The small ponds was an interesting add too , Monitor them in late game can surely be usefull in some sitationsrikikipu wrote:Yeah i agree with the empty spaces, i need to make it a bit less monotonous.umeu wrote:empty spaces is fine, but you can change the grass or stuff a bit. so its not so monotonous.
the hunts are unbalanced, seen map 3x and 3x its been unbalanced, 1 side getting 2 herds close other one gets them spawned far away. its not that big of a deal if the hunts are bit far but they have to be equal for both.
About the hunts, well im going to check this, but im sure its easy to do.
And what about cliffs ? I think the two cliffs are a bit too big in 1v1 no ? In the present situation i think they promote a bit too much a defensive playstyle, isnt it ?
But are the ponds rdmly spawned or is it fixed laked around each player base? perhaps thats already the case, just played this several times so far so but im curious ?