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Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 3552
ESO: EAGLEMUT
Location: [WPact]

27 Jun 2019, 23:08

Image

Another mindblowing update is coming in fast off the back of UHC2. This time, @Kevsoft has taken interest in the discarded possibility of saving & restoring multiplayer games; something that could never be done in AoE3. Surely the original developers thought about this and didn't include the feature for a reason. It would be too hard to implement properly, right? Well, apparently not for @Kevsoft, because today we are introducing full support for saving and restoring multiplayer games on both ESO and LAN! Amazed yet? Hold up, there's more. Any multiplayer game that goes OOS (out-of-sync) will now be saved automatically and thus allow for restoring it and finishing the match. Similarly, players now also have the ability to quickly save a multiplayer match from within the "drop screen" dialog that appears when a player becomes unresponsive due to connection issues.

Aside from this flagship feature, the patch brings in a number of pleasant bugfixes and an update to the standard mapset. Be sure to check out all the details below.

A message from @zoom

Based on continued feedback, re-evaluation, and self-criticism, the following changes are being made, to the "ESOC Standard Maps" map-set, effective immediately:

Herald Island added; Klondike and Thar Desert removed.

Apart from reflecting player opinion, these changes underline a minor shift, away from layout & game flow, towards civilization viability. Please be advised that map sets remain subject to change, based on feedback.


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EP 6.1.1.0
changelog since EP 6.1.0.1

General
- Default state of the Free-for-all, Observer Mode, and Locked Teams options in multiplayer lobbies (ESO/LAN) now persists for the host indefinitely, as the options are saved in the standard way in user profile.
- Improved the Observer Mode button tooltip to be more descriptive.

Bug fixes
- Fixed an issue in the LAN game room UI where the "Allow Cheats" button was partially overlayed by other gadgets.
- Fixed an issue where diplomacy stance change notifications would unnecessarily announce a change to the same diplomacy state (when triggered by triggers).
- Fixed a UI issue where diplomacy towards the sixth player could not be changed.
- Fixed a possible client crash upon leaving a multiplayer game room.
- Fixed an issue where a map would fail to load on EP/XPMOD if the pre-selected map was not changed and the host's last match was played outside of EP/XPMOD on one of the following maps: Honshu - Regicide, Silk Road, Ceylon, Deccan, New England, Yellow River, Himalayas - Upper, any "Lrg" large map.

ESOC Patch map changes
- UIx Parallel Rivers: fixed a bug where more mines than intended were being spawned in observed games.
- UIx Jebel Musa: fixed a bug causing all whales to spawn on the top side, instead of being distributed fairly.
- UIx Jebel Musa: implemented mine spawn for observed games.
- UIx ESOC Global Warming: added new map for the purpose of special events. The map is essentially ESOC Indonesia without water.
- ESOC Standard Maps map-set: UIx ESOC Herald Island added, UIx ESOC Klondike and UIx ESOC Thar Desert removed.

Multiplayer save/restore
- Added "Save" option into the main game menu of multiplayer matches. Works the same way as in Singleplayer.
- The game will now be automatically saved on each player's computer upon encountering an OOS (out-of-sync). The savegame filename is in the format "oos_recovery_", followed by date and time of OOS occurrence.
- The "Unresponsive Player" dialog now allows any player to save the game on his computer using a new Save button (this does not affect the voting). In this case, the savegame filename is in the format "unresponsive_recovery_", followed by date and time of save.
- Players are now able to host a multiplayer game of the "Savegame" game type, which will allow them to select a savegame file to restore. A "restored" game room can only be joined by players who participated in the original game (verified by player name, including the host), no game room settings can be altered before launching the restored game.
- A "restored" game room must be hosted by the same player who had hosted the original game.
- All players in a "restored" game room must select a homecity of the same civilization they have originally played with.
- Remote transfer of the savegame file between players in a game room is handled automatically, similarly to Scenarios or Custom Maps.
- All restored games will be unrated on ESO.
- Note that a restored game which was played on any mapset will display with an unselected map in the game room. This does not signify that there is anything wrong with the savegame.
- Note that loading a foreign savegame in general can cause some of your game settings to change (such as camera zoom distance), similarly to loading recorded games.

