Bonnie springs

Australia Hazza54321
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Bonnie springs

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Post by Hazza54321 »

Hi this map has come to my attention as a major problem in the map pool. Its just not a competitive map, even as a gimmick its still just bad, hunts spawning behind walls, walls in wrong place, no back trees(getting wood starved on a low hunt map lol its like settler massacre). It just doesn’t fit at all.
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Re: Bonnie springs

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Post by princeofkabul »

no hate speech or I report you to authorities like rikipupu and garja.
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France [Armag] diarouga
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Re: Bonnie springs

Post by [Armag] diarouga »

Yea, hunts spawning behind walls is a big big issue.
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Great Britain I_HaRRiiSoN_I
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Re: Bonnie springs

Post by I_HaRRiiSoN_I »

I think a balanced view is that having a small map is fine, having a map with central neutral/mother nature features is fine, having a starting position with low amount of res in base is fine. Combine all three and then it does drastically affect play style and civ viability. On a positive note I havent seen too many imbalanced map spawns. A very interesting map to say the least.
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Re: Bonnie springs

Post by [Armag] diarouga »

Having your 3rd hunt stuck in the walls happens rather often, and then you have 1 less hunt than your opponent.
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Re: Bonnie springs

Post by Sargsyan »

trees spawning on cliffs behind the tc where you can never chop them
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Re: Bonnie springs

Post by Hazza54321 »

Just check the spawn of my series vs turk yesterday and tell me thats fair and balanced and good for competitive gameplay. And now also imagine if turk played it age 2. It went from me being completely hunt screwed to him not gathering food for about 10mins despite being india at 8mins. Low res is fine but even if you push out for res there just isnt any except either behind a wall or in the corner in the map where your army and vills are so easily caught. Therefore only a few civs are viable on that map.
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Re: Bonnie springs

Post by zoom »

I agree that features and resources need some tuning. I like watching games on the map, otherwise, though.
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Re: Bonnie springs

Post by [Armag] diarouga »

So, can we remove it from the tournament map pool ? The tree and hunt spawn is just too inconsistent for that.
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Re: Bonnie springs

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Post by Garja »

It is in the tourney atm, doubt you can remove from tourney pool when tourney pool is tourney pool :chinese:
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France [Armag] diarouga
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Re: Bonnie springs

Post by [Armag] diarouga »

Garja wrote:It is in the tourney atm, doubt you can remove from tourney pool when tourney pool is tourney pool :chinese:
Oh, is it ? Forgot about that. Well, it's a shame the admins picked that map.
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Re: Bonnie springs

Post by Mitoe »

Maybe just revert the map to the older version where there is a gap in the wall to avoid the issue with hunts spawning behind the wall. Overall I think it’s a fine map aside from that.
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Re: Bonnie springs

Post by [Armag] diarouga »

The design is not bad (although I dislike it), but missing a 15 bisons hunt because they're behind the wall is just awful.
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Re: Bonnie springs

Post by Garja »

*8 bison hunt (actually less I think)
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Re: Bonnie springs

Post by Riotcoke »

I didn't watch the game, but maybe just removing the walls could help, or does that reduce the map's style too much?
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Switzerland sebnan12
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Re: Bonnie springs

Post by sebnan12 »

yea honestly remove the walls itd be my favorite map
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Armenia Sargsyan
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Re: Bonnie springs

Post by Sargsyan »

Riotcoke wrote:I didn't watch the game, but maybe just removing the walls could help, or does that reduce the map's style too much?
nice idea, remove all walls and buildings and let the middle part just be a desert with no hunts trees and mines. gonna be less cancerous of a map and still different
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France chronique
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Re: Bonnie springs

Post by chronique »

Idk, removing wall make the map just like an other one. This map with better hunt are great imo.
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Re: Bonnie springs

Post by zoom »

Mitoe wrote:Maybe just revert the map to the older version where there is a gap in the wall to avoid the issue with hunts spawning behind the wall. Overall I think it’s a fine map aside from that.
That would be a good start.
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Re: Bonnie springs

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Post by Darwin_ »

Also remove the cliff, the map is too small.
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Suriname kaister
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Re: Bonnie springs

Post by kaister »

Maybe we should buff Sioux and then this map won’t be such dog shit? Those things are definitely correlated
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Re: Bonnie springs

Post by Mr_Bramboy »

I personally dislike the map too. However, when we were creating the tournament pool we believed that playing on non-standard maps is part of the skillset that a competitive player must have. You should adapt to the map and regardless of any map screws you might've had vs turk, I'm not sure why you would ever click into French vs Indians on Bonnie.
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Re: Bonnie springs

Post by deleted_user »

this map sucks, just remove it already please!
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Re: Bonnie springs

Post by [Armag] diarouga »

Mr_Bramboy wrote:I personally dislike the map too. However, when we were creating the tournament pool we believed that playing on non-standard maps is part of the skillset that a competitive player must have. You should adapt to the map and regardless of any map screws you might've had vs turk, I'm not sure why you would ever click into French vs Indians on Bonnie.
Haha the old "you must adapt argument".
It's relevant when both players have no hunts, if one player gets map screwed and the other doesn't, then it's just not fair, this "just adapt" argument is bs.
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Re: Bonnie springs

Post by Hazza54321 »

Mr_Bramboy wrote:I personally dislike the map too. However, when we were creating the tournament pool we believed that playing on non-standard maps is part of the skillset that a competitive player must have. You should adapt to the map and regardless of any map screws you might've had vs turk, I'm not sure why you would ever click into French vs Indians on Bonnie.
Sure adapting to low res is great. I like tassili for example. But even having map control isnt the greatest thing as theres not a huge amount of res to control. also some civs cant leave base vs others for at least 8mins to get enough mass to timing push out but honestly i ran out at 7mins in that indian game despite doing my best efforts to herd 1 close and 1 far bison hunt. (Like 5 bison in each herd too)

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