Derrien wrote:Definitly valid concerns, but at what point (disregarding that overall work on the game impacts balance related work) would it be possible to put work into the things that are clutter? EP had been a thing for now well over five years now and came with obvious restrictions to the depth of impact with the changes as it had to unite the playerbase or to fade into obscurity (looking at the number of total players and putting it into relation with other games it was obscure). Even in the later stages this community did not want to touch the clutter, even after the introduction of someone official to this game nobody wants any work done on it.
At a point where we don't have to worry about game breaking bugs and terrible balance, I guess. I don't think we'll ever get to that point tbh, as they'll probably release some DLC with more shitty civs and mechanics, so the state of the game will only get worse.
In the later stages of EP, some changes were made. Dops got +10 hp (in earlier patches actually), halbs got extra resist and attack I think, samurais got extra attack and no multiplier vs vils. I think grens got no HI tag as well, possibly in the last EP version. So idk why you're saying people didn't want to touch these. They were buffed to a point where they became decent / good in niche cases, but not always viable, which is pretty much what we want.
Derrien wrote:If Grenadiers are such a contentious topic (with reason - see your brit arguement) what is stopping work on Halbs for the Russian and Portuguese, Samurai or Dopps, Priests? A positive change to Priests might be a thing that could be easily done to make a unit useable without throwing anything out of whack as all euro civs have access to it with most other civs having an aquivalent. What is stopping us here from changing them and being able to play them?
Like I said buffing these units to a point where they'd be really viable is too dangerous and would also buff these civs.
You don't want germany to be able to just win in colonial because they can replace their lack of musks with buffed dops. Their colonial (or extended semi ff) is viable already.
You also don't want japan to just be able to go samurai + nagi, which several civs might not be able to counter if samurais are strong enough (dutch, aztecs, possibly china or russia?).
Same thing with halb + huss to some extent, or halb + skirms + cannons vs some civs.
Buffing priests would probably be okay