Credits

- @Kevsoft for his work on UHC2 (mp save/restore, persistent profile settings)


Download

1. If you have a previous version installed, you can simply run the EP Launcher and auto-update should have you covered.
2. If you're installing for the first time, download the exe installer.
User avatar
United States of America n0el
ESOC Business Team
Posts: 3695
ESO: n0eL

27 Jun 2019, 23:14

Great job guys!!

Indeed, however, it is a sad day. The best map in AOE3 history is removed from standard maps. Long may you reign Thar Desert!
SirCallen wrote:Just drink the beer as it is, you hipsters.
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Netherlands Mr_Bramboy
ESOC Media Team
Donator 01
Posts: 5579
ESO: mr_bramboy
Location: Amsterdam

27 Jun 2019, 23:19

ESOC Global Warming sounds interesting to say the very least ..
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Italy Garja
ESOC Maps Team
Donator 02
Posts: 7791
ESO: Garja

27 Jun 2019, 23:22

A message from Zoom
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United States of America Cometk
ESOC Media Team
Posts: 4218
ESO: DJ_Cometk
Location: California

27 Jun 2019, 23:25

EAGLEMUT wrote:ESOC Patch map changes
- UIx ESOC Global Warming: added new map for the purpose of special events. The map is essentially ESOC Indonesia without water.

thank you @EAGLEMUT for your contribution in polluting the earth! @Kawapasaka, this man doesn't default on his promises!
Image
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Great Britain Interjection
Lancer
Donator 04
Posts: 977
ESO: Interjection
Location: United Kingdom

28 Jun 2019, 01:08

Kevsoft continues to amaze me.

I feel like EAGLEMUT and Kev should join the avengers
No Flag _tank
Crossbow
Posts: 43

28 Jun 2019, 03:04

being unable to rejoin games from oos / drop is probably the #1 most annoying thing with aoe3, it's great to see a save patch
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United States of America XeeleeFlower
Retired Contributor
Xeelee Patron
Posts: 847

28 Jun 2019, 05:06

@EAGLEMUT and @Kevsoft should be hired by Microsoft and put in charge of AOE3:DE. Maybe they already are and this is just a little tease. :hmm:
I love good methamphetamine; highly addictive.
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United States of America Darwin_
Howdah
Posts: 1340
ESO: Anonymous_01
Location: United States

28 Jun 2019, 05:13

wow
somppukunkku wrote:This is not a fucking discogame.
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Bavaria Gichtenlord
Howdah
Donator 03
Posts: 1430

28 Jun 2019, 06:36

AoE3:DE already feels like a step back.

Really great job from the devs!
r]
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Great Britain boyu
Crossbow
Posts: 38
ESO: boyu
Location: Edinburgh, UK

28 Jun 2019, 07:09

This is so impressive! ESOC Global Warming should surely have higher sea levels...?
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Netherlands Mr_Bramboy
ESOC Media Team
Donator 01
Posts: 5579
ESO: mr_bramboy
Location: Amsterdam

28 Jun 2019, 10:06

boyu wrote:This is so impressive! ESOC Global Warming should surely have higher sea levels...?

It will be used in future events ;-)
User avatar
India Frost Bite
Dragoon
Posts: 300
ESO: ContainsCaffeine
Location: India
GameRanger ID: 3243371

28 Jun 2019, 10:10

Woah.. This is an impressive work. Thanks :)
World War 3 is inevitable, Run for your lives, fools
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India Frost Bite
Dragoon
Posts: 300
ESO: ContainsCaffeine
Location: India
GameRanger ID: 3243371

28 Jun 2019, 10:11

Mah : Pause the game and play later
Me : okie !
World War 3 is inevitable, Run for your lives, fools
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Poland pecelot
Retired Contributor
Donator 03
Posts: 10001
ESO: Pezet
Location: Poland

28 Jun 2019, 10:13

Wow, truly amazing!!! :flowers:
Ars longa, vita brevis :unsure:
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New Zealand zoom
EP Project Lead
Posts: 8804
ESO: Funnu
Location: New_Sweland

28 Jun 2019, 10:20

Garja wrote:
A message from Zoom
Correct. I did write it, myself.

