thats the dev team, not the patch team[Armag] diarouga wrote:The God team
EP 7.0.x Beta [RELEASED-LIVE]
Re: EP 7.0.x Beta [2019-11-20]
mad cuz bad
- [Armag] diarouga
- Ninja
- Posts: 12710
- Joined: Feb 26, 2015
- ESO: diarouga
- Location: France
Re: EP 7.0.x Beta [2019-11-20]
Ah, my bad. The god team indeed thenn0el wrote:thats the dev team, not the patch team[Armag] diarouga wrote:The God team
Re: EP 7.0.x Beta [2019-12-09]
This is an update to an ongoing Beta version of the ESOC Patch. You can find combined changelog of current Beta here.
This is expected to be the final iteration, public release is imminent.
EP 7.0.0.0 Beta5 [2019-12-09]
changelog since EP 7.0.0.0 Beta4
unless specified otherwise, game changes apply to all of ESOC Patch / ESOC Treaty Patch
Features
- A multiplayer game room host may now select a "Map Variant" to specify whether to spawn Summer/Winter variant of a map (only applicable to certain maps, as detailed below).
ESOC Patch bug fixes
- Banner-army descriptions updated for accuracy and consistency.
ESOC Patch map changes
- Added new map-set "Tournament Maps", containing the ESOC Winter Championship 2020 map pool; UIx ESOC Arizona, UIx ESOC Arkansas, UIx ESOC Baja California, UIx ESOC Colorado, UIx ESOC Florida, UIx ESOC Hudson Bay, UIx ESOC Manchac, UIx ESOC Mendocino, UIx New England.
- The following maps now react to the new "Map Variant" option (Winter/Summer): Araucania, Great Lakes, UIx ESOC Hudson Bay, UIx ESOC Kamchatka.
- The following maps now react to the new "Map Variant" option, but will only spawn in Winter variant when that variant is specifically selected: UIx ESOC Fertile Crescent, UIx ESOC Florida, UIx ESOC Mendocino, UIx ESOC Pampas Sierras.
ESOC Treaty Patch map changes
- The following maps now react to the new "Map Variant" option (Winter/Summer): Araucania, Great Lakes.
Observer Mode
- Observers can now see economic/military gather points of buildings.
ESOC Patch balance changes
General
– Improvements that deliver "approximately 1 unit for every x minutes of game length, up to 30 minutes" now actually deliver 1 unit for every x minutes of game length, up to 30 minutes", resulting in intuitive and proportionate scaling (affects certain Aztec, Iroquois and Sioux 'big buttons', as well as several minor native improvements; descriptions updated accordingly)
Aztecs
– "Temple of Centeotl" shipment no longer grants the Macehualtin 1 splash radius (damage cap of 16 removed accordingly); now instead grants +2 line of sight and range
British
– Manor cost reduced from 140w to 135w (bounties adjusted accordingly) [revert]
Dutch
– "Team Infantry Hitpoints" shipment reduced from +15% to +10% infantry hitpoints for non-Dutch allies
Germans
– Settler Wagon ranged attack huntable multiplier increased from 4 to 5.75
– "Team Cavalry Attack" shipment reduced from +15% to +10% cavalry attackts for non-German allies
Ottomans
– Abus Gun artillery multiplier decreased from 0.75 to 0.5; "Veteran Abus Guns" improvement +2 line of sight and range reduced to +1 line of sight and range; "Guard Abus Guns" improvement now also grants +1 line of sight and range
Portuguese
– Organ Gun unpacking time decreased from 2 to 1 seconds
Sioux
– Tashunke Prowler cost reduced from 150f, 75c to 125f, 75c (bounties adjusted accordingly); attack & hitpoints now increase by 20% in Industrial Age, and by 30% in Imperial Age
Spanish
– "Unction" shipment decreased from +5% attack aura per Missionary and 2 Missionaries to +5% attack aura per Missionary and 1 Missionary [partial revert]
– "Caballeros" shipment range effect increased from +1 to +2 [tweak]
Credits
- @PF2K for new map-set image
- @Kevsoft for his work on UHC2 (dynamic time-based effects fix, obs gather point)
This is expected to be the final iteration, public release is imminent.
