General forum about Age of Empires 3 DE. Please post strategy threads, recorded games, user-created content and tech support threads in their respective forum.
No Flag RefluxSemantic
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08 Apr 2021, 18:07

Garja wrote:
miggo1999_ wrote:Another finite resource for walls does indeed sound like something awkward to implement at this stage. I don't think the goal should be to further nerf the stats of walls or their cost, as this would limit their viability in some interesting situations too much imo (like what Mitoe did in some recent games for example). I have since long and still am for implementing a wall limit, as this will make the kind of wall-spamming that 95% of players dislike an impossibility, while still offering decent protection when well-used. What the exact numbers should be idk, since it hasn't been done before, but I'm sure that would fix itself after enough players' input.

Not another, just coinfor bastion walls. 10w 5c

But coin is infinite in aoe3?
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Italy Garja
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08 Apr 2021, 18:12

Well it drains your bank to some extent so if you keep making walls you will have less units. Even 10w 10c for bastion walls, if necessary.
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No Flag RefluxSemantic
Jaeger
Posts: 4217

08 Apr 2021, 18:19

Garja wrote:Well it drains your bank to some extent so if you keep making walls you will have less units. 10w 10c even for bastion walls if necessary.

why would 10w 10c be any different from something like 20w?
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No Flag Squamiger
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08 Apr 2021, 18:30

yea i guess I would support raising the wood cost higher rather than adding a gold cost. because the longer the game goes, the more wood becomes scarce, making the choice to invest in bastion walls less and less desirable as the game goes on. If it just costs more gold that's not that hard to work around, you just shift a few vills to a plantation.

but if this change is implemented, should people have the option to make either wood walls or bastion walls?
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Austria Jerimuno
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08 Apr 2021, 18:33

harcha wrote:you mean to tell me that there is a build limit on markets and stables?

the only defensive building ofc
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Italy Garja
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08 Apr 2021, 18:46

RefluxSemantic wrote:
Garja wrote:Well it drains your bank to some extent so if you keep making walls you will have less units. 10w 10c even for bastion walls if necessary.

why would 10w 10c be any different from something like 20w?

In mid game it's different, gold mines are more limited and harder to control.
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United States of America n0el
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08 Apr 2021, 21:34

esocG
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Australia Kawapasaka
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08 Apr 2021, 22:03

RefluxSemantic wrote:
Kawapasaka wrote:Balance aside it's always been very ugly from a design POV that late-game meta is covering literally every available square inch of map space in walls. They could just have a build limit like outposts do, make it scale with map or w/e. Low priority aspect of the game right now though so doubt it gets any attention in the foreseeable future. I'd also be fine with pillar deletion getting "fixed" but not a huge deal.

Isnt an arbitrary build limit for walls also very ugly design?


Maybe, plenty of precedent for it though considering all the other build-limited buildings. Whatever Garja is proposing sounds fine too.
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Armenia Sargsyan
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09 Apr 2021, 14:20

i want them to remove walls then i would be pr 40.
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Indonesia arivus
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09 Apr 2021, 18:26

I think make wall only be able to be build on the town center los should do the trick if the current price unchanged. This change will make player placing tc more strategically and make those +tc limit card more worthy.

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