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Netherlands Goodspeed
Retired Contributor
Posts: 7492

14 Sep 2015, 23:21

[div style="text-align:center'"][hr][font size="4"]Fellow AoE3 fans,[/font][/div]
Here we are, after the final of the second AoE3 Seasonal Championships. RTS veterans Samwise12 and ACERGAME09 battled in a best of 9 and it was close ([a href="http://www.twitch.tv/esoctv/profile/past_broadcasts"]in case you missed it[/a]). The first 3 games were walkovers, but Sam had to concede the next 2 and suddenly it was looking like anyone's series. The 2 games after that were close too, ACER winning one and getting in a great position in the Brit mirror on Cascade. With the chance to tie it up ACER had 10 more vills than Sam and a slightly better army, but Sam punishes mistakes like no other and ACER made a couple too many. In the end, Samwise's meta builds and overall crisp mechanics got him the victory. The title is his now, and I hope we'll see him defend it in the Winter tournament. Any good Champion will show up to defend his title, right? ') Grats to Sam!

As for the betting event, [a href="https://docs.google.com/spreadsheets/d/1MEhGlu6RCW85fv62Gd8pcIhhWmmAEW5YTi-F6c9-tJk/edit#gid=247843266"]zoom won[/a]. Grats! Seriously that kid was hacking.
Many thanks to the players, the tournament admins, the sponsors and perhaps most importantly the viewers for another great event! I'm sure we're all looking forward to ASC Winter.

[div style="text-align:center'"][span style="font-size:12pt'"][font color="#1979e6"]But come Winter we'll be playing on a different patch.[/font][/span][/div]We'll be playing on a patch where the rated map pool will consist of balanced maps, where Dutch and Portuguese have means of winning games, and where the hackers are out of quick search, among other things!

ESOC Patch will be a project for and by the community. After the first release the patch will continue as an ongoing project. Call it an "Open beta", if you must. There will be a public board on ESOC dedicated to discussion about civ balance, the map pools, and whatever else patch-related and we will continue to patch the game. This approach is made possible by the work of our insanely awesome developer @musketeer925, who made an auto-updating launcher. This allows us to continue support for the game and patch out balance issues per tournament season. It could allow us to do cool stuff like rotating map pools, too. Users won't have to manually install any updates.

As for the first release, expect it soon. [strike]at the [/strike][strike]28th of September[/strike]. There's still work to be done, but we're close and we're excited about sharing the patch with everyone. A reminder about the most important features, which should all be in the first release:
[ul type="disc"][li]Improved civilisation balance.[/li][li]The possibility to play ESOC maps in rated games.[/li][li]Very easy switch between ESOC patch and the old patch.[/li][li]Anti-cheat measures aimed specifically at the infamous "moesbar hack".[/li][li]Auto-updating functionality which means no manual updates.[/li][/ul]
Our biggest advantage is this community, which stuck with AoE3 throughout the years. The game is almost 10 years old now, but it's alive and kicking thanks to all of you awesome people. Even Microsoft had to acknowledge it, now working to replace the very old servers. But alive as we are, this patch needs all of you to succeed. We're counting on everyone to spread the word about the patch anywhere AoE-related, especially on ESO itself. But most importantly, simply play the patch after it's released :)

The patch will feature new map pools including a [a href="http://eso-community.net/thread/2560/poll-which-maps-quick-search"]community-picked[/a] mix between ESOC maps and RE maps used for quick search. Recently me and Incognoto played [a href="http://i.imgur.com/ZNs4v8u.png"]the very first quick search game on Manchuria[/a].

I'm sure you all want to hear about the balance changes. Unfortunately there isn't much I can give away quite yet. We're still in the middle of testing the changes and most of them are still uncertain. Expect finished patch notes with release and not before.
I will say this though:
[ul type="disc"][li]Wood wall HP will be reduced significantly.[/li][li]Elmeti, Mamelukes and Lil bombards will be untrainable in fortress age.[/li][li]Portuguese villager cost will be reduced.[/li][/ul][div]
Feel free to ask questions about the project or make suggestions! Most of the ESOC staff will be active in this thread.

