Re: USA speculation thread
Posted: 06 Apr 2021, 21:52
It's just that a US civ wouldn't have much new stuff compared to Brits. They had the same units, because they were literally Brits living in colonies.
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Considering that they almost certainly want us to pay for this content while the game itself is significantly broken. Yes, people are complaining. It's also a very lazy and half assed choice which as I said previously sums up aoe3 DE's design process.Warno wrote:People are complaining about a new civ added to this game?
They must not have been around for the dark ages of AoE3.
BEWARE! Post is long.iCourt wrote:
But we now need 6 more without including USA. Keep going I believe in you all! Also are those actually all better?
I feel like some of those you could make mostly all the same arguments against them as you can against the USA being included.
Well most of the effort on an actual new civ would be made by people not involved by those who actually fix the game. That's what people take issue with. It's a lazy choice that's easy to implement and doesn't require them to hire people for special work. Artists, voice actors etc. don't usually fix bugs. Whereas people who do broken silly game mechanics and test a new civ for bugs, their time would be better spent making the game work rather than trying to cash in with DLC. It's just very rude.Kaiserklein wrote:People should be glad they chose to go for USA because of the easier implementation. Who wants the devs to spend a ton more time on a (probably broken anyway) new civ instead of making the game playable?
Well, we don't really know how much MS is willing to invest into the game. Maybe the studios they hired just chose the easier and cheaper choice because they don't really have the budget for more voice acting and research at this point. Maybe the money and effort is better spent into fixing the game. But idk maybe it doesn't work that way.Peachrocks wrote: Well most of the effort on an actual new civ would be made by people not involved by those who actually fix the game. That's what people take issue with. It's a lazy choice that's easy to implement and doesn't require them to hire people for special work. Artists, voice actors etc. don't usually fix bugs. Whereas people who do broken silly game mechanics and test a new civ for bugs, their time would be better spent making the game work rather than trying to cash in with DLC. It's just very rude.
I dunno man, I think Sweden has ruffled considerably more feathers then the Inca, though both are pretty disliked as far as I can tell and I guess 'potentially' Inca's design is harder to salvage but then torps are just a really terrible idea. If it wasn't for Sweden I'd agree with this point.Kaiserklein wrote:Well, we don't really know how much MS is willing to invest into the game. Maybe the studios they hired just chose the easier and cheaper choice because they don't really have the budget for more voice acting and research at this point. Maybe the money and effort is better spent into fixing the game. But idk maybe it doesn't work that way.Peachrocks wrote: Well most of the effort on an actual new civ would be made by people not involved by those who actually fix the game. That's what people take issue with. It's a lazy choice that's easy to implement and doesn't require them to hire people for special work. Artists, voice actors etc. don't usually fix bugs. Whereas people who do broken silly game mechanics and test a new civ for bugs, their time would be better spent making the game work rather than trying to cash in with DLC. It's just very rude.
Besides, US is just easier to implement for balance as well. See how every single asian or nat civ (would apply to an african civ too) shares absolutely no unit nor age up (nor many shipments) with the other civs. This kind of civ requires more unique design and mechanics, that is to say extra painful to balance.
Meanwhile, I think we can expect US to be pretty close to a euro civ, with similar or even shared units, shipments, techs, politicians, etc. Surely that's easier to implement and balance.
Sure it could work with e.g Italy too, I wouldn't mind. Just saying that regardless of history, which has never been the prime concern in this game anyway, US might be an "efficient" choice for the game at this point.
This is it.Peachrocks wrote:Considering that they almost certainly want us to pay for this content while the game itself is significantly broken. Yes, people are complaining. It's also a very lazy and half assed choice which as I said previously sums up aoe3 DE's design process.Warno wrote:People are complaining about a new civ added to this game?
They must not have been around for the dark ages of AoE3.
iCourt wrote:
But we now need 6 more without including USA. Keep going I believe in you all! Also are those actually all better?
I feel like some of those you could make mostly all the same arguments against them as you can against the USA being included.The post of all posts
This list feels somewhat subjective to be honest. You've named 20 civs, but I feel like most lose out to the USA solely based on the relatively low impact that they did have. The USA is also simply a really good thematic fit, because the civil war simply feels exactly what aoe3's era is all about and that's basically what the USA as a civ would be all about.Peachrocks wrote:Considering that they almost certainly want us to pay for this content while the game itself is significantly broken. Yes, people are complaining. It's also a very lazy and half assed choice which as I said previously sums up aoe3 DE's design process.Warno wrote:People are complaining about a new civ added to this game?
They must not have been around for the dark ages of AoE3.
iCourt wrote:
But we now need 6 more without including USA. Keep going I believe in you all! Also are those actually all better?
I feel like some of those you could make mostly all the same arguments against them as you can against the USA being included.The post of all posts
I did and they got their bad ass reputation against the British. I’m not that knowledgeable on Nepal other then it unified in the mid 1700s and largely maintained its independence from both Qing China and the British, though it was more or less allied with the latter after territory concessions even eventually assisting in world war 1 and 2. All the same though, they maintained their independence when others did not.piro_wololo wrote:wow! nice to see my country Nepal there at the end. i'm very happy to see this. Did you know that gurkhas are Nepalese soldiers, not indian.....
Suck shit bitchprinceofcarthage wrote:USA being in game makes no sense
Japan makes sense because the Asian civs are more themed around Europeans trading/colonising/controlling their territory rather then them going to the Americas. Japan existed way before 1490, even if not unified the culture was very much there and it did unify within the games timeline, so it passes those checks easily.voigt1240 wrote:Does USA not make more sense to have in the game than let´s say; japan?
Even if it is not my personal wish for a civ i wanted to see.