I also remember beating you on Yucatan.jerom wrote:no. You made me rage by selecting a water map. I think we only played indonesia seriously once and I picked a land deck in denial of the water.bramboy wrote:Probably, I cant remember. I know Ive made jerom rage quit a few times with offshore support, though.
ESOC Patch suggestions, comments and discussion
- Mr_Bramboy
- Retired Contributor
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- ESO: [VOC] Bram
- Location: Amsterdam
ESOC Patch suggestions, comments and discussion
ESOC Patch suggestions, comments and discussion
You mean that game with the morturarus?bramboy wrote:I also remember beating you on Yucatan.jerom wrote:no. You made me rage by selecting a water map. I think we only played indonesia seriously once and I picked a land deck in denial of the water.
- princeofcarthage
- Retired Contributor
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- Location: Milky Way!
ESOC Patch suggestions, comments and discussion
I had this Idea for making the water balance. 1) make whales consumable while making them re-spawnable after few mins 2) add a water trade route like thing. what I mean create a copy of fishing boat or canoe(for different design) and name it as merchant ship. create 4-5 hotspots like whales at the edge of map(indicating travel to different world) where you need to dock your merchant ship and just like trade route instead of xp it gives trade gold/food/wood every say 40 sec likes say 120 gold every 40 seconds. Add the tp upgrades to dock to reduce time and increase gather rate of these merchant ships. 3) Increase dock cost to 300 4) make schooners age 3 shipment. I think that would help make water a supporting economy rather than a main source of economy at-least until later ages of the game.
Fine line to something great is a strange change.
ESOC Patch suggestions, comments and discussion
All this would make the sea boom incredibly bad.
- princeofcarthage
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ESOC Patch suggestions, comments and discussion
I think it would just might the thing we need, like once in age 3 when you are out of hunts and mines you can make a transition to water, it will need lot of testing imo thoughyemshi wrote:All this would make the sea boom incredibly bad.
Fine line to something great is a strange change.
- Mr_Bramboy
- Retired Contributor
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ESOC Patch suggestions, comments and discussion
I think you need to play more supremacy.
Schooners in age 3 lol
Schooners in age 3 lol
- princeofcarthage
- Retired Contributor
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ESOC Patch suggestions, comments and discussion
urm well as of now they are broken cuz you can have 100 vills at 10 mins which seems highly broken, imo water should be a way of increaseing/expanding your economoy overtime rather than just be dependent on it. against civ like ports which can go full water its also highly impossible to punish them.bramboy wrote:I think you need to play more supremacy.
Schooners in age 3 lol
Fine line to something great is a strange change.
- Mr_Bramboy
- Retired Contributor
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ESOC Patch suggestions, comments and discussion
As I said, I think you need to play more supremacy.princeofcarthage wrote:urm well as of now they are broken cuz you can have 100 vills at 10 mins which seems highly broken, imo water should be a way of increaseing/expanding your economoy overtime rather than just be dependent on it. against civ like ports which can go full water its also highly impossible to punish them.bramboy wrote:I think you need to play more supremacy.
Schooners in age 3 lol
"its also highly impossible to punish them" shows to me you havent played more than 5 games against water ever.
ESOC Patch suggestions, comments and discussion
Watching Jerom vs GS (aka Highweed) streaming and Jerom couldn't pop 2 bombards from factories cause he got housed and missed the batch, so Goodspeed won. China doesn't have this problem when spawning crows, when you build a new house the crow pops.
Would it be possible to fix that in next updates?
Would it be possible to fix that in next updates?
ESOC Patch suggestions, comments and discussion
Because Yellow River is not considered a good enough map to make it in the QS pool. Please also note that yellowriverdry is the name of the map that includes both versions (water and land).yemshi wrote:A completely different question: Why is Yellow River (Water one) not part of the classic ES QS pool?
ESOC Patch suggestions, comments and discussion
Can''t you stress the cease fire game more? XDyoqpasa wrote:Watching Jerom vs GS (aka Highweed) streaming and Jerom couldn''t pop 2 bombards from factories cause he got housed and missed the batch, so Goodspeed won. China doesn''t have this problem when spawning crows, when you build a new house the crow pops.
Would it be possible to fix that in next updates?
I don''t know how much that needs to be fixed. The way the china wonder works is much nicer I guess, I like that better.
ESOC Patch suggestions, comments and discussion
I think you misunderstand the question. He is asking about the RE QS map-pool.garja wrote:Because Yellow River is not considered a good enough map to make it in the QS pool. Please also note that yellowriverdry is the name of the map that includes both versions (water and land).yemshi wrote:A completely different question: Why is Yellow River (Water one) not part of the classic ES QS pool?
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- Jaeger
- Posts: 3680
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ESOC Patch suggestions, comments and discussion
+1yoqpasa wrote:Watching Jerom vs GS (aka Highweed) streaming and Jerom couldn''t pop 2 bombards from factories cause he got housed and missed the batch, so Goodspeed won. China doesn''t have this problem when spawning crows, when you build a new house the crow pops.
Would it be possible to fix that in next updates?
BUMP
- edeholland
- ESOC Community Team
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ESOC Patch suggestions, comments and discussion
You might as well fix it for Otto also then.
ESOC Patch suggestions, comments and discussion
I have been playing on both yellow river versions in the RE QS map-pool.zoom wrote:I think you misunderstand the question. He is asking about the RE QS map-pool.garja wrote:Because Yellow River is not considered a good enough map to make it in the QS pool. Please also note that yellowriverdry is the name of the map that includes both versions (water and land).
Now my question was why it wasnt added to the FP classic map-pool but he answered.
- princeofkabul
- Pro Player
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- Location: In retirement home with Sam and Vic
ESOC Patch suggestions, comments and discussion
hey, can u make anticheat system which works?
Chairman of Washed Up clan
Leader of the Shady Swedes
Team Manager of the Blockhouse Boomers
Leader of the Shady Swedes
Team Manager of the Blockhouse Boomers
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- Ninja
- Posts: 13004
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ESOC Patch suggestions, comments and discussion
Reduce goon resistant to 20% from 30? It's just too dominant unit especially in team.
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- Pro Player
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ESOC Patch suggestions, comments and discussion
stealing the mighty hazza54321''s ideas are we?somppukunkku wrote:Reduce goon resistant to 20% from 30? It''s just too dominant unit especially in team.
- edeholland
- ESOC Community Team
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ESOC Patch suggestions, comments and discussion
Not for their vills.zoom wrote:That is the idea?
ESOC Patch suggestions, comments and discussion
No but for Bombards. I think that's what the point was to begin with.
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- Ninja
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ESOC Patch suggestions, comments and discussion
Never saw your post but then we are on the same boat, my broh :clint:hazza54321 wrote:stealing the mighty hazza54321s ideas are we?somppukunkku wrote:Reduce goon resistant to 20% from 30? Its just too dominant unit especially in team.
ESOC Patch suggestions, comments and discussion
You are aware that that change was made in the old fan patch? Hardly your idea thenhazza54321 wrote:stealing the mighty hazza54321s ideas are we?somppukunkku wrote:Reduce goon resistant to 20% from 30? Its just too dominant unit especially in team.
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