Arsenal & advanced arsenal discussion

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European Union Scroogie
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Re: Arsenal & advanced arsenal discussion

Post by Scroogie »

250w cost makes it awkward in bos :(
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Re: Arsenal & advanced arsenal discussion

Post by Hazza54321 »

please dont give zoi more ideas. its fine currently with the cheaper techs.
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Re: Arsenal & advanced arsenal discussion

Post by iNcog »

Arsenal is fine. Please no change.
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Re: Arsenal & advanced arsenal discussion

Post by RefluxSemantic »

The only reason people often don't build an arsenal is that it misses the instant payoff upgrade. Many of the upgrades are somewhat situational early on. If there is even a remotely strong skirm upgrade I think people would get it every game. The ranged cav upgrade is strong, but it's a bit expensive so early on and you don't care as much about upgrading your ranged cav. The hand cav isn't great early on because you don't have enough hand cav early on. CIR is great but super situational.

Then later on the game is usually too scrappy so there is not enough money to get arsenal stuff.
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Re: Arsenal & advanced arsenal discussion

Post by Blastkiller »

RefluxSemantic wrote:The only reason people often don't build an arsenal is that it misses the instant payoff upgrade. Many of the upgrades are somewhat situational early on. If there is even a remotely strong skirm upgrade I think people would get it every game. The ranged cav upgrade is strong, but it's a bit expensive so early on and you don't care as much about upgrading your ranged cav. The hand cav isn't great early on because you don't have enough hand cav early on. CIR is great but super situational.

Then later on the game is usually too scrappy so there is not enough money to get arsenal stuff.
it seems to me everything balanced in the arsenal.
Counter Infantry Rifling: cost 200w, 200c = 400 total resources.
Ranged Cavalry Caracole: cost 200f, 300w = 500 total resources but you have to count that food is the fastest resource so if you compare it is as if you had 400 total resources like at Counter Infantry Rifling
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Re: Arsenal & advanced arsenal discussion

Post by Blastkiller »

Flint Lock, perhaps this upgrade is the only one that is not found with the cost, 200w and 250c and 10% of life to the infantry while Cavalry Cuirass gives the same and costs 50 resources less, 100w and 300c
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Re: Arsenal & advanced arsenal discussion

Post by Plantinator »

Yeah but you usually make more ranged inf than melee cav so its fine imo
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Re: Arsenal & advanced arsenal discussion

Post by Astaroth »

It's so funny to me that in previous age games, at least in aoe2, the blacksmith upgrades were basically a must have every game, whereas in aoe3 you have a quite situational arsenal in comparison.

I do think that is a bit sad; particularly, the most used unit (skirms) gets no overall upgrades (dmg or HP).

I assume this is because the devs didn't want upgrade cards to be useless in comparison.

Anyway, an unofficial patch is prolly not the place for any far reaching changes in this regard.
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Re: Arsenal & advanced arsenal discussion

Post by Blastkiller »

Astaroth wrote:It's so funny to me that in previous age games, at least in aoe2, the blacksmith upgrades were basically a must have every game, whereas in aoe3 you have a quite situational arsenal in comparison.

I do think that is a bit sad; particularly, the most used unit (skirms) gets no overall upgrades (dmg or HP).

I assume this is because the devs didn't want upgrade cards to be useless in comparison.

Anyway, an unofficial patch is prolly not the place for any far reaching changes in this regard.
The advanced arsenal has Skirmish upgrades
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Re: Arsenal & advanced arsenal discussion

Post by Blastkiller »

Plantinator wrote:Yeah but you usually make more ranged inf than melee cav so its fine imo
It fits
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Re: Arsenal & advanced arsenal discussion

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Post by Mitoe »

Astaroth wrote:It's so funny to me that in previous age games, at least in aoe2, the blacksmith upgrades were basically a must have every game, whereas in aoe3 you have a quite situational arsenal in comparison.

I do think that is a bit sad; particularly, the most used unit (skirms) gets no overall upgrades (dmg or HP).

I assume this is because the devs didn't want upgrade cards to be useless in comparison.

Anyway, an unofficial patch is prolly not the place for any far reaching changes in this regard.
Counter Infantry Rifling is one of the best upgrades in the game in the right situation. That’s a skirm upgrade right there.


