IP Man wrote:Currently, if they make 4 banks, they have 4 vill shipments in age 1 and they also have access to 6 banks from start which is plain stupid. Also, i dont understand why age 1 card gives better bonus than age 4 card (there are 2 age 1 cards too)..
What they really needed is to get the xp build bounty for banks increased or reverted to be the same as nilla, not to get loads of buffs which are uncessery and which make them a civ which nobody will agree to play against.
IP Man wrote:Currently, if they make 4 banks, they have 4 vill shipments in age 1 and they also have access to 6 banks from start which is plain stupid. Also, i dont understand why age 1 card gives better bonus than age 4 card (there are 2 age 1 cards too)..
What they really needed is to get the xp build bounty for banks increased or reverted to be the same as nilla, not to get loads of buffs which are uncessery and which make them a civ which nobody will agree to play against.
Dutch are still too strong in team, but in 1v1 they're fine imo
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
If they have a mate with decent anti cav I think it's very hard to pressure the dutch team since they have skirms. While in 1v1 you can usually pressure dutch in colo. Not having 2 falcs is an issue but they make up for it by having a big spam in early fort. Honestly whenever I'm playing 2v2 with Mitoe and he's dutch he can carry the game, even in our tourney game vs you he carried and we lost cause I didn't make huss till too late and cause I was otto.
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
With 5 banks Dutch outgathers easy in midgame and civs like Fre take a lot to outgather. All the other advantages like 2 cannons, better hand cav, tempo from colonial pressure, etc. are almost nullified by the nature of the team game. So Dutch can essentially go full greed with eco/army ups and their advantage last for long. In that time frame they basically win the game so being outscaled later doesn't come into play that much.
Yeah right, they just mass more in early fort. The double rax carded skirm spam is just really scary. Only civ that spams as much (or more) while also having falcs is brits, but they're fortress later anyway. And well brits are also super strong anyway
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..