Rodelero vs Heavy Infantry
Rodelero vs Heavy Infantry
Hi, I wanted to suggest an idea regarding Rodeleros and get others' opinions on this. Rodeleros pretty much have 1 job and that's to kill cav. When facing other HI, they underperform unless they have greater numbers. Giving them a x1.25 multiplier against HI would allow them to last longer in engagements against HI but would not be enough to beat them.
For example, a Musketeer has enough time to fire 1 shot at a Rodelero before engaging in melee combat. After 1 shot fired it takes 15 hits for a Musketeer to kill a Rodelero and it takes 18 hits for a Rodelero to kill a Musketeer. A x1.25 multiplier against HI would reduce the number of hits it requires to kill a Musketeer to 14 hits.
Of course, en masse, Musketeers will still be able to win against Rodeleros because in a fight all the Musketeers will be able to engage the Rodeleros while some of the Rodeleros will still be trying to engage the Musketeers. However, this will at least help them last longer if a fight like this were to occur.
My hope is that something like this will help Rodelero's viability in early team games and make them less one-dimensional.
I would love to know other opinions on this.
For example, a Musketeer has enough time to fire 1 shot at a Rodelero before engaging in melee combat. After 1 shot fired it takes 15 hits for a Musketeer to kill a Rodelero and it takes 18 hits for a Rodelero to kill a Musketeer. A x1.25 multiplier against HI would reduce the number of hits it requires to kill a Musketeer to 14 hits.
Of course, en masse, Musketeers will still be able to win against Rodeleros because in a fight all the Musketeers will be able to engage the Rodeleros while some of the Rodeleros will still be trying to engage the Musketeers. However, this will at least help them last longer if a fight like this were to occur.
My hope is that something like this will help Rodelero's viability in early team games and make them less one-dimensional.
I would love to know other opinions on this.
Re: Rodelero vs Heavy Infantry
I like the idea, especially given that Rodeleros are more expensive than Musketeers and had been superior in melee before their attack stats were nerfed to the ground. It is also consistent with other coin-costing melee HI to beat musketeers in melee.
Whatever is written above: this is no financial advice.
Beati pauperes spiritu.
Beati pauperes spiritu.
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- Dragoon
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Re: Rodelero vs Heavy Infantry
Great! Let's give the same x1.25 bonus to Changdao as well; it's only fair.
- Luciofrancosi
- Skirmisher
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Re: Rodelero vs Heavy Infantry
I like the idea.
I always found weird that rods were classed as anticav as historically they were dismissed because they would do really bad against cav.
I always found weird that rods were classed as anticav as historically they were dismissed because they would do really bad against cav.
"Supreme excellence consists of breaking the enemy's resistance without fighting"
Sun Tzu - The art of war
Sun Tzu - The art of war
Re: Rodelero vs Heavy Infantry
Its cuz aoe3's coin costing melee infs do well vs cav not that they did care about history when making skull knights beating HC's.Luciofrancosi wrote:I like the idea.
I always found weird that rods were classed as anticav as historically they were dismissed because they would do really bad against cav.
Spain pain train is real
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Re: Rodelero vs Heavy Infantry
Really bad idea as rods are already a great unit and can destroy goons unlike other heavy infantry. Would also make every spanish unit counter heavy infantry when u need heavy inf to block their melee comp
Re: Rodelero vs Heavy Infantry
rodeleros already soft counter a lot of heavy infantry, pikes, puma, war clubs, qiang, pretty even with changdao. if they beat musks too, like hazza said, then their cav and their melee inf would both counter heavy inf, which should be the standard counter to a cav-melee inf combo. since rods have such high armour and speed they already can punish out of position goons hard, which makes them especially strong
- chronique
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Re: Rodelero vs Heavy Infantry
I don't think spain need to be buff right now ^^
Re: Rodelero vs Heavy Infantry
Pumas win against age2 rods btw.dansil92 wrote:rodeleros already soft counter a lot of heavy infantry, pikes, puma, war clubs, qiang, pretty even with changdao. if they beat musks too, like hazza said, then their cav and their melee inf would both counter heavy inf, which should be the standard counter to a cav-melee inf combo. since rods have such high armour and speed they already can punish out of position goons hard, which makes them especially strong
Spain pain train is real
- Sergeant_Recker
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Re: Rodelero vs Heavy Infantry
I think they don't? That's 40% melee resistance vs 20% melee resistance. So pretty sure rods beat all pike type units. Afaik, only melee heavy infantry units that beat rods are normally expensive than them, dopps, rajputs and halbs for example.