I really don’t want to see the Arsenal buffed. It’s got its place in the game, and it’s a good thing that people don’t build it every single game.
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Re: Arsenal & advanced arsenal discussion

Post by Astaroth »

Not trying to be a smartass, but that's why I said overall upgrades (dmg or HP). Even if I suck at aoe3, it would be sad if I didn't know CIR :P
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Re: Arsenal & advanced arsenal discussion

Post by Rohbrot »

Astaroth wrote:Not trying to be a smartass, but that's why I said overall upgrades (dmg or HP). Even if I suck at aoe3, it would be sad if I didn't know CIR :P
yeah, sad that we dont have them without a card sent and we still have to invest more res in it.....
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Re: Arsenal & advanced arsenal discussion

Post by Hazza54321 »

Game is skirm dominant as it is. Besides aa has 3 ups for skirm
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Re: Arsenal & advanced arsenal discussion

Post by Garja »

Does it grant cheaper techs now?
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Re: Arsenal & advanced arsenal discussion

Post by Rohbrot »

Garja wrote:Does it grant cheaper techs now?
aa techs? No
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Re: Arsenal & advanced arsenal discussion

Post by zoom »

Garja wrote:Does it grant cheaper techs now?
For EP7 I opted strictly for the no-brainer option; reducing the cost of the unviable improvements:

– "Cavalry Cuirass" improvement cost reduced to 300c (from 100w, 300c)
– "Incendiary Grenades" improvement cost reduced to 250w, 250c (from 400w, 300c)
– "Infantry Breastplate" improvement cost reduced to 100w, 100c (from 200w, 200c)
– "Socket Bayonet" improvement cost reduced to 200w, 200c (from 400w, 400c)

I decided not to buff the Arsenal outside of this, as it would have buffed improvements that seem undesirable to buff, and buffing Advanced Arsenal isn't clearly desirable (not least for inter-civilization balance purposes). I should poll whether additional Arsenal buffs are desirable, for a future balance update.
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Re: Arsenal & advanced arsenal discussion

Post by Plantinator »

Did anyone ever wonder why u can research cir right away but have to ship a card to get hp and attack? Clearly seems like cir is the more specialising/advanced upgrade
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Re: Arsenal & advanced arsenal discussion

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Post by harcha »

Plantinator wrote:Did anyone ever wonder why u can research cir right away but have to ship a card to get hp and attack? Clearly seems like cir is the more specialising/advanced upgrade
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Re: Arsenal & advanced arsenal discussion

Post by zoom »

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Re: Arsenal & advanced arsenal discussion

Post by Jotunir »

Plantinator wrote:Did anyone ever wonder why u can research cir right away but have to ship a card to get hp and attack? Clearly seems like cir is the more specialising/advanced upgrade
And also the better one, 15% extra damage is not as good as counter infantry rifling. I always thought that AA is a waste of resources to be honest, a shipment that allows you to spend resources on upgrades (some of them are next to useless) that you can't spare. For treaty maybe, but for supremacy it's not worth it.
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Re: Arsenal & advanced arsenal discussion

Post by aligator92 »

I recently considered making a dedicated anti Sweden deck, so I can get the infantery speed upgrade in the late game
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Re: Arsenal & advanced arsenal discussion

Post by Jotunir »

aligator92 wrote:I recently considered making a dedicated anti Sweden deck, so I can get the infantery speed upgrade in the late game
That is one of the better upgrades. Still, you must consider that you would be better off sending an upgrade card instead. For which civ are you making this deck?
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Re: Arsenal & advanced arsenal discussion

Post by aligator92 »

Jotunir wrote:
aligator92 wrote:I recently considered making a dedicated anti Sweden deck, so I can get the infantery speed upgrade in the late game
That is one of the better upgrades. Still, you must consider that you would be better off sending an upgrade card instead. For which civ are you making this deck?
Came to my mind when I was playing germany. I have the colonial cav upgrades in my standard deck but you don't really use those against Sweden. 3 Dopps is also questionable vs Sweden
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Re: Arsenal & advanced arsenal discussion

Post by Jotunir »

aligator92 wrote:
Jotunir wrote:
aligator92 wrote:I recently considered making a dedicated anti Sweden deck, so I can get the infantery speed upgrade in the late game
That is one of the better upgrades. Still, you must consider that you would be better off sending an upgrade card instead. For which civ are you making this deck?
Came to my mind when I was playing germany. I have the colonial cav upgrades in my standard deck but you don't really use those against Sweden. 3 Dopps is also questionable vs Sweden
Military drummers is nice and isn't so expensive (150 :wood: 150 :coin: ). But you must also include the cost opportunity of a shipment and an arsenal (700 resources for an age 2 shipment + 250 :wood: ). it's very costly, just for 10% faster infantry.

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