I was talking to someone offline about this. They suggested starting with wagons instead of prebuilt buildings. This would give you options on how to start, how to build your base, what buildings you want, etc..WickedCossack wrote:The civ diversity problem would be magnified even more from aoe2 to aoe3 with this mode, can't really do it without further civ changes.
Empire Wars in AoE3?
Re: Empire Wars in AoE3?
mad cuz bad
- vividlyplain
- Lancer
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- Joined: Feb 10, 2019
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Re: Empire Wars in AoE3?
Ez.drsingh wrote:Just need to play on a new map with Deccan + crates. Market, saloon, mill, 2 houses pre built to give a city feel. 3 extra starting villagers. First shipment ready. Shortening age 1 further. And allowing new strategies to work because of pre built buildings.. Also adjusting the treasures to be higher tier.
- vividlyplain
- Lancer
- Posts: 751
- Joined: Feb 10, 2019
- ESO: vividlyplain
Re: Empire Wars in AoE3?
Here's the map for anyone following this thread. Would love input for balancing, etc!
viewtopic.php?f=985&t=21825&start=100#p524477
viewtopic.php?f=985&t=21825&start=100#p524477
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