A suggestion for improvement in laggy fights

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Turkey HUMMAN
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A suggestion for improvement in laggy fights

Post by HUMMAN »

Hello, i think biggest blunder in laggy fights is that while you command your units to attack sometimes they walk to the line (probably enemy unit moved and because of lag server cant understand the command) and you get severe disadvantage in fights which may cause losing.

I suggest:
- When you press attack move command, your units should be forbidden to move until next command.
This prevents diving armies as long as command is used, so main problem is solved. However this unmovement may cause weird outcomes in some situations so it would be better modified.
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Uzbekistan DjinnOfSorrow
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Re: A suggestion for improvement in laggy fights

Post by DjinnOfSorrow »

So basically attack move would be unusable on all melee units.
Netherlands momuuu
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Re: A suggestion for improvement in laggy fights

Post by momuuu »

That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.
No Flag deleted_user0
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Re: A suggestion for improvement in laggy fights

Post by deleted_user0 »

alternative option: buying better internet/computer
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Turkey HUMMAN
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Re: A suggestion for improvement in laggy fights

Post by HUMMAN »

momuuu wrote:That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.


Sometimes you click enemy, and your units start to move into enemy for like 3 seconds, and cause of lag they dont go back nor stop.

@somali dont tell me you dont play with laggers.
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Armenia Sargsyan
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Re: A suggestion for improvement in laggy fights

Post by Sargsyan »

somppukunkku wrote:alternative option: buying better internet/computer

How can i buy a new internet?
Do they sell it on amazon ?
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
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Italy Garja
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Re: A suggestion for improvement in laggy fights

Post by Garja »

Alternative suggestion: uninstall.all the UI widgets and start playing on proper graphic settings
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Re: A suggestion for improvement in laggy fights

Post by deleted_user »

HUMMAN wrote:
momuuu wrote:That'd destroy almost everything that attack move stands for. Isn't there a stop command in aoe3 anyways? Because I think that's what you are interested in.


Sometimes you click enemy, and your units start to move into enemy for like 3 seconds, and cause of lag they dont go back nor stop.

@somali dont tell me you dont play with laggers.

I agree with HUMMAN. Attack move should be made worthless so aoe3 can become a real rts like sc2.

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