India

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Re: India

Post by deleted_user0 »

dunno, i've seen him play on stream a bit yesterday, doesn't seem like a big difference. the only difference is in build orders and experience. and ofc experience matters a lot in this game, but for the sake of this argument then ofc we'd have to assume similar knowledge of the meta.
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Germany Lukas_L99
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Re: India

Post by Lukas_L99 »

Aztec FI gets fucking trashed btw, not even close lol.
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France [Armag] diarouga
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Re: India

Post by [Armag] diarouga »

Lukas_L99 wrote:Aztec FI gets fucking trashed btw, not even close lol.

People used to say so in every MU.
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Re: India

Post by Lukas_L99 »

[Armag] diarouga wrote:
Lukas_L99 wrote:Aztec FI gets fucking trashed btw, not even close lol.

People used to say so in every MU.


Well, I think I kinda know how to do an Aztec FI and have won vs most civs with it, but it doesn't work vs India. 50 mace and 15 skull knights lose to 40-50 Sepoys, 2 mahouts and 20 urumis with cease fire.
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Re: India

Post by Kaiserklein »

Skull knights just totally useless vs urumi/sepoy. I guess you need to do something else instead, like erk, but then obviously it's slower cause they're not auto upgraded to industrial like knights are. And you actually need natural resources too.
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Re: India

Post by deleted_user0 »

you can cover with skulls, helps vs urumi and sepoy both to tank like shit
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Re: India

Post by Garja »

Even with coyotes instead of skulls is the same. It's just that in the relevant time frame India is able to get more stuff, and with more eco even.
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Re: India

Post by Lukas_L99 »

Yeah erk is too slow, youre gonna have india‘s army in base before you can get a decent army.
Skulls in cover dont kill the mahouts fast enough, you need to kill those or you’re losing all your mace. But once the mahouts are dead you got like 5 skulls left and those wont make a difference. It feels hopeless tbh.
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Re: India

Post by [Armag] diarouga »

Lukas_L99 wrote:
[Armag] diarouga wrote:
Lukas_L99 wrote:Aztec FI gets fucking trashed btw, not even close lol.

People used to say so in every MU.

50 mace and 15 skull knights lose to 40-50 Sepoys, 2 mahouts and 20 urumis with cease fire.

That's for sure, if you have 50 maces and 15 skulls, he'll have 2 mahouts, 20 urumis and at best 10 sepoys, which is totally manageable.
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Re: India

Post by Garja »

more like 30 sepoy, also 2 monks and inspiration.
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Re: India

Post by Hazza54321 »

I dont see azzy beating mass urumi at all, coy loses and mace cant kite forever
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Re: India

Post by Garja »

when armies are approx 100+ pop india one is just stronger. Azzies can beat that but you need like 2 waves which you don't get time to get.
And infinite urumi card doesn't help because in FI vs FI it's gonna be relevant forever. It would be different it if was long colonial into IV game where shipping urumi cards is going to be underwhelming comparing to what civs can pop out at that point with like maxed out ecoes.
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