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Re: Bug Fixes for the ESOC Patch

Posted: 08 Feb 2018, 22:00
by QueenOfdestiny
Rikikipu wrote:
queenofdestiny wrote:Waterflags team map

Con you also send it to me on Skype please ?

Check discord :hmm: like 1week ago I sent

Re: Bug Fixes for the ESOC Patch

Posted: 08 Feb 2018, 22:04
by Rikikipu
queenofdestiny wrote:
Rikikipu wrote:
queenofdestiny wrote:Waterflags team map

Con you also send it to me on Skype please ?

Check discord :hmm: like 1week ago I sent

I know, hence my joke.

Re: Bug Fixes for the ESOC Patch

Posted: 13 Apr 2018, 17:32
by bwinner
I just have discovered a small bug (rly no big deal but I just share)
When you do that increases the willager build limit by 10% (from the Soufis), you can train 59 vils with Dutch instead of 54. I didn't test with fr if you this is the same.

Re: Bug Fixes for the ESOC Patch

Posted: 27 Apr 2018, 02:15
by ypUnitDiscipleAura
can we fix ypUnitDiscipleAura bug in ep 4.21?

Re: Bug Fixes for the ESOC Patch

Posted: 27 Apr 2018, 12:28
by pecelot
I've tested EP 4.205 and there's some progress being made!

Re: Bug Fixes for the ESOC Patch

Posted: 02 May 2018, 20:06
by EAGLEMUT
I have looked into disciple aura for 4.2 and realized the change is a bigger deal than I thought, so I rather did not risk attempting it. Could be worth another look for a future release if I have the time.

Also I wanna put a reminder here for myself to look at fixing berry max gatherers if possible.

princeofcarthage wrote:Code for abus gun range is incomplete. +2 range only affects in volley mode. Does not affect abus gun in defend and stagger mode. Checked in game as well as file.
Fixed on 4.2.

Re: Bug Fixes for the ESOC Patch

Posted: 03 May 2018, 19:21
by deleted_user0
Is the chance at which chokunu shots miss target hardcoded or is it something that can changed? It seems like ckn miss significantly more shots on ep than on re

Re: Bug Fixes for the ESOC Patch

Posted: 03 May 2018, 19:49
by Lukas_L99
Tomahawks can not build stuff after sending battlefield construction while aenna/forest prowlers can. Also do they still inly get 12 range instead of 14 after the lacrosse upgrade?

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 09:29
by EAGLEMUT
umeu wrote:Is the chance at which chokunu shots miss target hardcoded or is it something that can changed? It seems like ckn miss significantly more shots on ep than on re

Just checked this; it is not hardcoded, but we've made no changes to them on EP. Interestingly, they should be about half as accurate in other modes than the standard Volley mode.

Lukas_L99 wrote:Tomahawks can not build stuff after sending battlefield construction while aenna/forest prowlers can. Also do they still inly get 12 range instead of 14 after the lacrosse upgrade?
Fixes coming for this with EP5.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 09:41
by Kaiserklein
Some time ago, we found out that the 2 eagle warriors treasure that can spawn on adirondacks in team is bugged. The eagles deal 0 attack, they don't throw anything, and they don't have any range iirc.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 10:46
by deleted_user0
EAGLEMUT wrote:
umeu wrote:Is the chance at which chokunu shots miss target hardcoded or is it something that can changed? It seems like ckn miss significantly more shots on ep than on re

Just checked this; it is not hardcoded, but we've made no changes to them on EP. Interestingly, they should be about half as accurate in other modes than the standard Volley mode.

Lukas_L99 wrote:Tomahawks can not build stuff after sending battlefield construction while aenna/forest prowlers can. Also do they still inly get 12 range instead of 14 after the lacrosse upgrade?
Fixes coming for this with EP5.


So the miss percentage is same on ep and re? Interesting about the other modes. So basically should never stagger ckn. What about the other bows? Do they have the same?

Tx!

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 10:52
by EAGLEMUT
umeu wrote:
EAGLEMUT wrote:
umeu wrote:Is the chance at which chokunu shots miss target hardcoded or is it something that can changed? It seems like ckn miss significantly more shots on ep than on re

Just checked this; it is not hardcoded, but we've made no changes to them on EP. Interestingly, they should be about half as accurate in other modes than the standard Volley mode.

Lukas_L99 wrote:Tomahawks can not build stuff after sending battlefield construction while aenna/forest prowlers can. Also do they still inly get 12 range instead of 14 after the lacrosse upgrade?
Fixes coming for this with EP5.


So the miss percentage is same on ep and re? Interesting about the other modes. So basically should never stagger ckn. What about the other bows? Do they have the same?

Tx!

Yeah, it is the same. I checked other archer units and there it doesn't differ across modes/tactics.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 10:53
by deleted_user0
That seems like a bug to me tbh.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 11:34
by Garja
It's questionable at least. What's the point?

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 11:59
by EAGLEMUT
Yes, possibly a bug.

Kaiserklein wrote:Some time ago, we found out that the 2 eagle warriors treasure that can spawn on adirondacks in team is bugged. The eagles deal 0 attack, they don't throw anything, and they don't have any range iirc.
Fix will be included in EP5, thanks for the report.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 12:04
by Garja
Anyway. Can we give iroquois travois like +1 LOS so that they can build a dock without needing another unit to scout the shore?

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 15:38
by [Armag] diarouga
Cool idea.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 16:14
by Aykin Haraka
I am not sure if +1 los is enough maybe it needs +2

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 21:17
by deleted_user
Help it says my manors cost 140w?!

Wtf @Goodspeed bug!!

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 21:28
by Goodspeed
You must be smurfing?

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 23:26
by EAGLEMUT
Aykin Haraka wrote:I am not sure if +1 los is enough maybe it needs +2

Added +4. It was that bad.

Re: Bug Fixes for the ESOC Patch

Posted: 07 May 2018, 23:51
by zoom
I don't see how this has anything to do with bugs, but it matters not, I guess.

Re: Bug Fixes for the ESOC Patch

Posted: 08 May 2018, 00:03
by pecelot
Kaiserklein wrote:Some time ago, we found out that the 2 eagle warriors treasure that can spawn on adirondacks in team is bugged. The eagles deal 0 attack, they don't throw anything, and they don't have any range iirc.


On KnB Alps I found it in September:

Image

I'm pretty sure I've posted it somewhere already, but can't find it as of now — sorry. :export:

Re: Bug Fixes for the ESOC Patch

Posted: 08 May 2018, 06:31
by deleted_user0
Garja wrote:It's questionable at least. What's the point?


Yeah i dunno. Its weird.

Re: Bug Fixes for the ESOC Patch

Posted: 23 May 2018, 17:39
by Kynesie
Hi all,
I realized yesterday i got fan noises on EP, what is rather recent.
After taking a look, my processor (I5 6500) is used at 40% by EP and traity patch, while it is between 10 and 15% on RE patch..
FP.PNG


In game it s between 60 and 80 % ...
Does anyone else have this problem? How to solve it?