EP9: XP Alternatives to Trading Posts

Discussions for the last iteration of EP.

Do you like the current Native XP Trickle?

Yes
22
31%
No
49
69%
 
Total votes: 71

User avatar
Canada Mitoe
Advanced Theory Craftsman
Posts: 5488
Joined: Aug 23, 2015
ESO: Mitoe
GameRanger ID: 346407

EP9: XP Alternatives to Trading Posts

Post by Mitoe »

In EP7 we introduced the xp trickle onto native posts (currently 0.6xp per second, about 50% of a regular TP). This was intended to help civs have another option for xp in situations where a normal Trading Post is unavailable.

There are pros and cons to this change. For one thing, civs like Germany or Ottoman aren't completely helpless on non-TP maps or in situations where they cannot construct a normal TP for some reason. It also arguably makes natives more useful.

However, it also seems like it may make ATP a bit too strong and also prevents us from giving natives more strength in other ways (like buffing their techs and units).


Would a different alternative to xp on non-TP maps be preferable? For example, an xp trickle on the church, or a tech that grants some xp?
User avatar
Great Britain Interjection
Howdah
Donator 04
Posts: 1045
Joined: Mar 15, 2015
ESO: Interjection
Location: United Kingdom

Re: XP Alternatives to Trading Posts

Post by Interjection »

I liked the XP trickle as a quick way to make the posts more appealing. But it seems more like a quick bandage to address symptoms rather than the actual problem.

I always wondered why you have to upgrade natives, surely they should auto-tech like Spahi, Urumi and Consulate units etc. Though maybe not for 25% & 40% :lol:

If you ever want to make them after Col, having to outlay tons of resources for the elite & champion status just fundamentally makes them unappealing as you've probably already teched your regular units...
User avatar
Canada Mitoe
Advanced Theory Craftsman
Posts: 5488
Joined: Aug 23, 2015
ESO: Mitoe
GameRanger ID: 346407

Re: XP Alternatives to Trading Posts

Post by Mitoe »

Interjection wrote:I liked the XP trickle as a quick way to make the posts more appealing. But it seems more like a quick bandage to address symptoms rather than the actual problem.

I always wondered why you have to upgrade natives, surely they should auto-tech like Spahi, Urumi and Consulate units etc. Though maybe not for 25% & 40% :lol:

If you ever want to make them after Col, having to outlay tons of resources for the elite & champion status just fundamentally makes them unappealing as you've probably already teched your regular units...
Appreciate the input on the natives. I'd like to have a separate discussion for natives later on, but for now do you think it is important that there be some sort of xp alternative to trading posts?
User avatar
Great Britain Riotcoke
Retired Contributor
ECL Reigning ChampsDonator 01
Posts: 4088
Joined: May 7, 2019
ESO: Riotcoke
Location: Dorsetshire
Clan: UwU

Re: XP Alternatives to Trading Posts

Post by Riotcoke »

The XP trickle on natives is good but it also creates the problem of too many tps on TP maps, which causes a problem especially when you add ATP in the question. If it's possible to make the XP map dependent maybe that would be more balanced?

One idea that i have seen which i quite like is giving all church's the XP trickle that the ottoman mosque has, which would make civs like germany and france more viable on non-tp while not creating an imbalance. As for TWC civs and TAD civs you do have the problem that TWC civs don't have the ability to make a church and the asain monestary is more costly which is unfortunate and i can't really think of a workaround.
Image

twitch.tv/stangoesdeepTV
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 12710
Joined: Feb 26, 2015
ESO: diarouga
Location: France

Re: XP Alternatives to Trading Posts

Post by [Armag] diarouga »

Just buff the useless natives if you want the natives to be more viable.
This native change creates many issues for no reasons. It makes ATP too strong and it denies fb because of the pike threat. I'd just add it to the church.
User avatar
Armenia Sargsyan
Jaeger
Donator 01
Posts: 3372
Joined: Dec 18, 2017
ESO: lamergamer
Location: North Macedonia
Clan: c0ns

