A suggestion for improvement in laggy fights
A suggestion for improvement in laggy fights
Hello, i think biggest blunder in laggy fights is that while you command your units to attack sometimes they walk to the line (probably enemy unit moved and because of lag server cant understand the command) and you get severe disadvantage in fights which may cause losing.
I suggest:
- When you press attack move command, your units should be forbidden to move until next command.
This prevents diving armies as long as command is used, so main problem is solved. However this unmovement may cause weird outcomes in some situations so it would be better modified.
I suggest:
- When you press attack move command, your units should be forbidden to move until next command.
This prevents diving armies as long as command is used, so main problem is solved. However this unmovement may cause weird outcomes in some situations so it would be better modified.
- DjinnOfSorrow
- Dragoon
- Posts: 210
- Joined: Jul 19, 2018
- ESO: WS6AR
- Location: USA
Re: A suggestion for improvement in laggy fights
So basically attack move would be unusable on all melee units.
Re: A suggestion for improvement in laggy fights
That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.
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- Ninja
- Posts: 13004
- Joined: Apr 28, 2020
Re: A suggestion for improvement in laggy fights
alternative option: buying better internet/computer
Re: A suggestion for improvement in laggy fights
momuuu wrote:That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.
Sometimes you click enemy, and your units start to move into enemy for like 3 seconds, and cause of lag they dont go back nor stop.
@somali dont tell me you dont play with laggers.
- Sargsyan
- Jaeger
- Posts: 3372
- Joined: Dec 18, 2017
- ESO: lamergamer
- Location: North Macedonia
- Clan: c0ns
Re: A suggestion for improvement in laggy fights
somppukunkku wrote:alternative option: buying better internet/computer
How can i buy a new internet?
Do they sell it on amazon ?
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
Re: A suggestion for improvement in laggy fights
Alternative suggestion: uninstall.all the UI widgets and start playing on proper graphic settings
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- Ninja
- Posts: 14364
- Joined: Mar 26, 2015
Re: A suggestion for improvement in laggy fights
HUMMAN wrote:momuuu wrote:That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.
Sometimes you click enemy, and your units start to move into enemy for like 3 seconds, and cause of lag they dont go back nor stop.
@somali dont tell me you dont play with laggers.
I agree with HUMMAN. Attack move should be made worthless so aoe3 can become a real rts like sc2.
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