Re: EP 6.0.x Beta [2019-03-12]
Posted: 12 Mar 2019, 00:11
I would assume because it was a poorly designed map, particularly for team
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[Armag] diarouga wrote:Why did you change Baja?
UIx ESOC Baja California:
- resized the map for all game types (-10s rush distance in 1v1)
Map was mistakenly big, compared to the rest. The reason for that was mostly due to the rectalungar layout and because originally it seemed the right size in order to include water, cliffs, etc. Rush distance was a bit too long, especially for a map that isn't even meant to be a big map. This had implications on gameplay of course, and new size will probably have some too. Those implications are intended.
- reshaped the coast line (notably less land behind TCs)
This is mostly for team mode but I guess also for 1v1. Basically there was just too much space behind the TC. More water next to the TC makes it more of water map on one hand (always possible to sneak a dock almost behind TC), but also more of an aggressive map on the other.
- changed the starting position of player for team and FFA
Players used to spawn too close in 2v2 and 3v3. Also to adapt to the changes in size.
- tweaked forest amount/density
I actually don't know how much this will be noticeable, but basically forests will be about 2 tiles closer to TC but also less dense (to reflect the nature of the map). Middle forests will be more numerous but, again, probably none will even notice.
-1 fish shoal per side
16 per side was a bit overkill already and with smaller size they just crowded the water too much
- changed the amount of treasures to be fixed (6 tier2 in 1v1)
Mostly because with 6 treasure is less likely that one side only gets garbage ones (used to be 4-6 random).
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edeholland wrote:enjoy2play wrote:can we get an EP launcher with RE patch + EP maps rated + no cheat system for teamgames?
i have no idea how much a bank cost currently, its insane.
You didn't really try to find it out either. You could click on "ESOC Patch" on the side bar, click patch notes and check Dutch changes.
But for your convenience we have made it simpler. I really hope this page gets posted on official notes threads or the EP page, because more people seem to have no clue about the current patch changes.
Look here to see all changes compared to RE (small list, sorted on civ, easy to check): https://wiki.eso-community.net/ESOC_Pat ... ared_to_RE
Look here to see all changes made in one specific update: https://wiki.eso-community.net/ESOC_Patch
EAGLEMUT wrote:Observer Mode
- The incredible Aizamk's Spectator UI is now bundled with the ESOC Patch installation in all its available resolutions, and [b]automatically activated for players who are spectating a match, according to their current game resolution
Scroogie wrote:Many props to all the people involved in making EP so good, Eaglemut, Aizamk, Kevsoft and all the others, more and more people are playing on it i feel! When will the update be live?
Scroogie wrote:I would love to, but i checked yesterday and it didnt auto-download i think, since none of the new features where there, how do i activate the beta? Sorry if this is a noob question.
EAGLEMUT wrote:- Added a new checkbox option above the game list; "Auto-pest inviters". With this option enabled, anyone who invites you to a custom game will become immediately pested. This option persists throughout a single game session (until the game is closed), disabled by default. The option is meant to alleviate the "invite spam" glitch, possibly making the glitch harder to execute or grant some additional time before it goes through. Absolutely no results guaranteed, previous attempts at this approach had mixed results at best. Note that the pest list has a limited size, which currently remains up to the player to manage.
WickedCossack wrote:EAGLEMUT wrote:- Added a new checkbox option above the game list; "Auto-pest inviters". With this option enabled, anyone who invites you to a custom game will become immediately pested. This option persists throughout a single game session (until the game is closed), disabled by default. The option is meant to alleviate the "invite spam" glitch, possibly making the glitch harder to execute or grant some additional time before it goes through. Absolutely no results guaranteed, previous attempts at this approach had mixed results at best. Note that the pest list has a limited size, which currently remains up to the player to manage.
To clarify, does the person get pested after 1 invite or is it say a 5 times in super quick succession kinda thing?
IAmSoldieR wrote:Does the ui thing mean I can install obs ui and play normally without needing to uninstall it?