Re: XP Alternatives to Trading Posts

Post by Sargsyan »

shit change tbh ngl
krichk wrote:For some reason, you want the world to know that you're brave enough to challenge Challenger_Marco
France Kaiserklein
Pro Player
Posts: 10282
Joined: Jun 6, 2015
Location: Paris
GameRanger ID: 5529322

Re: EP9: XP Alternatives to Trading Posts

Post by Kaiserklein »

- buffing nat posts without balancing nats first should have never been a thing
- trying to basically turn no tp maps into tp maps was wrong, it's a bad way to address the issue and it reduces variety
- if we manage to balance the game properly so that TPs aren't a must anymore for most civs, we shouldn't need to resort to that kind of stuff anyway
- too weird and far from the original game, and too late to try it


Honestly I think we should manage to make most civs alright on no TP if we rebalance properly. Otto would be the most problematic I guess, thankfully they have the mosque already. I wouldn't do anything more.
Image
Image
Image
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Kiribati princeofcarthage
Retired Contributor
Posts: 8861
Joined: Aug 28, 2015
Location: Milky Way!

Re: EP9: XP Alternatives to Trading Posts

Post by princeofcarthage »

Wow... just wow... I have been saying the same thing to balance on no TP since the start of EP. I got flamed right left up down, and now you are saying the same thing. Just wow... and diarouga who had been against it and arguing with me since garja knows how long is liking the same post... just wow.
Fine line to something great is a strange change.
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 12710
Joined: Feb 26, 2015
ESO: diarouga
Location: France

Re: EP9: XP Alternatives to Trading Posts

Post by [Armag] diarouga »

princeofcarthage wrote:Wow... just wow... I have been saying the same thing to balance on no TP since the start of EP. I got flamed right left up down, and now you are saying the same thing. Just wow... and diarouga who had been against it and arguing with me since garja knows how long is liking the same post... just wow.
I think that we should slightly nerf TPs, not balance the game around no TP maps as you suggest, these are two very different things.
User avatar
United States of America Squamiger
Howdah
Posts: 1757
Joined: Dec 25, 2018
ESO: Squamiger

Re: XP Alternatives to Trading Posts

Post by Squamiger »

Interjection wrote:I liked the XP trickle as a quick way to make the posts more appealing. But it seems more like a quick bandage to address symptoms rather than the actual problem.

I always wondered why you have to upgrade natives, surely they should auto-tech like Spahi, Urumi and Consulate units etc. Though maybe not for 25% & 40% :lol:

If you ever want to make them after Col, having to outlay tons of resources for the elite & champion status just fundamentally makes them unappealing as you've probably already teched your regular units...
I like it. Get rid of native xp trickle and shadow tech nat units. that seems like a good solution, a good way to buff native units and make them more viable without changing things about how they work or about how the game/timings work.
France Kaiserklein
Pro Player
Posts: 10282
Joined: Jun 6, 2015
Location: Paris
GameRanger ID: 5529322

Re: EP9: XP Alternatives to Trading Posts

Post by Kaiserklein »

princeofcarthage wrote:Wow... just wow... I have been saying the same thing to balance on no TP since the start of EP. I got flamed right left up down, and now you are saying the same thing. Just wow... and diarouga who had been against it and arguing with me since garja knows how long is liking the same post... just wow.
Dude I've been saying that for years?
Besides I'm not saying we should "balance on no TP", that would be as stupid as "balancing on TP" as we do now? I'm saying we should tweak TPs so that both TP and no TP can be balanced at the same time.

Anyway you may very well have been flamed for being annoying, and not for your opinion... Maybe stop acting like a victim and wonder why this happens
Image
Image
Image
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Kiribati princeofcarthage
Retired Contributor
Posts: 8861
Joined: Aug 28, 2015
Location: Milky Way!