EP 7.0.0.0 Beta5 [2019-12-09]
changelog since EP 7.0.0.0 Beta4
unless specified otherwise, game changes apply to all of ESOC Patch / ESOC Treaty Patch
Features
- A multiplayer game room host may now select a "Map Variant" to specify whether to spawn Summer/Winter variant of a map (only applicable to certain maps, as detailed below).
ESOC Patch bug fixes
- Banner-army descriptions updated for accuracy and consistency.
ESOC Patch map changes
- Added new map-set "Tournament Maps", containing the ESOC Winter Championship 2020 map pool; UIx ESOC Arizona, UIx ESOC Arkansas, UIx ESOC Baja California, UIx ESOC Colorado, UIx ESOC Florida, UIx ESOC Hudson Bay, UIx ESOC Manchac, UIx ESOC Mendocino, UIx New England.
- The following maps now react to the new "Map Variant" option (Winter/Summer): Araucania, Great Lakes, UIx ESOC Hudson Bay, UIx ESOC Kamchatka.
- The following maps now react to the new "Map Variant" option, but will only spawn in Winter variant when that variant is specifically selected: UIx ESOC Fertile Crescent, UIx ESOC Florida, UIx ESOC Mendocino, UIx ESOC Pampas Sierras.
ESOC Treaty Patch map changes
- The following maps now react to the new "Map Variant" option (Winter/Summer): Araucania, Great Lakes.
Observer Mode
- Observers can now see economic/military gather points of buildings.
ESOC Patch balance changes
General
– Improvements that deliver "approximately 1 unit for every x minutes of game length, up to 30 minutes" now actually deliver 1 unit for every x minutes of game length, up to 30 minutes", resulting in intuitive and proportionate scaling (affects certain Aztec, Iroquois and Sioux 'big buttons', as well as several minor native improvements; descriptions updated accordingly)
Aztecs
– "Temple of Centeotl" shipment no longer grants the Macehualtin 1 splash radius (damage cap of 16 removed accordingly); now instead grants +2 line of sight and range
British
– Manor cost reduced from 140w to 135w (bounties adjusted accordingly) [revert]
Dutch
– "Team Infantry Hitpoints" shipment reduced from +15% to +10% infantry hitpoints for non-Dutch allies
Germans
– Settler Wagon ranged attack huntable multiplier increased from 4 to 5.75
– "Team Cavalry Attack" shipment reduced from +15% to +10% cavalry attackts for non-German allies
Ottomans
– Abus Gun artillery multiplier decreased from 0.75 to 0.5; "Veteran Abus Guns" improvement +2 line of sight and range reduced to +1 line of sight and range; "Guard Abus Guns" improvement now also grants +1 line of sight and range
Portuguese
– Organ Gun unpacking time decreased from 2 to 1 seconds
Sioux
– Tashunke Prowler cost reduced from 150f, 75c to 125f, 75c (bounties adjusted accordingly); attack & hitpoints now increase by 20% in Industrial Age, and by 30% in Imperial Age
Spanish
– "Unction" shipment decreased from +5% attack aura per Missionary and 2 Missionaries to +5% attack aura per Missionary and 1 Missionary [partial revert]
– "Caballeros" shipment range effect increased from +1 to +2 [tweak]
Credits
- @PF2K for new map-set image
- @Kevsoft for his work on UHC2 (dynamic time-based effects fix, obs gather point)
Re: EP 7.0.x Beta [2019-12-09]
This is very welcome in making this unit useableTashunke Prowler cost reduced from 150f, 75c to 125f, 75c (bounties adjusted accordingly); attack & hitpoints now increase by 20% in Industrial Age, and by 30% in Imperial Age
Love the cabelleros tweak and abus negative vs artillery.
Good work guys, this looks to be a pretty solid official patch when beta is done
- chronique
- Advanced Player
- Posts: 2060
- Joined: Jul 4, 2015
- ESO: poissondu44
- Location: France
Re: EP 7.0.x Beta [2019-12-09]
Spain have there own meteor hammer knowEAGLEMUT wrote: – "Caballeros" shipment range effect increased from +1 to +2 [tweak]
edit: you have forgotten to change the unction card description in the game, its said "+2 missionary". Its not important at all ^^.
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