An exclusive look at upcoming DLC for AoE3:DE

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Czech Republic EAGLEMUT
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An exclusive look at upcoming DLC for AoE3:DE

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Post by EAGLEMUT »

Hello fellow ESOCians!

As you're probably aware, Microsoft has recently hinted at some new content coming to AoE3:DE. Well, today we've got something special for you, as we have been given exclusive information on what exactly the planned new DLC for AoE3:DE is, along an interview with the good folks at Forgotten Empires. And this DLC is probably not something you'd expect! As it turns out, Microsoft is aiming for another crossover with the Star Wars franchise.

First and foremost, fresh after AoE2DE's new expansion, we have some details to share about the new civilizations from this upcoming DLC, provided by game designer Titan Joker at Forgotten Empires.

TJ: Throughout the history of the Star Wars galaxy, star systems have united in order to become more powerful. These unions came in different forms; from simple alliances to galactic governments, whose territories could cover vast regions of space. Some of the most notorious powers in the galactic history were the Galactic Empire and the Alliance to Restore the Republic during the Galactic Civil War.

Both factions included in our new DLC, Galactic Conflict, have vastly different gameplay and playstyles, unlike anything you've seen in Age III before. The first faction we reveal today is the Galactic Empire:


From the ashes of the Old Republic, the New Order arises.
After spending years developing its military, the Empire began to conquer countless star systems and add them to their domain.
Ruled by the Emperor’s iron fist, enforced by his legions of Stormtroopers, the Empire knows no true rival to its might.

Homecity: Imperial Center, Coruscant
AI Personality: Darth Vader (boomer)
Bonus: Command Centers spawn Prefab Platforms
Strengths: Mechs, Map control
Weaknesses: Air units
Units: Stormtroopers, Snowtroopers, Imperial Commandos, Demolition Troopers, ATAT, ATST, ATAA, Imperial Personal Walker, Tie Fighter
Unique buildings: Airbase, Bunker, Storehouse, Vehicle Workshop, War Center




Interview with FE developers Titan Joker and @mandosrex

ESOC: Introducing the Star Wars universe into AoE3 will certainly come unexpected by the existing playerbase. What led you to this decision?

Mandos: We are always open to new ideas, and a Star Wars crossover is in fact not entirely foreign to the Age franchise. Some of you veterans may still remember Microsoft has cooperated with LucasArts before to create Star Wars: Galactic Battlegrounds on the Age II Genie engine. While a direct remaster of that game is currently not something being worked on, we're hoping that Star Wars fans will be excited about this fresh addition to Age III just as we are!

TJ: Bringing these two franchises closer together has been my dream for a very long time, and it is why I've joined Forgotten Empires to work on this ambitious project. I cannot tell you how excited I am to share all that we've done!
Image
Star Wars: Galactic Battlegrounds, released in 2001
ESOC: Does this DLC not break the immersion of AoE3 being mainly about the colonization of America?

Mandos: Age III has always embraced a "what-if" philosophy and already features several factions which have not participated in the real world colonization. We are still committed to representing our real world cultures with historical accuracy according to their traditions, that has not changed.

TJ: We will also be introducing a way to optionally disable Star Wars content in both Singleplayer and Multiplayer matches, for those who do not wish to encounter it. What we definitely don't want is to alienate the existing userbase of the game.

ESOC: Will the newly added futuristic civilizations be properly balanced versus existing ones?

Mandos: It is not our intention for the newly added factions to overpower everything else. We will make sure to tune the balance of new content appropriately and later on we will invite experts from the community to help us through the Age Insider Program.

Galactic Conflict DLC for Age of Empires III: Definitive Edition
ESOC: Will the DLC include a Stars Wars themed campaign?

TJ: We are not yet ready to share the full details, but there will be a number of new Historical Battles themed around the DLC. More on that later.

ESOC: How will the DLC be priced?

Mandos: The price will be in line with the Lords of the West DLC for Age II. To reward the most dedicated fans, we will also offer a special discount bundle for existing owners of Star Wars: Galactic Battlegrounds on Steam.