Neat update!
Effective ESOC Patch notes

"♪We can ascend 'till we reach De La Heaven; and in a spin we'll hit the Top Ten♫"
"♪We're special in other ways – ways our mothers appreciate♫"
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New Zealand zoom
EP Project Lead
Posts: 8804
ESO: Funnu
Location: New_Sweland

28 Jun 2019, 10:21

n0el wrote:Great job guys!!

Indeed, however, it is a sad day. The best map in AOE3 history is removed from standard maps. Long may you reign Thar Desert!
Agreed. It is my favorite map.
Effective ESOC Patch notes

"♪We can ascend 'till we reach De La Heaven; and in a spin we'll hit the Top Ten♫"
"♪We're special in other ways – ways our mothers appreciate♫"
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 3552
ESO: EAGLEMUT
Location: [WPact]

28 Jun 2019, 10:50

Garja wrote:
A message from Zoom

Fixed.
Image
momuuu wrote:theres no way eaglemut is truly a top player
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Brazil lemmings121
Jaeger
Posts: 2182
ESO: lemmings121

28 Jun 2019, 11:14

Gichtenlord wrote:AoE3:DE already feels like a step back.
Really great job from the devs!


aoe3de will have to work hard to make it nearly as good as ep. recent patches with auto observer ui and now save game, are things I didnt expect to ever be possible here.
No Flag dunadan2
Crossbow
Posts: 3

28 Jun 2019, 12:35

I cannot join to multiplayer games on LAN with my brothers. Two days ago it was fine but after the latest update we could no longer play on LAN, what might be causing this ?
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Turkey Mameluke
Dragoon
Posts: 471
ESO: Mameluké
Location: Gym

28 Jun 2019, 12:50

wt* how can you remove Thar Desert that map looked so sexy?!?!?!?! But ofc nice new update besides of removing this map.
If you see any mistakes in my grammar/vocabulary or whatever, please correct me. I really appreciate it :!: :flowers:
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 3552
ESO: EAGLEMUT
Location: [WPact]

28 Jun 2019, 12:55

dunadan2 wrote:I cannot join to multiplayer games on LAN with my brothers. Two days ago it was fine but after the latest update we could no longer play on LAN, what might be causing this ?

Why can't you join? As in, you don't see the game hosted, or get some error?
User avatar
Czech Republic EAGLEMUT
ESOC Dev Team
Donator 05
Posts: 3552
ESO: EAGLEMUT
Location: [WPact]

28 Jun 2019, 12:57

Mameluke wrote:wt* how can you remove Thar Desert that map looked so sexy?!?!?!?! But ofc nice new update besides of removing this map.

It's only removed from the ESOC Standard Maps set, not from the game :flowers:
No Flag dunadan2
Crossbow
Posts: 3

28 Jun 2019, 12:59

EAGLEMUT wrote:
dunadan2 wrote:I cannot join to multiplayer games on LAN with my brothers. Two days ago it was fine but after the latest update we could no longer play on LAN, what might be causing this ?

Why can't you join? As in, you don't see the game hosted, or get some error?


I see the game but as soon as I try to join, my game crashes and sends me to desktop.

It doesn't give me an error code or anything similar, just sends me to desktop and closes the game. We tried changing the hosts but didn't work.
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Romania Dolan
Jaeger
Posts: 4293
Location: aka Neuron

28 Jun 2019, 14:44

EAGLEMUT wrote: improving the capabilities of UHC, uncovering inner parts of the game engine and introducing new ways to extend their functionality or override them

This is great. But isn't it a bit illegal / against the EULA?

I won't say anything, dw. 8-)
I love good randomness; highly addictive.

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