EAGLEMUT wrote:Garja wrote:The UI already works on replays (and you can hide the progression bar even). Replay could be casted right after each game is played. The only downside of it is that there is no real time admin intervention.
There are many more downsides than that:
- rec game speed on UI maps is usually broken, making the rec play at half speed for example
- essentially impossible to co-cast (screenshare is shit and recs play at different speeds on each PC so can't synchronize either)
- imagine the shitshow when players forget to rec or get their recs overwritten in long series (finals)
Add no admin intervention to that as you said, no game chat, less hype, result leaks... I find casting from recs completely unviable except for some extreme cases with no other option remaining.
My idea is to give the rec after each game. By the same player, decided beforehand. Each game is streamed right after it's played, meanwhile players play the next game. If everything is done correctly downtime will be minimal and when it happens (e.g. waiting for a long rec) it gives a chance to caster to introduce the next game.
Rec speed shouldn't be a problem with appropriate graphic settings.
Co-cast with screen sharing is what I've seen a lot of time during streams (which doesn't reduce lag btw, if anything it worsen it).
If players forget to rec they replay the game (shit show ye, but I bet they dont forget if sanctioned, especially when rec game is automatic on EP).
Admin intervention can be done outside of the game, with the only significant drawback of no admin rehost (I dont consider player chat much of a loss).
Surely more complex than just obsing the game but I would go for this over lag all the time.