[hr]And the patch isn't even all that's happening. There's [a href="http://eso-community.net/board/68/tournament-information-discussion"]a treaty cup[/a] coming up, organized by Cometk (black_thought) and charlemagen. And perhaps yet another event is coming, too.
Meanwhile, we'll have the weekly Saturday smackdowns featuring Zuterjection (the famous casting duo Zutazuta and Interjection) to look forward to. No shortage of AoE3 content in other words!

Keep in mind the Winter tournament is not fully funded yet. If you like what we're doing here at ESOC and want to show your support while funding future tournaments, [a href="http://eso-community.net/page/donate"]donating[/a] is the way. Small or big, anything helps! Every donation received will go to the funding of future tournaments.
[/div]
User avatar
Tuvalu gibson
Gendarme
Posts: 8856
Location: USA

14 Sep 2015, 23:25

No patch notes :(
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Bosnia & Herzegovina medinos
Lancer
Posts: 740
ESO: AlexBoye,Daddysmurf
Location: GRAND LINE

14 Sep 2015, 23:28

Ok I've got a boner right now...
...
.....
...........
....................
..............................
nahhhhh NOT
Patch notes first then boner...
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No Flag thebritish
Jaeger
Posts: 3787

14 Sep 2015, 23:29

Great. :thumbsup:

Good job Goodspeed and the team.
krichk wrote: For some reason, you want the world to know that you're brave enough to challenge thebritish
No Flag madpredator
Crossbow
Posts: 20

14 Sep 2015, 23:36

So happy to read this
No Flag irage
Musketeer
Posts: 81

14 Sep 2015, 23:36

Nice to hear , looks like I will be the one replying first, I have few doubts, I generally play tad and nilla depending where more number of games are there , if I install this patch , can I play with my nilla friends as well since they won't install patch ( since ur not touching niklla) or do I have to switch each time to re patch to play nilla. Secondly, tad I find is full of monster trucks , do u eliminate cheaters only in qs or the cheaters can't cheat in a hosted game as well.
Netherlands momuuu
Ninja
Posts: 14237
ESO: Jerom_

15 Sep 2015, 00:02

Praise musketeer925.

And also praise musk and aiz for apperantly finding a way to fix the moesbar hacks.

And while Im at it, praise gs for yet another awesome news update! I do want the credit for the map pool rotation idea though :p
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No Flag thebritish
Jaeger
Posts: 3787

15 Sep 2015, 00:03

jerom wrote:Praise musketeer925.

And also praise musk and aiz for apperantly finding a way to fix the moesbar hacks.

And while Im at it, praise gs for yet another awesome news update! I do want the credit for the map pool rotation idea though :p
:thumbsup: :w00t: :lol:
krichk wrote: For some reason, you want the world to know that you're brave enough to challenge thebritish
No Flag blackbob68
Skirmisher
Posts: 169

15 Sep 2015, 00:32

well done guys! really good job :) I will play on it definitly :)
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United States of America n0el
ESOC Business Team
Posts: 3230
ESO: n0eL

15 Sep 2015, 00:50

Rotating map pool idea= Starcraft 2. It is a good idea though and makes the game more fresh.

Is it possible to make a special replay loader so that replays from previous patch versions can be viewed? I think this maybe necessary if the team wants to make changes on the fly.

Good work everyone.
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France benj89
Howdah
Posts: 1503

15 Sep 2015, 01:17

this seems too gooooooood to be true :happydance:
"Prestige is like a powerful magnet that warps even your beliefs about what you enjoy. If you want to make ambitious people waste their time on errands, bait the hook with prestige." - Paul Graham
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France Kaiserklein
Gendarme
NWC LAN 4th place
Posts: 7239
Location: Paris
GameRanger ID: 5529322

15 Sep 2015, 01:37

Really OP if you manage to eliminate moesbar hacks in qs ! Better than a hackers list
Micro tricks

LoOk_tOm: I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..

