So I've made a few maps in the past but they we're kinda crazy, so I thought I should make them a bit more standard. Note that these maps are only designed for 1v1 and will not work in other settings.
Dead Marsh:
https://imgur.com/jhblxAq
Probably my favourite map in terms of aesthetics. Not much change here, still berries only and you start with an outpost/tower/warhut wagon. Resources now spawn one berry set, one mine, and one treasure per island.
Gulfs:
https://imgur.com/9tyvM8u
Again not much change here, actually the only fix is that Japan now gets 2 shrine wagons.
Mojave:
https://imgur.com/bZVTLZP
Originally you started with 2 farms on this map and there was no hunts. That didn't work out too well so I removed the farms and added hunts.
Nunavut:
https://imgur.com/FCvO4bC
Not much change here, just minor fixes plus an extra trading post.
Red River:
https://imgur.com/hG6zbmE
Minor fixes, like the Japan 2 shrine wagon issue.
Terraced Vale:
https://imgur.com/kIab79F
So this one is different. Originally you started with 2 tcs but we already had a smackdown which explored the covered wagon start, so I removed the extra tc and shifted the hunts a little.
Valley of the Conqueror:
https://imgur.com/Lq2gBaA
This is the new one. Inspired by a Rise and Fall: Civilizations at War map, it is almost completely static, the only randomness is which treasures spawn and the starting trees/crate/mine.
Updated Maps plus a New One
Updated Maps plus a New One
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- 1v1MapPack.zip
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