Re: Rodelero vs Heavy Infantry
jpk definitely do, ive had to use them against rod-lancer, im pretty sure puma just lose or at least feel like they loseSergeant_Recker wrote:I think they don't? That's 40% melee resistance vs 20% melee resistance. So pretty sure rods beat all pike type units. Afaik, only melee heavy infantry units that beat rods are normally expensive than them, dopps, rajputs and halbs for example.
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- Howdah
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Re: Rodelero vs Heavy Infantry
Jpk have a bonus against HI don't they ?dansil92 wrote:jpk definitely do, ive had to use them against rod-lancer, im pretty sure puma just lose or at least feel like they loseSergeant_Recker wrote:I think they don't? That's 40% melee resistance vs 20% melee resistance. So pretty sure rods beat all pike type units. Afaik, only melee heavy infantry units that beat rods are normally expensive than them, dopps, rajputs and halbs for example.
ESOC : came for the game, stayed for the drama.
Re: Rodelero vs Heavy Infantry
yeah they absolutely crush other melee infLe Hussard sur le toit wrote:Jpk have a bonus against HI don't they ?dansil92 wrote:jpk definitely do, ive had to use them against rod-lancer, im pretty sure puma just lose or at least feel like they loseSergeant_Recker wrote:I think they don't? That's 40% melee resistance vs 20% melee resistance. So pretty sure rods beat all pike type units. Afaik, only melee heavy infantry units that beat rods are normally expensive than them, dopps, rajputs and halbs for example.
Re: Rodelero vs Heavy Infantry
Rodelero needs a bit hp buff, not bonus.
Re: Rodelero vs Heavy Infantry
I didn't know there was a patch where there was a buff for Spain.chronique wrote:I don't think spain need to be buff right now ^^
Re: Rodelero vs Heavy Infantry
In my opinion, that would buff Rods against all other types of units which would be a little too much. A multiplier would be a more specific buff against HI.EfraĆn wrote:Rodelero needs a bit hp buff, not bonus.
- chronique
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Re: Rodelero vs Heavy Infantry
Rods don't need to be buff guys...
Re: Rodelero vs Heavy Infantry
but last time when I went 100% rod, I lost the game. so rods are too weak. get ur facts straight man
Whatever is written above: this is no financial advice.
Beati pauperes spiritu.
Beati pauperes spiritu.
Re: Rodelero vs Heavy Infantry
It definitely makes no sense historically that rods counter cav and donāt counter heavy infantry. I think they were specifically used to counter pike formations. I always thought aoe3 should have a more reliable melee skirm like aom hypaspist
Re: Rodelero vs Heavy Infantry
while i 100% agree with you, it would be extremely silly to have both lancers and rods exactly overlap in roleSquamiger wrote:It definitely makes no sense historically that rods counter cav and donāt counter heavy infantry. I think they were specifically used to counter pike formations. I always thought aoe3 should have a more reliable melee skirm like aom hypaspist
Re: Rodelero vs Heavy Infantry
Make lancers have multi against heavy cav, to not overlap.dansil92 wrote:while i 100% agree with you, it would be extremely silly to have both lancers and rods exactly overlap in roleSquamiger wrote:It definitely makes no sense historically that rods counter cav and donāt counter heavy infantry. I think they were specifically used to counter pike formations. I always thought aoe3 should have a more reliable melee skirm like aom hypaspist
Spain pain train is real
Re: Rodelero vs Heavy Infantry
Finally. Lancers should have a cav multiplier, since they attack with a lance, just like Cheyenne Riders. There is a reason for lances being used in joustings.Rohbrot wrote:Make lancers have multi against heavy cav, to not overlap.dansil92 wrote:while i 100% agree with you, it would be extremely silly to have both lancers and rods exactly overlap in roleSquamiger wrote:It definitely makes no sense historically that rods counter cav and donāt counter heavy infantry. I think they were specifically used to counter pike formations. I always thought aoe3 should have a more reliable melee skirm like aom hypaspist
Whatever is written above: this is no financial advice.
Beati pauperes spiritu.
Beati pauperes spiritu.
Re: Rodelero vs Heavy Infantry
And they would then also be like their aom Greeks counterpart, the melee goon with a lance whose Greek name I forget
Re: Rodelero vs Heavy Infantry
Prodromos.Squamiger wrote:And they would then also be like their aom Greeks counterpart, the melee goon with a lance whose Greek name I forget
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