[Armag] diarouga wrote:Garja wrote:Nah, we are arguably moe neutral than you are. Or at least I am.
I want the EP to be close to the RE, that's objective and neutral. Wanting to change the meta isn't, since it's going to change the balance and the game.
Anyway, tell me this one is neutral lol.
– Qiang Pikeman hand attack light infantry multiplier increased from 2.25 to 3.5
We can all see that it's a Mitoe change who wants to see China colonial being buffed against Aztecs, which is totally undeserved.
Likewise the bow/pike buff is here because the guys who made the changes like bow/pikes. Same, India got nerfed because people think that the civ is op, while India is actually very weak against ff and semi ff builds.
Anyway, you guys buff a civ, and when you realise that the civ is strong, you nerf instead of reverting the buff, how is this objective?
That wasn't your intention until recently, was it? Aren't you the one who wanna base balance solely on TP maps, who is in favor of fixed crates, who thinks that every civ should have equal eco options and so on?
As for the qiang pikemen multiplier vs light infantry, it is inferior to those of other pikes. In fact, China is well known to be weak against coyotemen (check on RTSS there are old posts I could literally quote).
Also that change was part of a more consistent change of standardizing all multiplier vs light infantry to a certain % of the multiplier vs cav. That's cause lot of units don't counter coyotemen properly. On the other hand coyotemen kinda need some buff because they are a bit weak as a cav role unit, especially vs other cav early on.
As for bow/pikes, they just suck balls, that's why they should be buffed (and you could even add that it would encourage more colonial and aggressive play, which isn't bad given current meta).
The cost change tho is bad for several reasons:
- it has the undesired effect of boosting the early xbow/pike spam with wood crates.
- it simply doesn't adhere to a very simple rule for which cheap units should be buffed with stats, while premium units sohuld be buffed with cost (and viceversa for nerfs).