New Version and Maps
- DayoftheNinja
- Skirmisher
- Posts: 189
- Joined: Jul 10, 2016
New Version and Maps
Hey all! In usual WoL team fashion we said we'd patch a week before the tourney and ended up doing it about 24 hours beforehand instead.
To get the update, simply run the updater in your bin folder or download it from the site and run it to make sure your version is up-to-date, and check the patch notes here for the list of changes! We also have more balanced maps with observation enabled for casting the tournament, please download those here and put them in your Documents/My Games/Wars of Liberty/RM3 folder to add them to your custom maps.
Thanks to everyone for your patience, and please be patient and helpful with your opponents if they haven't updated yet. Comment here if you have any questions, and we'll see you on the battlefield!
Re: New Version and Maps
[spoiler=tags]@Mitoe
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@zatoriyakiro[/spoiler]
- DayoftheNinja
- Skirmisher
- Posts: 189
- Joined: Jul 10, 2016
Re: New Version and Maps
Notes on civilizations
While no civilizations are banned as of yet, there are a couple of issues worth noting that may affect your choice in civ:
Due to issues with unit auras, the auras for the French Foreign Legion, Ethiopian Selfenga, and Haitian units have been disabled. While this shouldn't have significant effects for the former two civilizations, this is one of Haiti's major bonuses and therefore Haiti may be weaker than it has been in previous matches.
We have also had somewhat random issues with out-of-sync errors in the thirteen years of this mod's existence, but recently have found an increase in occurrences when using the Inca civilization. While they are not banned, Inca may cause an OOS and therefore please be cognizant of your opponent and have a backup civilization ready if you cannot get a match to work with the Inca.
While no civilizations are banned as of yet, there are a couple of issues worth noting that may affect your choice in civ:
Due to issues with unit auras, the auras for the French Foreign Legion, Ethiopian Selfenga, and Haitian units have been disabled. While this shouldn't have significant effects for the former two civilizations, this is one of Haiti's major bonuses and therefore Haiti may be weaker than it has been in previous matches.
We have also had somewhat random issues with out-of-sync errors in the thirteen years of this mod's existence, but recently have found an increase in occurrences when using the Inca civilization. While they are not banned, Inca may cause an OOS and therefore please be cognizant of your opponent and have a backup civilization ready if you cannot get a match to work with the Inca.
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