Re: EP9: XP Alternatives to Trading Posts

Post by princeofcarthage »

Kaiserklein wrote:
princeofcarthage wrote:Wow... just wow... I have been saying the same thing to balance on no TP since the start of EP. I got flamed right left up down, and now you are saying the same thing. Just wow... and diarouga who had been against it and arguing with me since garja knows how long is liking the same post... just wow.
Dude I've been saying that for years?
Besides I'm not saying we should "balance on no TP", that would be as stupid as "balancing on TP" as we do now? I'm saying we should tweak TPs so that both TP and no TP can be balanced at the same time.

Anyway you may very well have been flamed for being annoying, and not for your opinion... Maybe stop acting like a victim and wonder why this happens
I meant the same thing (poorly constructed sentence to blame) so that TP and no TP should be viable, not that we should balance specifically around either one.
Fine line to something great is a strange change.
France Kaiserklein
Pro Player
Posts: 10282
Joined: Jun 6, 2015
Location: Paris
GameRanger ID: 5529322

Re: EP9: XP Alternatives to Trading Posts

Post by Kaiserklein »

Okay, and people flamed you just because you said we shouldn't balance only around TP maps?
Image
Image
Image
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Italy Garja
Retired Contributor
Donator 02
Posts: 9729
Joined: Feb 11, 2015
ESO: Garja

Re: EP9: XP Alternatives to Trading Posts

Post by Garja »

I honestly don't think this game should revolve on xp more than what it already is. Otto do get xp from mosque and Germans would be fine with just a real RI unit in colonial.
Image Image Image
France Kaiserklein
Pro Player
Posts: 10282
Joined: Jun 6, 2015
Location: Paris
GameRanger ID: 5529322

Re: EP9: XP Alternatives to Trading Posts

Post by Kaiserklein »

Germans are probably fine on both no TP and TP maps if we make their xp penalty smaller than the RE one, while nerfing TPs as we mentioned. And with current dop and bow buffs.
Image
Image
Image
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
China fei123456
Jaeger
Posts: 3285
Joined: Apr 23, 2015
ESO: fei123456
Location: Alderaan

Re: EP9: XP Alternatives to Trading Posts

Post by fei123456 »

Nerf native TP xp trickle to 0.3-0.4/s, and common TP to 0.8-1/s.
ATP is not overpowered, but TP is.
France iNcog
Ninja
Posts: 13236
Joined: Mar 7, 2015

Re: EP9: XP Alternatives to Trading Posts

Post by iNcog »

imo, it is preferable that you first nerf TPs in general, and then answer this question once nerfed TPs have been fleshed out.

move too many variables at once and you won't understand the direction of the changes, imo
YouTube: https://www.youtube.com/incog_aoe
Garja wrote:
20 Mar 2020, 21:46
I just hope DE is not going to implement all of the EP changes. Right now it is a big clusterfuck.
Australia Peachrocks
Lancer
Posts: 506
Joined: Jul 11, 2019
ESO: Peachrocks

Re: XP Alternatives to Trading Posts

Post by Peachrocks »

Interjection wrote:I liked the XP trickle as a quick way to make the posts more appealing. But it seems more like a quick bandage to address symptoms rather than the actual problem.
Despite being the one to initially suggest the change, this was one of the reasons I withdrew it and wanted it disregarded but it grew in popularity and here we are. The other is that if natives did get used it’d be for the wrong reasons.

Having said that though, I did try discuss native changes at length and even that I felt was too simplified but that got shot down, derailed and the arguments became more about emotion rather than actual balance.

Natives are an extremely complicated issue because of the variance. For example, Seminole’s are basically useless for any civ lacking a decent archer unit but are extremely useful to those who do have one. That also begs the next question. Is it okay for this to be the case as part of a civ that has an ‘advantage’ on a given map or should the natives be useful to all, no matter what? I have no opinion on this, this is purely a taste thing and both answers could be interpreted as balance.

Unlike everything else natives, mercs, outlaws etc. are not so easy to slap some ups and downs on them like you do most civs because all civs can access them. By some extent, the French, Iroquois and Chinese and a few others all have cards that boost them further. So any native buff by extension helps those civs more no matter what.

