Change or remove Halberdiers

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United States of America dutchdude117
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Change or remove Halberdiers

Post by dutchdude117 »

Halbs are one of the worst units in the game due to a multitude of factors, the mains ones being:
-They are melee
-They are slow
-They are expensive

At this moment in the game they just occupy design space that could be filled by a more interesting unit that may actually see play. So I propose that we make a decision to either fix or remove them.

Thoughts?
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India rsy
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Re: Change or remove Halberdiers

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Post by rsy »

-> go dutch
-> make halbs
-> send speed upgrade shipment
-> profit
-> ???
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United States of America dutchdude117
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Re: Change or remove Halberdiers

Post by dutchdude117 »

rsy wrote:-> go dutch
-> make halbs
-> send speed upgrade shipment
-> profit
-> ???
I know you are kinda joking but I'll respond:
Even with the speed upgrade Halbs for dutch are still quite useless, as their cost efficiency vs almost all units is pretty terrible. Especially considering the fact that those resources could have been spent on more effective units like dragoons or skirmishers or musketeers, or cannons.
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Germany Makrokosmos12
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Re: Change or remove Halberdiers

Post by Makrokosmos12 »

rsy wrote:-> go dutch
-> make halbs
-> send speed upgrade shipment
-> profit
-> ???
you retard, you know that doesnt work. Halbs and pikes need more HP, they get completely destroyed by ranged units. Goons are soo tanky in comparison to melee units.
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Malaysia Aizamk
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Re: Change or remove Halberdiers

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Post by Aizamk »

watch out for smurfs halbing you
oranges.
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European Union aaryngend
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Re: Change or remove Halberdiers

Post by aaryngend »

Aizamk wrote:watch out for smurfs halbing you
Or Halbs smurfing you!
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India rsy
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Re: Change or remove Halberdiers

Post by rsy »

Makrokosmos12 wrote:
rsy wrote:-> go dutch
-> make halbs
-> send speed upgrade shipment
-> profit
-> ???
you retard, you know that doesnt work.
hey no reason for the hostility dude
@sapikles teach these guys the ways of dutch halberdiers
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Canada forgrin
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Re: Change or remove Halberdiers

Post by forgrin »

https://www.twitch.tv/forgin14

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India _RDX_
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Re: Change or remove Halberdiers

Post by _RDX_ »

Halberdiers are lame, lamer than piki lamers.
oranges.
No Flag helln00
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Re: Change or remove Halberdiers

Post by helln00 »

i mean the proposal is just to give them a speed buff which would make them viable effectively. Even china with a effectively a 5 speed halb/rod style unit is considered pretty decent.
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China fei123456
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Re: Change or remove Halberdiers

Post by fei123456 »

EP has buffed them a bit, and they're at least viable now. Though i think we should give them 4.5 speed now.
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United States of America dutchdude117
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Re: Change or remove Halberdiers

Post by dutchdude117 »

21
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Canada dansil92
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Re: Change or remove Halberdiers

Post by dansil92 »

It's been discussed a lot. Last time it came up uit was basically concluded that 4.5 speed is all they need to be situationally viable. They are great for body blocking, something ruyters cannot hope to do and they can fight dopps or piki in hand combat in a pinch too
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Germany japanesegeneral
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Re: Change or remove Halberdiers

Post by japanesegeneral »

There is one situation where making halbs is ok: You know your opponent tries to win the next fight by making mostly cav and you only have 1 stable so you can not mass ruyters fast enough.
6 petards a day keep the doctor away.
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Great Britain Riotcoke
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Re: Change or remove Halberdiers

Post by Riotcoke »

Halbs are fine
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Australia Kawapasaka
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Re: Change or remove Halberdiers

Post by Kawapasaka »

Borderline brooken against Brit, just lucky it's a bad MU for Dutch regardless. No further buffs necessary imo.
France iNcog
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Re: Change or remove Halberdiers

Post by iNcog »

they are body blocking units, unlike goon type units which are anti-cav that shouldnt be melee
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Garja wrote: ↑
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Re: Change or remove Halberdiers

Post by iNcog »

but défensive body block, to protect skirms or cannons. rods and Changdao are more aggressive melee
YouTube: https://www.youtube.com/incog_aoe
Garja wrote: ↑
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
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Tokelau jesus3
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Re: Change or remove Halberdiers

Post by jesus3 »

Another guy that has been sent by the anti-piki lobby, this time targeting the metal pikis. Your defamation attempt is futile!
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United States of America Squamiger
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Re: Change or remove Halberdiers

Post by Squamiger »

making them faster would just make them like uber-changdao, which would reduce civ diversity. if they are going to be buffed they should remain a slow, defensive anti-cav melee unit, just buff their HP or ranged resistance. they should get buffed in the direction of skull knights, not in the direction of rods.
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Re: Change or remove Halberdiers

Post by deleted_user »

dutch speedy halbs are pretty good and I like winning 3v3s by spamming them from 3 raxes into every corner of the map. They also get insane upgrades.
Vietnam duckzilla
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Re: Change or remove Halberdiers

Post by duckzilla »

the only strat superior to fully upped speedy halbs is German fully upped speedy pikemen. Speed 6.5 and three upgrade cards make some really nice troops in imperial.
Whatever is written above: this is no financial advice.

Beati pauperes spiritu.
Switzerland bobabu
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Re: Change or remove Halberdiers

Post by bobabu »

If you don't like halbs just make pikis
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Tokelau jesus3
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Re: Change or remove Halberdiers

Post by jesus3 »

bobabu wrote:If you don't like halbs just make pikis
this guy gets it
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Canada dansil92
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Re: Change or remove Halberdiers

Post by dansil92 »

I quite like halbs situationally. Its never really about how cost effective they are its how good they are at protecting things. They're tanks, nearly hussar level melee damage, and able to beat nearly any unit they contact, even artillery if given the chance. They have to be slow or they'd be so broken. If anyone besides me remembers 5.2 speed dutch halbs with no penalties to infantry, you'll know what i mean. I think 4.5 speed would be ok, possibly even desirable, but it might scale too hard for dutch at nearly rodelero speed (5.85 speed).
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