EP9: Spies

Discussions for the last iteration of EP.

Should spies cost 1 population?

Yes
54
93%
No
4
7%
 
Total votes: 58

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Canada Mitoe
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EP9: Spies

Post by Mitoe »

- Spies population cost reduced to 1 (down from 2)
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United States of America iCourt
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Re: EP9: Spies

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Post by iCourt »

A 125 cost unit shouldn't cost 2 pop given its extremely specialized nature.
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Canada dansil92
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Re: EP9: Spies

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Post by dansil92 »

Can we lower ninjas too?

Spies were originally like high siege and had like 15 attack i think? They were originally much stronger and i think the 2 pop is an artifact of that 2006-2007ish era
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United States of America iCourt
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Re: EP9: Spies

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Post by iCourt »

It's cause they were available age 1 with ottos and ES nerfed them into the ground.

For a very short time you could discovery age Spy rush with Ottoman... but what could Ottoman not do at one point or another?
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Canada dansil92
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Re: EP9: Spies

Post by dansil92 »

Ah yes the otto spy rush... One second you're scouting, the next your explorer gets oofed in like 2 seconds and then you got a bunch of dagger bois sieging your starting house and stabbing your vills... good times... good times. Good old es, rather than just move em to colonial age they just nerfed the unit
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Australia Peachrocks
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Re: EP9: Spies

Post by Peachrocks »

It was also the Agent card too, which was insanely busted on release and much like ES handled everything back then it came in one of two flavours. Nerf to the ground or ignore.
France Kaiserklein
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Re: EP9: Spies

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Post by Kaiserklein »

dansil92 wrote:Can we lower ninjas too?
Yeah make them cost 2 pop please, idk why they'd cost 4
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LoOk_tOm wrote:I have something in particular against Kaisar (GERMANY NOOB mercenary LAMME FOREVER) And the other people (noobs) like suck kaiser ... just this ..
No Flag deleted_user
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Re: EP9: Spies

Post by deleted_user »

If spies were 1 pop I would've beat kynesie
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Argentina Jotunir
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Re: EP9: Spies

Post by Jotunir »

Kaiserklein wrote:
dansil92 wrote:Can we lower ninjas too?
Yeah make them cost 2 pop please, idk why they'd cost 4
I couldn't agree more with you Kaiserklein, Ninjas pop cost should not be the same as Ronins, it's ridiculous.
They should cost 2 pop.
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European Union Scroogie
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Re: EP9: Spies

Post by Scroogie »

deleted_user wrote:If spies were 1 pop I would've beat kynesie
Care to tell the story?
Me being slightly ahead vs H2O: Image
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Re: EP9: Spies

Post by deleted_user »

Scroogie wrote:
deleted_user wrote:If spies were 1 pop I would've beat kynesie
Care to tell the story?
It's already been told.
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European Union Scroogie
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Re: EP9: Spies

Post by Scroogie »

deleted_user wrote:
Scroogie wrote:
deleted_user wrote:If spies were 1 pop I would've beat kynesie
Care to tell the story?
It's already been told.
where?
Me being slightly ahead vs H2O: Image
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Re: EP9: Spies

Post by deleted_user »

Scroogie wrote:
deleted_user wrote:
Show hidden quotes
It's already been told.
where?
viewtopic.php?f=19&t=20066&hilit=kynesie
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European Union Scroogie
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Re: EP9: Spies

Post by Scroogie »

deleted_user wrote:
Scroogie wrote:
Show hidden quotes
where?
viewtopic.php?f=19&t=20066&hilit=kynesie
ah yes i remember good thread :D
Me being slightly ahead vs H2O: Image
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Germany Makrokosmos12
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Re: EP9: Spies

Post by Makrokosmos12 »

Also spies need more HP (+40 at least), they just die vs mercs coz of their low HP and become kinda useless, when the enemy explorer is in the merc units to un-stealth them.
- 1 pop change alone WONT DO ANYTHING.
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United States of America GiBthedurrty
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Re: EP9: Spies

Post by GiBthedurrty »

Spies are cucks plz just get rid of them.
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France Rikikipu
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Re: EP9: Spies

Post by Rikikipu »

I'm not sure the population is the issue with spies.
In my opinion their stats makes them extremely situational, too much for being useful. I would reduce a bit their absurd bonuses against heroes and mercs and buff their base stats.
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Germany Makrokosmos12
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Re: EP9: Spies

Post by Makrokosmos12 »

Rikikipu wrote:I'm not sure the population is the issue with spies.
In my opinion their stats makes them extremely situational, too much for being useful. I would reduce a bit their absurd bonuses against heroes and mercs and buff their base stats.
Exactly!
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Latvia harcha
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Re: EP9: Spies

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Post by harcha »

Spies should be able to kill daimyos and daimyos should be able to see stealth in a small range
POC wrote:Also I most likely know a whole lot more than you.
POC wrote:Also as an objective third party, and near 100% accuracy of giving correct information, I would say my opinions are more reliable than yours.
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Holy See Imperial Noob
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Re: EP9: Spies

Post by Imperial Noob »

Give daimyo bois a hero tag.
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Great Britain Riotcoke
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Re: EP9: Spies

Post by Riotcoke »

Remove their native bonus as well please, thanks.
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No Flag ssaraf
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Re: EP9: Spies

Post by ssaraf »

Spies needs buff for sure.
1. Attack vs explorer is nice. Love to see people use spies more vs japan.
2. 1 pop is a nice change.
3. Increase in HP would make them deal vs mercs better. (maybe give them some RR idk)
4. Daimyo having the hero tag and spies killing them would be very interesting. Although this may not be very fruitful because Daimyos are usually having 50 ranged units nearby which would kill the spy once it unstealths. Although, it would add some interesting mechanics. (imagine ppl sending spies to Japan base when u know Japan is gonna age4 etc)

Overall #MAKE_SPIES_GREAT_AGAIN :D

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