The other thing is that is boosting them to make them viable without being silly too much work? Fact is with stuff like this I’m usually in for the long haul because my personal taste is making every option as viable or close to it as possible and making games diverse rather than a mastery of repetition but I know many players would be content with just seeing minor natives disappear or be near useless in 95% of games. Again neither answer is necessarily wrong.

Previously I had a stake in this, but considering how difficult it was for me to get games? And how those games were once I played? Not so much.
User avatar
Kiribati princeofcarthage
Retired Contributor
Posts: 8861
Joined: Aug 28, 2015
Location: Milky Way!

Re: EP9: XP Alternatives to Trading Posts

Post by princeofcarthage »

Kaiserklein wrote:Okay, and people flamed you just because you said we shouldn't balance only around TP maps?
Yes, but disregard it. I am just happy that more people are agreeing now.
Fine line to something great is a strange change.
No Flag helln00
Howdah
Posts: 1410
Joined: Jan 28, 2017
ESO: helln00

Re: EP9: XP Alternatives to Trading Posts

Post by helln00 »

The only asian civ i think that will have a real problem with xp if we go for the church route is China.

India already have sacred fields as an option which can be made better with a base xp generation and reduced cost.

Japan doesn't even need tp most of the time but if we want we can just make xp a default option in the shrines and maybe change the seven lucky gods card to boost it or something.

Technically china is already somewhat viable without tp since 2 village start has always been a thing but without a source of xp it may just need a complete rethink at a certain level.
User avatar
France [Armag] diarouga
Ninja
NWC LAN Gold
Posts: 12710
Joined: Feb 26, 2015
ESO: diarouga
Location: France

Re: EP9: XP Alternatives to Trading Posts

Post by [Armag] diarouga »

iNcog wrote:imo, it is preferable that you first nerf TPs in general, and then answer this question once nerfed TPs have been fleshed out.

move too many variables at once and you won't understand the direction of the changes, imo
We know how aoe3 was before the native TP change, so we can just remove it and make the TP nerf.
No Flag deleted_user
Ninja
Posts: 14364
Joined: Mar 26, 2015

Re: EP9: XP Alternatives to Trading Posts

Post by deleted_user »

lmao just give the travois less xp per pass it's so obvious how come this was never tried b4 im literally poggering
France Kaiserklein
Pro Player
Posts: 10282
Joined: Jun 6, 2015
Location: Paris
GameRanger ID: 5529322

Re: EP9: XP Alternatives to Trading Posts

Post by Kaiserklein »

deleted_user wrote:lmao just give the travois less xp per pass it's so obvious how come this was never tried b4 im literally poggering
They would refuse to try it when we brought it up
Image
Image
Image
LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
User avatar
Latvia harcha
Gendarme
Posts: 5141
Joined: Jul 2, 2015
ESO: hatamoto_samurai

Re: EP9: XP Alternatives to Trading Posts

Post by harcha »

My only concern is that native TP remains at 50% of regular TP (which may or may not be adjusted) if you decide to keep this change.
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
User avatar
United States of America n0el
ESOC Business Team
Posts: 7068
Joined: Jul 24, 2015
ESO: jezabob
Clan: 팀 하우스

Re: EP9: XP Alternatives to Trading Posts

Post by n0el »

harcha wrote:My only concern is that native TP remains at 50% of regular TP (which may or may not be adjusted) if you decide to keep this change.
I think it should be kept and nerfed to 0.7 or 0.6 tbh.
mad cuz bad

Who is online

Users browsing this forum: No registered users and 1 guest

Which top 10 players do you wish to see listed?

All-time

Active last two weeks

Active last month

Supremacy

Treaty

Official

ESOC Patch

Treaty Patch

1v1 Elo

2v2 Elo

3v3 Elo

Power Rating

Which streams do you wish to see listed?

Twitch

Age of Empires III

Age of Empires IV