:33

Hello everyone!

First of all, sorry for bumping the thread!

For those who are interested, UnHardcode Patch v1.5, which contains all of the new features that Cliff mentioned in the original post, has been released at AoE3H!

It can be downloaded in the following link:
http://aoe3.heavengames.com/downloads/s ... ileid=3776

Additionally, the development of the patch can be followed at our official GitHub repository:
https://github.com/danielpereira/AoE3UnHardcoded/

Thanks for the kind words, everyone!
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Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 2776
ESO: EAGLEMUT
Location: [WPact]

02 Jul 2017, 19:32

@danielpereira Nice, great work on putting this out!
I haven't yet got an idea what I could use the syscall plugins system for on EP, but it seems super cool.
I have a question; was the team limit patch further tweaked since April when I got it from kangcliff? Just wondering whether I'm supposed to apply the stable patch again or if it's the same.
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Brazil danielpereira
Crossbow
Posts: 11

02 Jul 2017, 19:57

@EAGLEMUT Thanks for the kind words, I'm glad you liked it! :D

Regarding the Team Limit patch, unfortunately, we have not found yet what was causing the bug, so the code is basically the same.

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