Skins/emotes

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United States of America evilcheadar
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Skins/emotes

Post by evilcheadar »

Would you like to see purchasable skins, emotes and loot crates in aoe3 DE? I think they are of great importance for the sustained popularity of the game. It would be great for getting the younger kids into aoe3. I would be up to do some aoe3 specific emotes for the developers so they can see what’s possible.
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Re: Skins/emotes

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Post by voigt1240 »

Be gone, EA intruder
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Re: Skins/emotes

Post by caleb15 »

No
Squamiger wrote:i just want to see a group of Sioux villagers. they are circled around a gold mine. They are swinging picks... but zoom in closer. What's that? They aren't mining gold. There is a huge pile of beavers and they are beating them to death
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Re: Skins/emotes

Post by evilcheadar »

caleb15 wrote:No
And why not?
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Re: Skins/emotes

Post by Challenger_Marco »

They said there will be no micro transactions ,so no.
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Re: Skins/emotes

Post by CuCkO0 »

No
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Re: Skins/emotes

Post by Papist »

I think customizable uniforms and architecture types would be cool. Alas, I doubt the primitive AoE3 software would be able to handle that. :sad:

Obviously loot crates and any other pay to win features are a huge no regardless of whether they're feasible or not.
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Re: Skins/emotes

Post by evilcheadar »

Papist wrote:I think customizable uniforms and architecture types would be cool. Alas, I doubt the primitive AoE3 software would be able to handle that. :sad:

Obviously loot crates and any other pay to win features are a huge no regardless of whether they're feasible or not.
How about emotes? And some players don’t have all day to get good at the game so some pay to win features could be useful for keeping them interested and competitive.
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Re: Skins/emotes

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Post by harcha »

evilcheadar wrote:
Papist wrote:I think customizable uniforms and architecture types would be cool. Alas, I doubt the primitive AoE3 software would be able to handle that. :sad:

Obviously loot crates and any other pay to win features are a huge no regardless of whether they're feasible or not.
How about emotes? And some players don’t have all day to get good at the game so some pay to win features could be useful for keeping them interested and competitive.
pay to win is the opposite of competitive ^_^
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Re: Skins/emotes

Post by evilcheadar »

harcha wrote:
evilcheadar wrote:
Papist wrote:I think customizable uniforms and architecture types would be cool. Alas, I doubt the primitive AoE3 software would be able to handle that. :sad:

Obviously loot crates and any other pay to win features are a huge no regardless of whether they're feasible or not.
How about emotes? And some players don’t have all day to get good at the game so some pay to win features could be useful for keeping them interested and competitive.
pay to win is the opposite of competitive ^_^
It’s competitive because players that don’t have time to learn the game will still have a chance against players who play 16 hours a day
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Re: Skins/emotes

Post by [Armag] diarouga »

evilcheadar wrote:
harcha wrote:
Show hidden quotes
pay to win is the opposite of competitive ^_^
It’s competitive because players that don’t have time to learn the game will still have a chance against players who play 16 hours a day
??
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Post by TheNameDaniel »

this is a troll thread right?
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Re: Skins/emotes

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Post by evilcheadar »

[Armag] diarouga wrote:
evilcheadar wrote:
Show hidden quotes
It’s competitive because players that don’t have time to learn the game will still have a chance against players who play 16 hours a day
??
You might be closer to the latter group
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Re: Skins/emotes

Post by evilcheadar »

TheNameDaniel wrote:this is a troll thread right?
?
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Re: Skins/emotes

Post by caleb15 »

evilcheadar wrote:
caleb15 wrote:No
And why not?
Skins make it harder to distinguish different units (and buildings) quickly. Also, microtransactions bad.
Squamiger wrote:i just want to see a group of Sioux villagers. they are circled around a gold mine. They are swinging picks... but zoom in closer. What's that? They aren't mining gold. There is a huge pile of beavers and they are beating them to death
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Re: Skins/emotes

Post by Riotcoke »

TheNameDaniel wrote:this is a troll thread right?
It's a cheddar thread ofc it is
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Re: Skins/emotes

Post by Aykin Haraka »

you played too much csgo
rts isn't fps
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Re: Skins/emotes

Post by fightinfrenchman »

harcha wrote:
evilcheadar wrote:
Papist wrote:I think customizable uniforms and architecture types would be cool. Alas, I doubt the primitive AoE3 software would be able to handle that. :sad:

Obviously loot crates and any other pay to win features are a huge no regardless of whether they're feasible or not.
How about emotes? And some players don’t have all day to get good at the game so some pay to win features could be useful for keeping them interested and competitive.
pay to win is the opposite of competitive ^_^
It encourages people to go out and be competitive in order to make more money
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Re: Skins/emotes

Post by chris1089 »

evilcheadar wrote:
harcha wrote:
Show hidden quotes
pay to win is the opposite of competitive ^_^
It’s competitive because players that don’t have time to learn the game will still have a chance against players who play 16 hours a day
No. It just makes a second tier of players. You have those who have pay to win and those that don't.
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Re: Skins/emotes

Post by evilcheadar »

chris1089 wrote:
evilcheadar wrote:
Show hidden quotes
It’s competitive because players that don’t have time to learn the game will still have a chance against players who play 16 hours a day
No. It just makes a second tier of players. You have those who have pay to win and those that don't.
There’s already teirs of players based off how much time they can use on playing primarily.
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Re: Skins/emotes

Post by evilcheadar »

caleb15 wrote:
evilcheadar wrote:
caleb15 wrote:No
And why not?
Skins make it harder to distinguish different units (and buildings) quickly. Also, microtransactions bad.
But it can add an extra layer of skill in the game. You need to select skins that blend in well with the environment to confuse your opponent.
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Re: Skins/emotes

Post by gibson »

I wish there were cosmetic items tbh
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Re: Skins/emotes

Post by evilcheadar »

Imagine a flossing dopp
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Re: Skins/emotes

Post by RuinousEdge »

evilcheadar wrote:Imagine a flossing dopp
Only if we have a dab emote too
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Re: Skins/emotes

Post by evilcheadar »

RuinousEdge wrote:
evilcheadar wrote:Imagine a flossing dopp
Only if we have a dab emote too
It all can be added to the game. Perhaps have some emote micro transactions so the developers can make more money and justify maintaining the game.
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