ESOC: When will the DLC be released?

Mandos: We are saving that announcement (and more!) for the Fan Preview event on April 10th. Don't forget to join us on https://twitch.tv/xbox and find out!
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Re: An exclusive look at upcoming DLC for AoE3:DE

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Post by glo1nn »

Nice 1 April
:kinggreen: :kinggreen: :kinggreen:
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by Aussie_Drongo »

gief lightsaber
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Re: An exclusive look at upcoming DLC for AoE3:DE

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Post by WickedCossack »

The irony is this is an actual mod in development for a long long time now that I've been waiting for ... :sad: Not sure it will be ever be finished.
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by blackout »

Took me a few seconds
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by thomasgreen6 »

Why didn't you use the Star Wars game built by Ensemble? @EAGLEMUT
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by Squamiger »

ngl I would love to play an aoe3 star wars mod
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Re: An exclusive look at upcoming DLC for AoE3:DE

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Post by chronique »

Can justify a lot of issu, if your vill is trap in the tp, it's not a bug, it's the force!
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Re: An exclusive look at upcoming DLC for AoE3:DE

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Post by EAGLEMUT »

glo1nn wrote:Nice 1 April
Oh. The timing is a bit unfortunate, but with the Fan Preview event being less than two weeks away, I guess we couldn't really wait much longer.
thomasgreen6 wrote:Why didn't you use the Star Wars game built by Ensemble? @EAGLEMUT
I imagine it wasn't used because it's built on a by-now highly outdated version of the AoE2 engine and no one wants to work with that. This way they can easily make beautiful 3D content on the existing "modernized" engine of AoE3 and sell it as DLC. Makes sense to me. Just look at those Walkers go!
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by vividlyplain »

Squamiger wrote:ngl I would love to play an aoe3 star wars mod
you can
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by dietschlander »

:dry: <--- did just actually did do that
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by blackout »

EAGLEMUT wrote: Mandos: We are always open to new ideas, and a Star Wars crossover is in fact not entirely foreign to the Age franchise. Some of you veterans may still remember Microsoft has cooperated with LucasArts before to create Star Wars: Galactic Battlegrounds on the Age II Genie engine. While a direct remaster of that game is currently not something being worked on, we're hoping that Star Wars fans will be excited about this fresh addition to Age III just as we are!
That was an absolute shit game by the way. It was like a ridiculous copy of aoe2 without any ambition or creativity
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by draztik »

standard April fool’s day imo
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by princeofcarthage »

This is real.
Fine line to something great is a strange change.
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by fightinfrenchman »

@EAGLEMUT Should have done something about Alt+D DLC imo
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by look »

2111111111111111111111111111111111111111111111111111111111111111111111111111111 are u joking or what?
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by Peachrocks »

My patch notes where every civ gets a variant on house factories was better :hehe:

My concern was that if done the right way and based on the history of aoe3 de people would confuse genuine satire for actual notes.
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by howlingwolfpaw »

This should have gone to a steam tech inspired star wars DLC
dd46846e994f49219065f31c8aeec0d7.jpg
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by occamslightsaber »

Do revolting civs (rebel scums) get a multiplier against the Empire? Or would it be the other way around?
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by fei123456 »

Not sure about AOE III, but the empire should lose to Tatars and Celts in AOE II as they have the high ground.
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Re: An exclusive look at upcoming DLC for AoE3:DE

Post by n0el »

blackout wrote:
EAGLEMUT wrote: Mandos: We are always open to new ideas, and a Star Wars crossover is in fact not entirely foreign to the Age franchise. Some of you veterans may still remember Microsoft has cooperated with LucasArts before to create Star Wars: Galactic Battlegrounds on the Age II Genie engine. While a direct remaster of that game is currently not something being worked on, we're hoping that Star Wars fans will be excited about this fresh addition to Age III just as we are!
That was an absolute shit game by the way. It was like a ridiculous copy of aoe2 without any ambition or creativity
slander, that was a great game. aoe2 engine with way more options
mad cuz bad

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