EAGLEMUT wrote:Furthermore, indian monks don't even have the elephant tag, which is another weirdness we haven't tackled yet.
Hmm. European Explorers have Infantry but not Heavy Infantry unit type (a type of infantry which the European explorer seems to fill the role of). The Indian monks do have the Cavalry unit type. The elephant tag seems on a similar level of specificity as heavy infantry -- perhaps it was excluded intentionally to prevent Indian monks from having affects on it that other heroes don't have?
I would say it's very arguable whether European Explorers should be considered Heavy Infantry in the first place, which is a tag typically given to infantry that counters cavalry. I'd also disagree that AbstractElephant is on a similar level of specificity, in general it's clearly not meant to be a combat tag that's affecting multipliers at all; there is not even a graphical display defined for this multiplier, so it was never visible on the user interface.
musketeer925 wrote:Out of curiosity, do we ever consult old RE patch notes? Seems like they could be helpful in determining what's a bug as well as potential things to "revert" if changes they made were too severe.
We do, and they are indeed sometimes helpful to determine why certain changes/bugs are found in the game.
Kaiserklein wrote:The elephant tag is anyway totally useless in fights right? It's only so that elephants get buffed from the homecity cards?
Yes, this was the only use of elephant tag in combat as a multiplier, along with the weird trait of negative vill multiplier that elephants had (also removed in this patch).
Garja wrote:Maybe then they wanted to counter elephants harder than cav?
There doesn't appear to be any logical reason for that, from what we could determine.
As Kaiser says, the Spahi change is an effective buff with no downsides, I can confirm that.