Image
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No Flag thebritish
Jaeger
Posts: 3787

15 Sep 2015, 01:45

benj89 wrote:this seems too gooooooood to be true :happydance:
are we dreaming? :D :7upspot:
krichk wrote: For some reason, you want the world to know that you're brave enough to challenge thebritish
United States of America saveyourskill
Skirmisher
Posts: 158

15 Sep 2015, 05:55

Will yall balanced iro otto at all for maybe future use in the tournaments?
Got Badger Milk?
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Canada DivineFire
ESOC Community Team
Posts: 971

15 Sep 2015, 07:52

Ports are going to smash major shit in teams games. You heard it here first. Other than that I'm stoked as long as the community isn't too divided.
Taunt 3
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No Flag Hagi
Dragoon
Posts: 358

15 Sep 2015, 08:05

I don't mind wall hit points being reduced but isn't it discouraging below average players to play on the FP ?
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China fei123456
Jaeger
Posts: 2498
ESO: fei123456
Location: Alderaan

15 Sep 2015, 08:27

why dont you release all the civ balance changes? we can give more advices i think.
No Flag PoniPoika
Skirmisher
Posts: 154

15 Sep 2015, 08:30

adv wrote:I don''t mind wall hit points being reduced but isn''t it discouraging below average players to play on the FP ?

Well no, since the use of walls at any level is not the hp so much as a cheap way of blocking space.
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Netherlands edeholland
ESOC Community Team
Donator 01
Posts: 3939
ESO: edeholland
Location: the cloud
GameRanger ID: 4053888

15 Sep 2015, 08:50

paul wrote:why dont you release all the civ balance changes? we can give more advices i think.


I''m afraid that everybody gives advices while they haven''t tested the changes. We will release the ESOC patch with the notes so you can play it and then propose other changes.
Image
No Flag mongobillione
Dragoon
Donator 01
Posts: 467

15 Sep 2015, 09:22

Lmao port vill reduced coste.. Gg to fair team games
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No Flag Hagi
Dragoon
Posts: 358

15 Sep 2015, 09:28

Port :
Kynesie will have less defence but will have a faster vill boom, isn't he ?
The fact that Mamelukes won't be available at Forteress won't change much for him, I guess, since he FI anyway.
From all this, I predict a stronger Port play from Kynesie. Vill boom >' weaker walls to me.
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Netherlands Mr_Bramboy
ESOC Media Team
Posts: 5263
ESO: mr_bramboy
Location: Amsterdam

15 Sep 2015, 09:35

Great! By how much is the cost of a Portuguese villager reduced?
No Flag lusas
Skirmisher
Posts: 103

15 Sep 2015, 09:41

i didnt see any problem with walls!!!! are u not nerfing defensie civs ? and boosting agressive ones ?

Why the team doesnt release the beta patch so we can test the changes also
User avatar
France [Armag] diarouga
Gendarme
NWC LAN Gold
Posts: 9573
ESO: diarouga
Location: France

15 Sep 2015, 09:51

lusas wrote:i didnt see any problem with walls!!!! are u not nerfing defensie civs ? and boosting agressive ones ?

Why the team doesnt release the beta patch so we can test the changes also
Iro and otto are aressive civ which are nerfed.
User avatar
Netherlands edeholland
ESOC Community Team
Donator 01
Posts: 3939
ESO: edeholland
Location: the cloud
GameRanger ID: 4053888

15 Sep 2015, 10:23

lusas wrote:i didnt see any problem with walls!!!! are u not nerfing defensie civs ? and boosting agressive ones ?

Why the team doesnt release the beta patch so we can test the changes also
Because the beta patch is not done yet.
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